SW Jobs

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Mechanics

Job Description Pay in Credits
Salaries
Maintenance & Repair Work A maintenance tech's monthly salary at a starport ranging from an industrial Core World to a rich Outer Rim World. 1000 - 2000 per month
Contracts
Contract Tech A typical contract, lasting one month, ranging from emergency repairs of space station mechanisms to installing machines at a colony, refurbishing shipboard systems, or maintaining key industrial mechanisms. 5000 - 10,000
Contract Tech (Hazardous) A one month contract in dangerous territory, ranging from the rescue of a starship to developing weapons in a combat zone. 10,000 - 30,000
Starship Hull Repair Repairing a starship's hull damage. Requires a workshop or facility of the appropriate degree to perform the repairs. Takes one week per point above half threshold, and one day per point at half or lower threshold. 250 per point of Hull Damage repaired
Starship Critical Systems Repair Repairing a Critical Hit to a starship. Takes one week per Critical. 500 x Crit rating
Droid Critical Injury Repair Repairing a Critical Hit to a droid. Takes one week per Critical. 250 x Crit rating
Droid Personality Refactor x x
x x x
x x x
x x x
x x x
Adding a mod to an item attachment The crafter is performing a check to modify an attachment that the client has already purchased for a weapon or other item. This takes a day or less. 500 x difficulty of check
Adding a mod to a vehicle or starship attachment The crafter is performing a check to modify an attachment that the client has already purchased for a vehicle or starship. This takes several days. 1000 x difficulty of check