Difference between revisions of "Independant Society of Antiquaries Group Loot"
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===Magic Items that will be traded=== | ===Magic Items that will be traded=== | ||
− | + | ||
− | + | ===Not Ours to Keep=== | |
− | + | ;Crown of Malixia City | |
+ | ;Artifact - Bloodstone of Fistandantalus | ||
+ | ;Carashiel crystal | ||
+ | |||
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|valign="top" width="45%"| | |valign="top" width="45%"| | ||
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:For each hour spent in the paradise, a visitor regains hit points as if it had spent 1 Hit Die. Also, creatures don't age while in the paradise, although time passes normally. Visitors can remain in the paradise for up to 200 days divided by the number of creatures present (round down). | :For each hour spent in the paradise, a visitor regains hit points as if it had spent 1 Hit Die. Also, creatures don't age while in the paradise, although time passes normally. Visitors can remain in the paradise for up to 200 days divided by the number of creatures present (round down). | ||
:When the time runs out or you use an action to end it, all visitors reappear in the location they occupied when you activated the rod, or an unoccupied space nearest that location. The rod can't be used again until ten days have passed. | :When the time runs out or you use an action to end it, all visitors reappear in the location they occupied when you activated the rod, or an unoccupied space nearest that location. The rod can't be used again until ten days have passed. | ||
− | ; | + | ;Bag of Tricks - Rust |
− | :''Wondrous | + | :''Wondrous item, uncommon'' |
− | : | + | :This ordinary bag, made from gray, rust, or tan cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. The bag weighs 1/2 pound. |
− | + | :You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table that corresponds to the bag's color. See the Monster Manual for the creature's statistics. | |
− | : | + | :The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature. Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn. |
− | + | ||
− | + | ::'''D8 Result''' | |
+ | ::1 Rat | ||
+ | ::2 Owl | ||
+ | ::3 Mastiff | ||
+ | ::4 Goat | ||
+ | ::5 Giant goat | ||
+ | ::6 Giant boar | ||
+ | ::7 Lion | ||
+ | ::8 Brown bear | ||
|} | |} |
Revision as of 13:13, 11 April 2020
The Lost & The Found Group Loot
Resources
Coinage |
Trade Bars¹ |
Ingots² |
¹Trade Bars are worth 10 pieces of their coinage equivalent, i.e. 1 GTB = 10 GP
²Ingots are worth 100 pieces of their coinage equivalent, i.e. 1 GI = 100 GP
Potions and Scrolls
Tools
Crafting MaterialsCrafting SchemaFavors, Information, etc.
Not Quite Magic Items
Magic Items that will be tradedNot Ours to Keep
|
Magic Items
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