Difference between revisions of "SW Finding Gear Legal"

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* Make a '''Knowledge (Core Worlds)''' or '''Knowledge (Outer Rim)''' check to find the item you are searching for.
 
* Make a '''Knowledge (Core Worlds)''' or '''Knowledge (Outer Rim)''' check to find the item you are searching for.
 
** '''Difficulty:''' based on the final Rarity (including Rarity Modifiers) of the item.
 
** '''Difficulty:''' based on the final Rarity (including Rarity Modifiers) of the item.
 +
* If the place where you are searching has a datanet or is part of the HoloNet, you may instead make a '''Computers''' check to search.
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===Check Results===
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{| border="0" cellpadding="5" cellspacing="0" align="center"
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|-style="background:green; color:white;"
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! width="100" | Result || width="250" | Option
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|-style="background:mint"
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|<div style="text-align: center">[[Image:xxx-result.png|20px]]</div>
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|xx
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|-
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|<div style="text-align: center">xxx</div>
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|xx
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|}

Revision as of 13:09, 1 December 2020

These mechanics are for items that are not Restricted. For those items, see Finding Restricted Gear.

Availability

Rarity-1.jpg
Rarity-2.jpg

How available a piece of equipment is depends on two things: its Rarity, and the place where they are being sought from.

Calculate Final Availability

  • Find the Rarity of the equipment in question.
  • Add in the Rarity Modifier of the location where you are searching for the item.
  • If the final Rarity is a 3 or less, you can automatically find it, at Brand New condition.
  • If the Availability is 4 or higher, or you are looking for a Superior, Roughed Up, or Junk condition item, you will need to search for a seller.

Searching for a Seller

  • Make a Knowledge (Core Worlds) or Knowledge (Outer Rim) check to find the item you are searching for.
    • Difficulty: based on the final Rarity (including Rarity Modifiers) of the item.
  • If the place where you are searching has a datanet or is part of the HoloNet, you may instead make a Computers check to search.

Check Results

Result Option
xx
xxx
xx