Garth Dalan

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Garth of Clan Dalan
Garthdalan5.jpg
Species: Drall • Career: Sentinel • Specializations: Artisan
Motivations: Ambition (Expertise) • Morality: 51
Emotional Strengths: Pride • Emotional Weaknesses: Arrogance
Credits: 15 • Encumbrance: 2 of 11
Characteristics
Brawn 1 Agility 1 Intellect 5
Cunning 2 Willpower 2 Presence 2
Skills
General Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Astrogation (Int) 1* Spacer2.jpg Athletics (Brn) -
Charm (Prs) - Spacer2.jpg Coercion (Will) -
Computers (Int) 2* Spacer2.jpg Cool (Prs) -
Coordination (Agl) - Spacer2.jpg Deception (Cun) -*
Discipline (Will) - Spacer2.jpg Leadership (Prs) -
Mechanics (Int) 2* Spacer2.jpg Medicine (Int) -
Negotiation (Prs) - Spacer2.jpg Perception (Cun) 1*
Pilot:Planetary (Agl) - Spacer2.jpg Pilot:Space (Agl) -
Resilience (Brn) - Spacer2.jpg Skullduggery (Cun) 1*
Stealth (Agl) 2* Spacer2.jpg Streetwise (Cun) -
Survival (Cun) - Spacer2.jpg Vigilance (Will) -
Combat Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Brawl (Brn) - Spacer2.jpg Gunnery (Agl) -
Lightsaber (Brn) - Spacer2.jpg Melee (Brn) -
Ranged:Light (Agl) - Spacer2.jpg Ranged:Heavy (Agl) -
Knowledge Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Core Worlds (Int) -* Spacer2.jpg Education (Int) 1*
Lore (Int) - Spacer2.jpg Outer Rim (Int) -
Underworld (Int) - Spacer2.jpg Warfare (Int) -
Xenology (Int) - Spacer2.jpg
Talents
Racial: Mind for Problems & Solutions
Artisan: Mental Tools
The Force
Force Rating: 1
Force Powers: Heal/Harm (Basic)
Combat
Soak: 1 • Armor: 0/1
Ranged Defense: 0 • Melee Defense: 0
Wound Threshold: 9 • Strain Threshold: 15
Weapons
The Force
Experience Points
Earned: 10(Racial 90 • Morality 10 • Current Game 10*)
Spent Experience
0 (Unspent: 10)

Background

Work In Progress

  • born & raised as part of a very sizeable and closeknit clan on Drall in the Corellian system
  • excelled in school and academy, demonstrating a talent with droid personality matrices
  • his skills drew the attention of and he was recruited by Danthe Artifice, Ltd and relocated to Corulag
  • employer later sent him to one of Corulag's Imperial orbital research stations for a contract and he was set to work on specialized high data capacity mouse droids for some classified military operation
  • gravely injured during a rebel raid on the station he worked on
  • while he lay dying in the station medbay, a strange human came to visit him. He said his name was Corwin Marr and he spoke of serenity, peace and the Force. He guided Garth towards his first steps towards his new path, awakening in him a talent that had always been there, but untapped - and Garth healed the wounds that sought to take his life.
  • Corwin asked him three questions. He answered them honestly. Then the two of them fled the station before being discovered.


Gear & Equipment

  • Equipped: Scanner goggles, backpack (+4e), utility belt (+1e)
  • Carried: Comlink, datapad (1e), hand scanner, breath-mask/respirator (1e), restraining bolt

Experience Expenditures

Racial Experience: 90 XP
Middle Morality: 10 XP

  • Astrogation 1 (5 XP)
  • Mechanics 2 (10 XP)
  • Skullduggery 1 (5 XP)
  • Stealth 2 (10 XP)
  • Artisan Talents
    • Mental Tools (5 XP)
    • Technical Aptitude (5 XP)
    • Grit (10 XP)
    • Defensive Slicing (15 XP)
    • Natural Tinkerer (15 XP)
  • Force Power: Heal/Harm
    • Basic Power (15 XP)
    • Magnitude I (5 XP)

Game Play