Difference between revisions of "SW Weapon Attachments"

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|Telescopic Optical Sight
 
|Telescopic Optical Sight
 
|Ranged weapons
 
|Ranged weapons
|-[[Image:Difficulty-die.png|12px]] at Long and Extreme range
+
| -[[Image:Difficulty-die.png|12px]] at Long and Extreme range
 
|None
 
|None
 
|250cr
 
|250cr

Revision as of 13:21, 26 February 2017

Melee Weapons

Name Attachment Type Benefit Mod Options Cost Hardpoints Sourcebook
Balanced Hilt Bladed Weapons Accurate +1 Accurate +1 (x1); Encumbrance -1, min 1 (x1) 1500cr 2 AoRCore p200
Monomolecular Edge Bladed weapons Crit -1 (min 1) Pierce +1 (x2) 1000cr 1 AoRCore p202
Serrated Edge Bladed weapons Vicious +1 None 50cr 1 AoRCore p203
Superior Weapon Customization Any weapon Superior quality None 5000cr 1 AoRCore p203
Weighted Head Bludgeoning Damage +1 Damage +1 (x1), Concussive +1 (x1) 250cr 2 AoRCore p205

Ranged Weapons

Name Attachment Type Benefit Mod Options Cost Hardpoints Sourcebook
Augmented Spin Barrel Blaster Rifles (all) Damage +1, +Setback-die.png to Mechanics checks on weapon Damage +1 (x2); Accurate +1 (x1); Pierce +1 (x1) 1750cr 2 AoRCore p200
Bipod Mount Rifles, carbines, lt repeating blasters (Maneuver); Reduce Cumbersome by 2 when fired from prone or crouched position None 100cr 1 AoRCore p200
Blaster Actuating Module Blaster pistols Damage +1; +Setback-die.png to checks with weapon Damage +1 (x2); Pierce +1 (x2) 500cr 1 AoRCore p200
Filed Front Sight Pistol sized weapons Innate Talent (Quick Draw); +Difficulty-die.png to checks at longer than Short range Decrease Difficulty to conceal weapon by 1 (x1) 25cr or Mechanics (Difficulty-die.pngDifficulty-die.png) test 1 AoRCore p201
Forearm Grip Rifles (non-heavy) and carbines Decrease additional Difficulty of checks while Engaged by 1 (to Difficulty-die.png) Innate Talent (Point Blank +1) (x1); Accurate +1 (x1) 250cr 1 AoRCore p201
Marksman Barrel Blaster rifles Increase weapon range by one Band; Cumbersome 2 Accurate +1 (x2); Innate Talent (Sniper Shot) (x1) 1200cr 2 AoR p202
Multioptic Sight Ranged weapon Remove Setback-die.pngSetback-die.png due to environmental vision obstruction Skill (Perception) +1 (x2) 2000cr 1 AoRCore p202
Shortened Barrel Ranged (Light) pistols Decrease Difficulty to conceal weapon by 1; reduce range Band by 1 (min Short) or add Setback-die.png if already Short) Innate Talent (Quick Draw) (x1) 250cr 1 AoRCore p203
Spread Barrel Blaster rifles, carbines Blast 4; reduce range Band by one (min Engaged) Blast +1 (x2) 1725cr 2 AoRCore p203
Superior Weapon Customization Any weapon Superior quality None 5000cr 1 AoRCore p203
Telescopic Optical Sight Ranged weapons -Difficulty-die.png at Long and Extreme range None 250cr 1 AoRCore p203
Tripod Mount Ranged (Heavy) or Gunnery weapons (Maneuver x2); Cumbersome -3; may not move weapon once tripod is set up. Cumbersome -2 (x2) 250cr 2 AoRCore p204
Underbarrel Flame Projector Rifle-sized weapons Cumbersome +1; Weapon gains secondary stats: (Ranged Heavy) • Dam 10 • Crit 2 • Range Short • Burn 5, Blast 2 None 3000 cr (R) 2 AoRCore p204
Underbarrel Grenade Launcher Rifle-sized Ranged (Heavy) weapons Cumbersome +1; Encumbrance +2; Allows use of grenade profile but with Ranged (Heavy) to fire, Medium range, Limited Ammo 1. Limited Ammo +1 (x5) 2000cr (R) 2 AoRCore p205
Weapon Harness Ranged (Heavy), Gunnery weapons x x x x AoRCore p205
x x x x x x AoRCore p205


|- |x |x |x |x |x |x |x

Dice

Setback: Setback-die.png Difficulty: Difficulty-die.png Challenge: Challenge-die.png

Boost: Boost-die.png Ability: Ability-die.png Proficiency: Proficiency-die.png

Force: Force-die.png

Results

Success: Success-result.png Advantage: Advantage-result.png Triumph: Triumph-result.png

Failure: Failure-result.png Threat: Threat-result.png Despair: Despair-result.png