Artifact Creation

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Rules Summary

Making the Roll

  • Interval: 1 Season
  • Roll: [Lowest of Dexterity, Perception or Intelligence] + Craft + Specialty
  • Requirements: Appropriate Craft 3, Lore 3, and Occult 3 for Artifacts 1 - 3.
    • Workshop

Die Modifiers

  • Wrong Material: -2 Dice


Successes Needed

  • Artifact 1: 10 Successes
  • Artifact 2: 30 Successes
  • Artifact 3: 60 Successes
  • Artifact 4: 100 Successes
  • Artifact 5: 250 Successes

Materials Needed

  • Artifact 1: Resources 2 in Mundane Materials, 1 Exotic Material
  • Artifact 2: Resources 3 in Mundane Materials, 2 Exotic Material
  • Artifact 3: Resources 4 in Mundane Materials, 3 Exotic Material
  • Artifact 4: Resources 5 in Mundane Materials, 4 Exotic Material
  • Artifact 5: Resources 5 in Mundane Materials, 5 Exotic Material



Available Resources

Magical Materials

  • Orichalcum: 0 Units
  • Moonsilver: 1 Units
  • Starmetal: 0 Units
  • Jade:
    • White Jade: 0 Units
    • Black Jade: 0 Units
    • Blue Jade: 0 Units
    • Green Jade: 0 Units
    • Red Jade: 0 Units
    • Yellow Jade: 0 Units

Exotic Materials

  • Frozen Lightning (Stored in Winterbreath Jar) - Nexus Market- Proposed Use
  • Example Material - Source - Proposed Use

Magitech Parts

  • Mundane Magitech Parts - Resources 3 max- 4 Units.

Active Projects

  • Repair Celestial Armor
    • Needs a repair per Repair 3 rules, Extended Roll (Diff 3, 9 Successes, 1 hour interval).
    • Materials Needed: Orichalcum(2 Units), Blessing of a God(Cost god 1 Permanent WP)