Difference between revisions of "Quill"
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==Traits== | ==Traits== | ||
===Racial Traits=== | ===Racial Traits=== | ||
− | * ''Dark Vision:'' | + | * '''Dark Vision:''' |
− | * '' Fey Ancestry:'' Immune to Magical sleep, Advantage vs Charm | + | * '''Fey Ancestry:''' Immune to Magical sleep, Advantage vs Charm |
===Class Traits=== | ===Class Traits=== |
Revision as of 17:46, 2 March 2017
Quilthe Susanna
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Race: Half-Elf, Class: CLASS (TYPE) Background: Knight of the Order, Alignment: ALIGNMENT Patron Deity: DEITY Factions: FACTIONS |
Ability Scores
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Strength 16 (+3), Dexterity 14 (+2), Constitution 15 (+2); Intelligence 11 (+0), Wisdom 13 (+1), Charisma 19 (+4) |
Proficiencies
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Bonus: +2 Saving Throws: Charisma & Wisdom Skills: Arcana(Int), Athletics(Str), Insight(Wis), Perception(Wis), Persuasion(Chr), Religion(Int) Tools: Gaming(Cards) Languages: Common, Espurar, Draconic Armor: All Armor and Shield Weapons: Simple and Martial |
Traits
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TRAITS |
Feats
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FEATS |
Combat
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Attacks: • Longsword: +5, 1d8+3 Slashing, TRAITS • Firebolt: +6, 1d10 Fire, TRAITS • Spear: +5, 1d6+3 Piercing, TRAITS Armor Class: AC 20, Initiative: +2, Speed: 30 ft Hit Points: 30, Hit Dice: 2d10, 1d6 |
Social
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Personality Traits: PERSONALITY Ideals: IDEALS Bonds: BONDS Flaws: FLAWS |
words -Attribution
Traits
Racial Traits
- Dark Vision:
- Fey Ancestry: Immune to Magical sleep, Advantage vs Charm
Class Traits
x
Specialty Traits
x
Background Traits
x
Feats
x
Resources
- Coins: x cp • x sp • x ep • x gp • x pp • Other coins: x
- Gems: x
Magic Items
- x
Equipment
Carried Equipment
- In Hand: x
- Worn: x
- Belt: x
- Backpack: x
Stored Equipment
- x
Lifestyle
- xxx: (x gp/day). x
Origin
- x
Important Individuals
- x