Difference between revisions of "Sorcerous Arcana"

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The spells sorcerers use are all invocations of magical power that draw upon extradimensional entities. In some cases, these entities are known to the earthly realm: gods, spirits, and other archetypes. In many instances, however, they are entities wholly unknown to mortal historians and theologians, their names and invocations revealed only to those with the magic to plumb the depths of the multiverse and discover them.
 
The spells sorcerers use are all invocations of magical power that draw upon extradimensional entities. In some cases, these entities are known to the earthly realm: gods, spirits, and other archetypes. In many instances, however, they are entities wholly unknown to mortal historians and theologians, their names and invocations revealed only to those with the magic to plumb the depths of the multiverse and discover them.
* '''[[Abbridon]]:''' ''The Lantern of Heaven, Light of Righteousness''. Abbridon is an angelic higher being associated with order and truth, called upon for magic associ- ated with revealing the truth or banishing darkness and deception. He is often depicted as a beautiful androgynous figure in flowing robes, with peacock feathered wings (the “eyes” of the feathers being his symbol) and carrying a torch or lantern. Sometimes addressed as “The Abbridon,” some mystics have suggested Abbridon may be a multifaceted entity or collective class of higher angelic beings, perhaps even an office held by one of them. Abbridon is also one of the three entities making up the mystic trinity of the '''Modrossus''', along with ''Heshem'' and ''Lamal''.
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* '''[[Ahgrazul]]:''' ''Archmage of Atlantis, the Explorer''. Ahgrazul was a mighty archmage in ancient Atlantis, best known as a seer and diviner. He first explored the Cosmic Coil and blazed paths for the mystics who would follow him. Legend says Ahgrazul foretold Atlantis’s fall, but he departed for worlds beyond before the island- continent sank beneath the waves.
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{| align="none" border="0"
* '''[[Aion]]:''' An entity who embodies cyclical time, Aion was known to Hellenic culture as a god, the father of the seasons, and surrounded by the ever-spinning zodiac. Sorcerers know he is an entity of both time and fate magics alike, and those who invoke him control such powers.
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| [[Image:Abbridon-sigil.jpg|left|150px]] || '''[[Abbridon]]'''<br>''The Lantern of Heaven, Light of Righteousness''<br>Abbridon is an angelic higher being associated with order and truth, called upon for magic associ- ated with revealing the truth or banishing darkness and deception. He is often depicted as a beautiful androgynous figure in flowing robes, with peacock feathered wings (the “eyes” of the feathers being his symbol) and carrying a torch or lantern. Sometimes addressed as “The Abbridon,” some mystics have suggested Abbridon may be a multifaceted entity or collective class of higher angelic beings, perhaps even an office held by one of them. Abbridon is also one of the three entities making up the mystic trinity of the ''Modrossus'', along with ''Heshem'' and ''Lamal''.  
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|-style="background: gainsboro"
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| [[Image:Ahgrazul-sigil.jpg|left|150px]] || '''[[Ahgrazul]]'''<br>''Archmage of Atlantis, the Explorer''<br>Ahgrazul was a mighty archmage in ancient Atlantis, best known as a seer and diviner. He first explored the Cosmic Coil and blazed paths for the mystics who would follow him. Legend says Ahgrazul foretold Atlantis’s fall, but he departed for worlds beyond before the island- continent sank beneath the waves.  
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|-
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| [[Image:Aion-sigil.jpg|left|150px]] || '''[[Aion]]'''<br>''Father of Seasons, the Star-Girded One''<br>An entity who embodies cyclical time, Aion was known to Hellenic culture as a god, the father of the seasons, and surrounded by the ever-spinning zodiac. Sorcerers know he is an entity of both time and fate magics alike, and those who invoke him control such powers.
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|-style="background: gainsboro"
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| [[Image:xxx.jpg|left|150px]] || '''xxx'''<br>''xxx''<br>xxx
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| [[Image:xxx.jpg|left|150px]] || '''xxx'''<br>''xxx''<br>xxx
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|-style="background: gainsboro"
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| [[Image:xxx.jpg|left|150px]] || '''xxx'''<br>''xxx''<br>xxx
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|-
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| [[Image:xxx.jpg|left|150px]] || '''xxx'''<br>''xxx''<br>xxx
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|-style="background: gainsboro"
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| [[Image:xxx.jpg|left|150px]] || '''xxx'''<br>''xxx''<br>xxx
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|-
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| [[Image:xxx.jpg|left|150px]] || '''xxx'''<br>''xxx''<br>xxx
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|-style="background: gainsboro"
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| [[Image:xxx.jpg|left|150px]] || '''xxx'''<br>''xxx''<br>xxx
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|-
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| [[Image:xxx.jpg|left|150px]] || '''xxx'''<br>''xxx''<br>xxx
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|-style="background: gainsboro"
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| [[Image:xxx.jpg|left|150px]] || '''xxx'''<br>''xxx''<br>xxx
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|}
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* '''[[BalHemoth|Bal'Hemoth]]:''' ''The Binder, Lord of Chains''. The sinister Bal’Hemoth was worshipped in ancient Lemuria as the iron-fisted master of order and enslavement. He taught dominance and the power of the strong over the weak, although Bal’Hemoth’s ways were overthrown through gen- erations of slave rebellions against the Serpent People of Lemuria and their inheritors.
 +
* '''[[Ghorummaz]]:''' ''The Dragon Within the Earth, Lord of Storms, the Earth-Binder''. Ghorummaz is a primal, elemental force, often depicted as a serpentine dragon of stone and fire, spitting molten magma. It is strongly connected with “dragon lines” of force within the Earth and with the elements. Ghorummaz is Lord of Earthquakes and Storms, and a binder of what is unnatural.
 +
* '''[[Heshem]]:''' ''She Who Is Three, the Hooded One, Triformus''. Heshem is the dark goddess of the between places, usually depicted as an ancient crone, robed and hooded, and bearing a staff or cane and a glowing lantern (often suspended at the end of her crooked staff). Cats are associated with her for their night vision and glowing eyes. Although stern and fierce, she can be a power for great good, bringing light into the darkness. Heshem is one of the Three Powers of the ''Modrossus''.
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* '''The [[Howling Dream]]:''' ''The Crying Chaos, the Primal Storm''. The Howling Dream is as much a place or state of mind as it is an entity. It is mad, primal chaos dwelling within the darkest depths of consciousness, the stormy sea of emotions and awareness from which all thought and imagina- tion first arose. It is that portion of the Great Mind that will not be tamed or subject to order. It is insan- ity incarnate. Magicians calling on the power of the Howling Dream skirt the edges of madness themselves.
 +
* '''[[Idolon]]:''' ''The Illusionist, Veil of Illusion, the Deceiver''. The mysterious Idolon has no true or fixed appearance apart from a pair of glowing eyes seen in the darkness or in the shadowy depths of a hood. It is capable of assuming any appearance, for Idolon is a power of illusion and trickery. Mages call upon it for aid in concealment and crafting cunning images.
 +
* '''[[Ios]]:''' ''The Wayfinder, the Seer, Ios of the Eight Eyes''. Ios was an ancient archmage
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who ascended to a higher spiritual plane, becoming a guide and guardian of mystics to follow. She is most strongly associated with divinatory magic, connected with the symbol of the eye and with spells dealing with gates, both opening and closing them. Ios was known for her devotion to seeking truth and her opposition to the ancient Cult of Idolon, infamous deceivers and spies that they were.
 +
* '''[[KarKradas|Kar'Kradas]]:''' ''The Whisperer in the Shadows Between Worlds''. Kar’Kradas is an ancient and powerful demon, known as the Whisperer in the Shadows Between Worlds. It is said he was bound in “the places between” long ago, perhaps even before time as we know it, and now he can only access the world through shadows, corners, and mirrors, perceived by some sensitives out of the corner of the eye in just a glimpse. Magicians call on the Whisperer for powers of darkness, deception, and transcending time and space. Cults have worshipped Kar’Kradas throughout time, and some have sought to free him from his imprison- ment, even though doing so would mean the unraveling of the Cosmic Coil and the end of all existence as we know it.
 +
* '''[[Lamal]]:''' ''The Law-Giver, the Legate, the Wise, the Great Balance''. Lamal the Law-Giver is an entity of perfect order but, unlike his brother Weyan, he is concerned with order amongst individuals and societies, rather than the perfect functioning of a well-maintained mechanism. Mortals know Lamal as “the Wise” and the “Great Balance,” a giver of laws, guidance, and wise judgment. For this reason, he is often a guide and patron of magicians seeking to use their powers wisely for the greater good. Lamal is one of the Three Powers of the Modrossus.

Revision as of 18:16, 27 July 2020

The spells sorcerers use are all invocations of magical power that draw upon extradimensional entities. In some cases, these entities are known to the earthly realm: gods, spirits, and other archetypes. In many instances, however, they are entities wholly unknown to mortal historians and theologians, their names and invocations revealed only to those with the magic to plumb the depths of the multiverse and discover them.

Abbridon-sigil.jpg
Abbridon
The Lantern of Heaven, Light of Righteousness
Abbridon is an angelic higher being associated with order and truth, called upon for magic associ- ated with revealing the truth or banishing darkness and deception. He is often depicted as a beautiful androgynous figure in flowing robes, with peacock feathered wings (the “eyes” of the feathers being his symbol) and carrying a torch or lantern. Sometimes addressed as “The Abbridon,” some mystics have suggested Abbridon may be a multifaceted entity or collective class of higher angelic beings, perhaps even an office held by one of them. Abbridon is also one of the three entities making up the mystic trinity of the Modrossus, along with Heshem and Lamal.
Ahgrazul-sigil.jpg
Ahgrazul
Archmage of Atlantis, the Explorer
Ahgrazul was a mighty archmage in ancient Atlantis, best known as a seer and diviner. He first explored the Cosmic Coil and blazed paths for the mystics who would follow him. Legend says Ahgrazul foretold Atlantis’s fall, but he departed for worlds beyond before the island- continent sank beneath the waves.
Aion-sigil.jpg
Aion
Father of Seasons, the Star-Girded One
An entity who embodies cyclical time, Aion was known to Hellenic culture as a god, the father of the seasons, and surrounded by the ever-spinning zodiac. Sorcerers know he is an entity of both time and fate magics alike, and those who invoke him control such powers.
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  • Bal'Hemoth: The Binder, Lord of Chains. The sinister Bal’Hemoth was worshipped in ancient Lemuria as the iron-fisted master of order and enslavement. He taught dominance and the power of the strong over the weak, although Bal’Hemoth’s ways were overthrown through gen- erations of slave rebellions against the Serpent People of Lemuria and their inheritors.
  • Ghorummaz: The Dragon Within the Earth, Lord of Storms, the Earth-Binder. Ghorummaz is a primal, elemental force, often depicted as a serpentine dragon of stone and fire, spitting molten magma. It is strongly connected with “dragon lines” of force within the Earth and with the elements. Ghorummaz is Lord of Earthquakes and Storms, and a binder of what is unnatural.
  • Heshem: She Who Is Three, the Hooded One, Triformus. Heshem is the dark goddess of the between places, usually depicted as an ancient crone, robed and hooded, and bearing a staff or cane and a glowing lantern (often suspended at the end of her crooked staff). Cats are associated with her for their night vision and glowing eyes. Although stern and fierce, she can be a power for great good, bringing light into the darkness. Heshem is one of the Three Powers of the Modrossus.
  • The Howling Dream: The Crying Chaos, the Primal Storm. The Howling Dream is as much a place or state of mind as it is an entity. It is mad, primal chaos dwelling within the darkest depths of consciousness, the stormy sea of emotions and awareness from which all thought and imagina- tion first arose. It is that portion of the Great Mind that will not be tamed or subject to order. It is insan- ity incarnate. Magicians calling on the power of the Howling Dream skirt the edges of madness themselves.
  • Idolon: The Illusionist, Veil of Illusion, the Deceiver. The mysterious Idolon has no true or fixed appearance apart from a pair of glowing eyes seen in the darkness or in the shadowy depths of a hood. It is capable of assuming any appearance, for Idolon is a power of illusion and trickery. Mages call upon it for aid in concealment and crafting cunning images.
  • Ios: The Wayfinder, the Seer, Ios of the Eight Eyes. Ios was an ancient archmage

who ascended to a higher spiritual plane, becoming a guide and guardian of mystics to follow. She is most strongly associated with divinatory magic, connected with the symbol of the eye and with spells dealing with gates, both opening and closing them. Ios was known for her devotion to seeking truth and her opposition to the ancient Cult of Idolon, infamous deceivers and spies that they were.

  • Kar'Kradas: The Whisperer in the Shadows Between Worlds. Kar’Kradas is an ancient and powerful demon, known as the Whisperer in the Shadows Between Worlds. It is said he was bound in “the places between” long ago, perhaps even before time as we know it, and now he can only access the world through shadows, corners, and mirrors, perceived by some sensitives out of the corner of the eye in just a glimpse. Magicians call on the Whisperer for powers of darkness, deception, and transcending time and space. Cults have worshipped Kar’Kradas throughout time, and some have sought to free him from his imprison- ment, even though doing so would mean the unraveling of the Cosmic Coil and the end of all existence as we know it.
  • Lamal: The Law-Giver, the Legate, the Wise, the Great Balance. Lamal the Law-Giver is an entity of perfect order but, unlike his brother Weyan, he is concerned with order amongst individuals and societies, rather than the perfect functioning of a well-maintained mechanism. Mortals know Lamal as “the Wise” and the “Great Balance,” a giver of laws, guidance, and wise judgment. For this reason, he is often a guide and patron of magicians seeking to use their powers wisely for the greater good. Lamal is one of the Three Powers of the Modrossus.