Vox Regina Group Loot

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Loot

Ship Inventory
2 Spare Comlink
Holomessenger system
250 Credits worth of Medical/Security equipment
4,015 Credits
20 Doses of Booster Blue Spice (R) 750/6 - Grants an upgrade any single Agl, Int, or Cunn in scene that you take it, for the rest of the session you cannot make the end of scene fatigue recover checks
2 arakyd ind. recon remotes 250cr each
10 surveillance taggers 165cr each (R)
8 dataspikes 100cr each (R)
2 comm jammers 400cr each
10 PTP links 100cr each
Credit Case - 50 peggats Credit
2200 Credits worth of equipment Armor/weapon/attachments
Hologlide Camdroid 800cr

Crafting Resource

Basic Shipboard workshop
1775 Credits worth of armor components
2450 Credits worth of weapon components
1010 Credits worth of electronic components
13,400 Credits worth of droid components

Weapons

CSPL-12 Projectile Launcher Light • Dam as grenade • Crit as grenade • Medium • Enc 2 • Limited Ammo 3, plus as grenade
Aim as Incidental 1/round at Short range; In low light, -Difficulty-die.png to locate shooter in low light conditions • Mods Accurate +1 (x1)
+Difficulty-die.pngDifficulty-die.png to find weapon using scanners; +Setback-die.png to Mechanics checks on weapon
AP Grenade Qty 20 Light • Dam 13 • Crit 4 • Short • Enc 1 • Blast 4, Limited Ammo 1, Pierce 3, Trigger (Impact, pressure, timer 3)
Kirgo Blastworks Nova40 Plasma Grenade Qty 20 Light • Dam 12 • Crit 3 • Short • Enc 1 • Blast 10, Limited Ammo 1
Blaster Rifle Heavy • Dam 9 • Crit 3 • Long • Enc 4 • HP 4 • Stun Setting
Blaster Rifle Heavy • Dam 9 • Crit 3 • Long • Enc 4 • HP 4 • Stun Setting