Difference between revisions of "Harpers Faction"

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• '''High Harper:''' ''Rank 50''. x
 
• '''High Harper:''' ''Rank 50''. x
 
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''“Down with tyranny. Fairness and equality for all.”''<br>
 +
A scattered network of spellcasters and spies, the Harpers advocate equality and covertly oppose the abuse of power, magical or otherwise.
 +
==Overview==
 +
The Harpers are an old organization that has risen, been shattered, and risen again more than once. Its longevity and resilience are the result of its decentralized and secretive nature, and the near-autonomy of its members. The organization consist of cells and lone operatives throughout Faerûn, interacting and sharing information with one another only as needs warrant. The Harpers’ ideology is noble, and members of the order pride themselves on their integrity and incorruptibility. Harpers do not seek power or glory— only fair and equal treatment for all.
 +
==Goals and Philosophy==
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Harpers gather information across Faerûn, discerning the political dynamics within each region or realm, and promoting fairness and equality by covert means. Members of the order oppose tyranny—as well as any leader, government, or group that grows powerful enough to threaten tyranny. They aid the weak, the poor, and the oppressed while maintaining the order’s legendary secrecy, acting openly only as a last resort.
 +
 +
Harper agents adhere to a strict Code of the Harpers, focusing on a number of tenets as they pursue their goals:
 +
* One can never have too much information or arcane knowledge.
 +
* Too much power leads to corruption. In particular, the abuse of magic must be closely monitored.
 +
* No one should ever be powerless.
 +
==Activities==
 +
Harper agents are trained to act alone and rely on their own resources. When they get into scrapes, they don’t count on their fellow Harpers to rescue them. Nevertheless, Harpers are dedicated to helping one another in times of need, and friendships between Harpers are nigh unbreakable. Masterful spies and infiltrators, they use various guises and
 +
secret identities to form relationships, cultivate their information networks, and manipulate others into doing what needs to be done. Most Harpers prefer to operate in the shadows, though a few members of the order become well known.
 +
Quests undertaken by agents of the Harpers might include the following:
 +
* Secure an artifact that could upset the balance of power in a region.
 +
* Gather intelligence on a powerful individual or organization.
 +
* Determine the true intentions of a powerful political figure or spellcaster.
 +
==Perks==
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Harpers in good standing might receive the following benefits:
 +
* Access to arcane lore and secret caches of magic
 +
* Intelligence regarding secret or restricted locations
 +
* The means of locating, identifying, and sharing information with other Harper agents
 +
==Important Members==
 +
* x

Revision as of 08:37, 29 February 2016

The Harpers
Harpers.jpg
Membership
Common Descriptors: Benevolent, knowledgeable, secretive
Primary Classes: Bards, wizards
Alignments: CG (primary), NG, LG, LN, N, CN
Locations
Moongleam Tower (Everlund, the North)
Ranks
Watcher: Rank 1. x

Harpshadow: Rank 3. x
Brightcandle: Rank 10. x
• Wise Owl: Rank 25. x
High Harper: Rank 50. x

“Down with tyranny. Fairness and equality for all.”
A scattered network of spellcasters and spies, the Harpers advocate equality and covertly oppose the abuse of power, magical or otherwise.

Overview

The Harpers are an old organization that has risen, been shattered, and risen again more than once. Its longevity and resilience are the result of its decentralized and secretive nature, and the near-autonomy of its members. The organization consist of cells and lone operatives throughout Faerûn, interacting and sharing information with one another only as needs warrant. The Harpers’ ideology is noble, and members of the order pride themselves on their integrity and incorruptibility. Harpers do not seek power or glory— only fair and equal treatment for all.

Goals and Philosophy

Harpers gather information across Faerûn, discerning the political dynamics within each region or realm, and promoting fairness and equality by covert means. Members of the order oppose tyranny—as well as any leader, government, or group that grows powerful enough to threaten tyranny. They aid the weak, the poor, and the oppressed while maintaining the order’s legendary secrecy, acting openly only as a last resort.

Harper agents adhere to a strict Code of the Harpers, focusing on a number of tenets as they pursue their goals:

  • One can never have too much information or arcane knowledge.
  • Too much power leads to corruption. In particular, the abuse of magic must be closely monitored.
  • No one should ever be powerless.

Activities

Harper agents are trained to act alone and rely on their own resources. When they get into scrapes, they don’t count on their fellow Harpers to rescue them. Nevertheless, Harpers are dedicated to helping one another in times of need, and friendships between Harpers are nigh unbreakable. Masterful spies and infiltrators, they use various guises and secret identities to form relationships, cultivate their information networks, and manipulate others into doing what needs to be done. Most Harpers prefer to operate in the shadows, though a few members of the order become well known. Quests undertaken by agents of the Harpers might include the following:

  • Secure an artifact that could upset the balance of power in a region.
  • Gather intelligence on a powerful individual or organization.
  • Determine the true intentions of a powerful political figure or spellcaster.

Perks

Harpers in good standing might receive the following benefits:

  • Access to arcane lore and secret caches of magic
  • Intelligence regarding secret or restricted locations
  • The means of locating, identifying, and sharing information with other Harper agents

Important Members

  • x