Difference between revisions of "WoD Conditions"

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'''Paradox Conditions:''' [[Template:Condition-Abyssal Backlash|Abyssal Backlash]] • [[Template:Condition-Abyssal Imago|Abyssal Imago]] • [[Template:Condition-Abyssal Nimbus|Abyssal Nimbus]]
 
'''Paradox Conditions:''' [[Template:Condition-Abyssal Backlash|Abyssal Backlash]] • [[Template:Condition-Abyssal Imago|Abyssal Imago]] • [[Template:Condition-Abyssal Nimbus|Abyssal Nimbus]]
  
'''Arcanum Conditions (Negative):''' [[Template:Condition-Supernal Necrosis|Supernal Necrosis]] (Death) • [[Template:Condition-Supernal Doom|Supernal Doom]] (Fate) [[Template:Condition-Supernal Shriek|Supernal Shriek]] (Forces) [[Template:Condition-Supernal Disease|Supernal Disease]] (Life) [[Template:Condition-Supernal Shattering|Supernal Shattering]] (Matter) [[Template:Condition-Supernal Madness|Supernal Madness]] (Mind) [[Template:Condition-Supernal Burn|Supernal Burn]] (Prime) [[Template:Condition-Supernal Drift|Supernal Drift]] (Space) [[Template:Condition-Supernal Fury|Supernal Fury]] (Spirit) [[Template:Condition-Supernal Fugue|Supernal Fugue]] (Time)
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===Arcanum Conditions (Negative)===
 +
* '''[[Template:Condition-Supernal Necrosis|Supernal Necrosis]]:''' (Death)
 +
* ''' [[Template:Condition-Supernal Doom|Supernal Doom]]:''' (Fate)
 +
* ''' [[Template:Condition-Supernal Shriek|Supernal Shriek]]:''' (Forces)
 +
* ''' [[Template:Condition-Supernal Disease|Supernal Disease]]:''' (Life)
 +
* ''' [[Template:Condition-Supernal Shattering|Supernal Shattering]]:''' (Matter)
 +
* ''' [[Template:Condition-Supernal Madness|Supernal Madness]]:''' (Mind)
 +
* ''' [[Template:Condition-Supernal Burn|Supernal Burn]]:''' (Prime)
 +
* ''' [[Template:Condition-Supernal Drift|Supernal Drift]]:''' (Space)
 +
* ''' [[Template:Condition-Supernal Fury|Supernal Fury]]:''' (Spirit)
 +
* ''' [[Template:Condition-Supernal Fugue|Supernal Fugue]]:''' (Time)
  
 
===Arcanum Conditions (Positive)===  
 
===Arcanum Conditions (Positive)===  

Revision as of 01:25, 10 July 2018

Mental Conditions

AddictedAmnesiaBestialBrokenCompetitiveConfusedCowedDelusionalDemoralizedDeprivedDisquietedDistractedFalse MemoriesFixatedFrightenedFrustratedFugueGuiltyHumbledHuntedInformedInspiredLostMadnessMegalomaniacalMisinformedNightmaresObliviousObsessionReluctant AggressorShakenSpookedSteadfast • StrainedWorried

Physical Conditions

Arm DisabilityBlindChronic AgonyChronic SicknessDeafDisabledExhaustedGlowing HealthHealth CrisisIntoxicatedLeg DisabilityLethargicMuteNarcolepticSqueamish

Social Conditions

BondedCharmedConnectedDay Job/Store OwnerDominatedEmbarrassing SecretEnthralledLeveragedMarginalizedMesmerizedNotorietySubservientSwooningWantonWard

Victorian Conditions

The Fairer SexThe Rest

Mage Conditions

Mystery CommandsRampantSoul Shocked

Mage Duel Conditions: DefeatedTriumphant

Paradox Conditions: Abyssal BacklashAbyssal ImagoAbyssal Nimbus

Arcanum Conditions (Negative)

Arcanum Conditions (Positive)

Stages of Grief Conditions

Denial => Anger => Bargaining => Depression => Acceptance

Soulless Conditions

Soulless => Enervated => Thrall

Shifter Conditions

AlphaBalancedEasy PreyFeralIgnis FatuusInvisible PredatorLeashed Wolf • Lost TrackerLunaticOmegaPackboundRook-CrazedTerritorial • UnanchoredUntamedUntraceable

Sacred Hunt Conditions

New Moon Hunt • Crescent Moon HuntHalf Moon Hunt • Gibbous Moon Hunt • Full Moon Hunt

Hunter's Aspect Conditions

Resigned

Downtime Conditions

AthleticDivertedDevotedHardworkingSociableStudious

Blank Template

xxx
xxx
Possible Sources: xxx
Resolution: xxx
Beats: xxx

Condition Mechanics

  • Grant an additional Social Maneuver with a given Skill during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given target during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given goal during an interval, as long as it occurs within the area.
  • Reduce exceptional successes of a given Skill from 5 to 3 while in the place.
  • Restorative locale, granting recovery of Willpower as though fulfilling a Vice.
  • Healing locale, granting additional roll on a Healing Interval while there.
  • Exceptional successes grant specific Conditions.