Difference between revisions of "Shattered Covenant Group Patron"

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(Created page with "Options are: * '''Adventurer's Guild/Company:''' Your group belongs to an established guild of adventurers, or are the newest recruits/apprentices for a long-standing adventur...")
 
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Options are:
 
Options are:
 
* '''Adventurer's Guild/Company:''' Your group belongs to an established guild of adventurers, or are the newest recruits/apprentices for a long-standing adventuring company with some history.
 
* '''Adventurer's Guild/Company:''' Your group belongs to an established guild of adventurers, or are the newest recruits/apprentices for a long-standing adventuring company with some history.
* '''Crime Syndicate:''' Your group are agents for a criminal enterprise, tasked with work that your skills are perfect for.
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* '''Crime Syndicate:''' ''1 vote'' • Your group are agents for a criminal enterprise, tasked with work that your skills are perfect for.
 
* '''Entertainment Troupe:''' Your group are members of a troupe of entertainers, minstrels, or actors.
 
* '''Entertainment Troupe:''' Your group are members of a troupe of entertainers, minstrels, or actors.
 
* '''Espionage Agency:''' Your group are special agents for an intelligence and espionage organization of some kind.
 
* '''Espionage Agency:''' Your group are special agents for an intelligence and espionage organization of some kind.
 
* '''Head of State:''' Your group are the specialized agents deployed by a head of state or other ruler/leader figure.
 
* '''Head of State:''' Your group are the specialized agents deployed by a head of state or other ruler/leader figure.
* '''Immortal Being:''' Your group are the operatives employed by an immortal being significant power, such as a spirit, a sphinx, an otherworldly entity, or a dragon.
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* '''Immortal Being:''' ''1 vote'' • Your group are the operatives employed by an immortal being significant power, such as a spirit, a sphinx, an otherworldly entity, or a dragon.
 
* '''Inquisitive Agency (aka Detectives):''' Your group work for an agency dedicated to unravelling disappearances and other mysteries.
 
* '''Inquisitive Agency (aka Detectives):''' Your group work for an agency dedicated to unravelling disappearances and other mysteries.
 
* '''Military Force:''' Your group are specialists in service to a military organization or mercenary company of some kind.
 
* '''Military Force:''' Your group are specialists in service to a military organization or mercenary company of some kind.

Revision as of 02:24, 18 January 2020

Options are:

  • Adventurer's Guild/Company: Your group belongs to an established guild of adventurers, or are the newest recruits/apprentices for a long-standing adventuring company with some history.
  • Crime Syndicate: 1 vote • Your group are agents for a criminal enterprise, tasked with work that your skills are perfect for.
  • Entertainment Troupe: Your group are members of a troupe of entertainers, minstrels, or actors.
  • Espionage Agency: Your group are special agents for an intelligence and espionage organization of some kind.
  • Head of State: Your group are the specialized agents deployed by a head of state or other ruler/leader figure.
  • Immortal Being: 1 vote • Your group are the operatives employed by an immortal being significant power, such as a spirit, a sphinx, an otherworldly entity, or a dragon.
  • Inquisitive Agency (aka Detectives): Your group work for an agency dedicated to unravelling disappearances and other mysteries.
  • Military Force: Your group are specialists in service to a military organization or mercenary company of some kind.
  • Newspaper: Your group work for a producer of broadsheets and other print-lore, dedicated to gathering information for use by that publisher.
  • Noble House: Your group are employed by a House or clan of nobility as retainers, sent out to look after their interests in difficult situations.
  • Religious Order: Your group are in service to a church or religious organization, deployed to further the aims of the faith.
  • University/Place of Learning: Your group are specialists and agents of a center of learning, sent out to recover old lore and assist scholars.