Difference between revisions of "L4N-T15"

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|Image=[[Image:L4N-T15.jpg|center|350px]]
 
|Image=[[Image:L4N-T15.jpg|center|350px]]
 
|Race=Droid
 
|Race=Droid
|Career=Technician  
+
|Career=Technician<br>
 
|Specializations=Mechanic/Heavy
 
|Specializations=Mechanic/Heavy
 
|OtherTraits='''Motivation:''' Emancipation • '''Obligations:''' ''Debt:'' 10, ''Favor:'' 5<br>'''Credits:''' 2940
 
|OtherTraits='''Motivation:''' Emancipation • '''Obligations:''' ''Debt:'' 10, ''Favor:'' 5<br>'''Credits:''' 2940
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|Leadership= -
 
|Leadership= -
 
|Lightsaber= -
 
|Lightsaber= -
|Mechanics= -**2
+
|Mechanics=** - '''2'''
 
|Medicine= -
 
|Medicine= -
 
|Melee= -
 
|Melee= -
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|Survival= -
 
|Survival= -
 
|Vigilance=
 
|Vigilance=
Warfare= -
+
|Talents=''Droid: Core''<br> '''Enduring:''' +1 Soak per Level<br>''Mechanic: Core'' p.89<br> '''Gearhead:'''(''2'') -1 ■ to Mechanics (half cost attachments)<br> '''Toughened:''' +2 Wound Threshold<br> '''Redundant Systems:''' Easy Check to harvest parts without damaging system<br> '''Fine Tuning:''' +1 Strain removed per check<br>''Heavy: Hired Gun'' p.31 <br> '''Toughened:''' +2 Strain Threshold<br> '''Barrage:''' +1 Damage at ''Long'' and ''Extreme'' Range<br>
|Talents=''Droid: Core''<br> '''Enduring:''' +1 Soak per Level<br>''Mechanic: Core'' p.89<br> '''Gearhead:'''(''2'') -1 ■ to Mechanics (half cost attachments)<br> '''Toughened:''' +2 Wound Threshold<br> '''Redundant Systems:''' Easy Check to harvest parts without damage<br> '''Fine Tuning:''' +1 Strain removed per check<br>''Heavy: Hired Gun'' p.31 <br> '''Toughened:''' +2 Strain Threshold<br> '''Barrage:''' +1 Damage at ''Long'' and ''Extreme'' Range<br>
 
 
|ForcePowers=Not Applicable  
 
|ForcePowers=Not Applicable  
|Armor= Armor Clothing (1/1) [1], Laminate (0/2) [3] (''ComLink, Environment, Vision Mag)
+
|Armor= Armor Clothing (1/1) [1], Laminate (0/2) [3] (''ComLink, Environment, Vision Mag'')
 
|Soak=3(+3)
 
|Soak=3(+3)
 
|RangedDefense=1
 
|RangedDefense=1
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|StrainThreshold=14
 
|StrainThreshold=14
 
|Weapons= '''Blaster Rifle''' (Telescopic Sight, ''QuickDraw'' Sling)<br> '''Ion Blaster'''
 
|Weapons= '''Blaster Rifle''' (Telescopic Sight, ''QuickDraw'' Sling)<br> '''Ion Blaster'''
|EarnedXP=xxx (Racial 175 • Current Game 34)
+
|EarnedXP=223 (Racial 175 • Current Game 48)
 
|SpentXP=xxx
 
|SpentXP=xxx
 
|}}
 
|}}
 
==Background==
 
==Background==
 
+
  L4N-T15 was built as an Assault Droid, but was transferred to a private corporation for advanced AI testing for the Military.  After a massive scandal within the corporation all of its assets were sold off; including LN.  A rushed Memory Wipe, coupled with hasty Skill  has left L4 with many holes in his "Mind", but his advanced learning algorithms are quickly locating the bad sectors and repairing them.
  
 
==Talents==
 
==Talents==
 
+
  ''Droid: Core''<br> '''Enduring:''' +1 Soak per Level<br>''Mechanic: Core'' p.89<br> '''Gearhead:'''(''2'') -1 ■ to Mechanics (half cost attachments)<br> '''Toughened:''' +2 Wound Threshold<br> '''Redundant Systems:''' Easy Check to harvest parts without damaging system<br> '''Fine Tuning:''' +1 Strain removed per check<br>''Heavy: Hired Gun'' p.31 <br> '''Toughened:''' +2 Strain Threshold<br> '''Barrage:''' +1 Damage at ''Long'' and ''Extreme'' Range<br>
  
 
==Weapons & Gear==
 
==Weapons & Gear==
 
+
'''Blaster Rifle''' (Telescopic Sight, ''QuickDraw'' Sling)<br> '''Ion Blaster'''
 
+
Armor= Armor "Clothing" (1/1) [1], Laminate Plates (0/2) [3] (''ComLink, Environment, Vision Mag'')
 +
Tool Kit, Utility Belt, Emergency Repair Kit (4),
 
==Experience Expenditures==
 
==Experience Expenditures==

Revision as of 00:42, 23 September 2015

L4N-T15
L4N-T15.jpg
Species: Droid • Career: Technician
• Specializations: Mechanic/Heavy
Motivation: Emancipation • Obligations: Debt: 10, Favor: 5
Credits: 2940
Characteristics
Brawn 2 Agility 2 Intellect 3
Cunning 2 Willpower 2 Presence 1
Skills
General Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Astrogation (Int) -* Spacer2.jpg Athletics (Brn) -
Charm (Prs) - Spacer2.jpg Coercion (Will) -
Computers (Int) -*1 Spacer2.jpg Cool (Prs) -
Coordination (Agl) - *1 Spacer2.jpg Deception (Cun) -
Discipline (Will) -*1 Spacer2.jpg Leadership (Prs) -
Mechanics (Int) ** - 2 Spacer2.jpg Medicine (Int) -
Negotiation (Prs) - Spacer2.jpg Perception (Cun) -**1
Pilot:Planetary (Agl) *1 Spacer2.jpg Pilot:Space (Agl) -*1
Resilience (Brn) - Spacer2.jpg Skullduggery (Cun) *
Stealth (Agl) - Spacer2.jpg Streetwise (Cun)
Survival (Cun) - Spacer2.jpg Vigilance (Will)
Combat Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Brawl (Brn) -*1 Spacer2.jpg Gunnery (Agl) -*1
Lightsaber (Brn) - Spacer2.jpg Melee (Brn) -
Ranged:Light (Agl) Spacer2.jpg Ranged:Heavy (Agl) *1
Knowledge Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Core Worlds (Int) - Spacer2.jpg Education (Int) -
Lore (Int) - Spacer2.jpg Outer Rim (Int) -*1
Underworld (Int) - Spacer2.jpg Warfare (Int) {{{Kn-Warfare}}}
Xenology (Int) - Spacer2.jpg
Talents
Droid: Core
Enduring: +1 Soak per Level
Mechanic: Core p.89
Gearhead:(2) -1 ■ to Mechanics (half cost attachments)
Toughened: +2 Wound Threshold
Redundant Systems: Easy Check to harvest parts without damaging system
Fine Tuning: +1 Strain removed per check
Heavy: Hired Gun p.31
Toughened: +2 Strain Threshold
Barrage: +1 Damage at Long and Extreme Range
The Force
Force Rating: -
Force Powers: Not Applicable
Combat
Soak: 3(+3) • Armor: Armor Clothing (1/1) [1], Laminate (0/2) [3] (ComLink, Environment, Vision Mag)
Ranged Defense: 1 • Melee Defense: 1
Wound Threshold: 14 • Strain Threshold: 14
Weapons
Blaster Rifle (Telescopic Sight, QuickDraw Sling)
Ion Blaster
Experience Points
Earned: 223 (Racial 175 • Current Game 48)
Spent Experience
xxx

Background

 L4N-T15 was built as an Assault Droid, but was transferred to a private corporation for advanced AI testing for the Military.  After a massive scandal within the corporation all of its assets were sold off; including LN.  A rushed Memory Wipe, coupled with hasty Skill  has left L4 with many holes in his "Mind", but his advanced learning algorithms are quickly locating the bad sectors and repairing them.

Talents

 Droid: Core
Enduring: +1 Soak per Level
Mechanic: Core p.89
Gearhead:(2) -1 ■ to Mechanics (half cost attachments)
Toughened: +2 Wound Threshold
Redundant Systems: Easy Check to harvest parts without damaging system
Fine Tuning: +1 Strain removed per check
Heavy: Hired Gun p.31
Toughened: +2 Strain Threshold
Barrage: +1 Damage at Long and Extreme Range

Weapons & Gear

Blaster Rifle (Telescopic Sight, QuickDraw Sling)
Ion Blaster Armor= Armor "Clothing" (1/1) [1], Laminate Plates (0/2) [3] (ComLink, Environment, Vision Mag) Tool Kit, Utility Belt, Emergency Repair Kit (4),

Experience Expenditures