Difference between revisions of "SW Finding Gear Legal"

From OakthorneWiki
Jump to navigationJump to search
Line 41: Line 41:
  
 
|-style="background:lightgreen"
 
|-style="background:lightgreen"
|<div style="text-align: center">xx</div>
+
|<div style="text-align: center">[[Image:Threat-result.png|20px]][[Image:Threat-result.png|20px]]</div>
 
|• '''Sullied Name'''. Gain +[[Image:Boost-die.png|12px]] the next time you search for an item to purchase in this location.
 
|• '''Sullied Name'''. Gain +[[Image:Boost-die.png|12px]] the next time you search for an item to purchase in this location.
  

Revision as of 13:39, 1 December 2020

These mechanics are for items that are not Restricted. For those items, see Finding Restricted Gear.

Availability

Rarity-1.jpg
Rarity-2.jpg

How available a piece of equipment is depends on two things: its Rarity, and the place where they are being sought from.

Calculate Final Availability

  • Find the Rarity of the equipment in question.
  • Add in the Rarity Modifier of the location where you are searching for the item.
  • If the final Rarity is a 3 or less, you can automatically find it, at Brand New condition.
  • If the Availability is 4 or higher, or you are looking for a Superior, Roughed Up, or Junk condition item, you will need to search for a seller.

Searching for a Seller

  • Make a Knowledge (Core Worlds) or Knowledge (Outer Rim) check to find the item you are searching for.
    • Difficulty: based on the final Rarity (including Rarity Modifiers) of the item.
    • Modifiers: Superior Item (+2 Rarity, +5000cr) • Roughed Up (-1 Rarity, 50% normal cost) • Junk (-2 Rarity, 25% normal cost)
  • If the place where you are searching has a datanet or is part of the HoloNet, you may instead make a Computers check to search.
  • Time for Search: Rarity 3 or less (1 day) • Rarity 4-5 (2 days) • Rarity 6-7 (4 days) • Rarity 8+ (one week)

Check Results

Result Option
Success-result.png
You find the item, at the normal cost for that item.
+Success-result.png
For each additional success, you may:
Reduce Time of search by one day.
Advantage-result.png
• Friendly Sort. Gain a Negotiation Bonus of +Boost-die.png.
Got the Goods. Get access to one attachment for the weapon of Rarity no greater than the item rarity, and up to 250cr in value (buy additional times to add +250cr to value)
Advantage-result.pngAdvantage-result.png
Familiar Market. Gain +Boost-die.png the next time you search for an item to purchase in this location.
Triumph-result.png
New Friends. Gain a point of Core Worlds, Outer Rim, or Xenology Contact Network for that location.
Threat-result.png
Ill-Favored Meet. Gain a Negotiation Penalty of +Setback-die.png.
Threat-result.pngThreat-result.png
Sullied Name. Gain +Boost-die.png the next time you search for an item to purchase in this location.
Despair-result.png
Long and Sour Memory. Whether or not the meet happens, you somehow manage to make an enemy in the area. If you have a Contact Network for Core Worlds, Outer Rim, or Xenology in that area, reduce it by 1.

Buying the Item

x