Difference between revisions of "Razor"
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==Feats== | ==Feats== | ||
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==Resources== | ==Resources== | ||
* '''Coins:''' x cp • x sp • x ep • x gp • x pp • Other coins: x | * '''Coins:''' x cp • x sp • x ep • x gp • x pp • Other coins: x |
Revision as of 11:17, 7 January 2019
Klurzik Zahr (Razor)
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Race: Goblin, Class: Fighter 2/Rogue 1 Background: Criminal, Alignment: Chaotic Good Patron Deity: DEITY Factions: FACTIONS |
Ability Scores
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Strength 12 (+1), Dexterity 17 (+3), Constitution 12 (+1); Intelligence 10 (+0), Wisdom 12 (+1), Charisma 13 (+1) |
Proficiencies
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Bonus: +3 Saving Throws: STR & CON Skills: Acrobatics, Deception, Perception, Sleight of Hand, Stealth Tools: Dice set, Thieves' Tools Languages: Common, Goblin Armor: Light, Medium, Heavy Weapons: Simple, Martial |
Traits
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Darkvision, Fury of the Small, Nimble Escape |
Feats
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FEATS |
Combat
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Attacks: • xxx: +x, xdx+x, TRAITS Armor Class: 16, Initiative: +3, Speed: 30 ft Hit Points: 24, Hit Dice: 1d8+2d10 |
Social
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Personality Traits: I would rather make a new friend than a new enemy. Ideals: Freedom. Chains are meant to be broken, as are the colonizers who would forge them. (Chaotic) Bonds: Someone I loved (Uncle Benjax) died because of a mistake I made. That will never happen again. With great power comes great... Flaws: I have a “tell” that reveals when I’m lying - I tug on my ear |
words -Attribution
Traits
Racial Traits
x
Class Traits
x
Specialty Traits
x
Background Traits
x
Feats
None
Resources
- Coins: x cp • x sp • x ep • x gp • x pp • Other coins: x
- Gems: x
Magic Items
- x
Equipment
Carried Equipment
- In Hand: x
- Worn: x
- Belt: x
- Backpack: x
Stored Equipment
- x
Lifestyle
- xxx: (x gp/day). x
Origin
- x
Important Individuals
- x