|
|
Line 13: |
Line 13: |
| |'''Hardpoints''' | | |'''Hardpoints''' |
| |'''Sourcebook''' | | |'''Sourcebook''' |
− |
| |
− | |-
| |
− | |Athakam Medtech Smartmed 2000 Integrated Med-Systems
| |
− | |
| |
− | |x
| |
− | |x
| |
− | |x
| |
− | |x
| |
− | |DC p53
| |
| | | |
| |- | | |- |
Line 31: |
Line 22: |
| |2 | | |2 |
| |FaDCore p201 | | |FaDCore p201 |
| + | |
| + | |- |
| + | |Comlink |
| + | |Any helmet |
| + | |A long-range comlink is integrated into the helmet |
| + | |None |
| + | |200cr |
| + | |0 |
| + | |CD p53 |
| | | |
| |- | | |- |
Line 58: |
Line 58: |
| |1 | | |1 |
| |AoRCore p206; EoECore p194 | | |AoRCore p206; EoECore p194 |
| + | |
| + | |- |
| + | |Hands-Free Weapon System |
| + | |Any armor; Weapon must be modified costing 1 HP; Can mount any Ranged (Light) or Ranged (Heavy) weapon with ENC of 4 or less. |
| + | |Mounts a single weapon to the armor that can be aimed and fired without using hands or arms. |
| + | |None |
| + | |1,000cr |
| + | |2 |
| + | |DC p53 |
| | | |
| |- | | |- |
Line 76: |
Line 85: |
| |1 | | |1 |
| |FaDCore p201 | | |FaDCore p201 |
| + | |
| + | |- |
| + | |Integrated Med-Systems |
| + | |Any armor that covers the majority of the body |
| + | |Activate once per session as an incidental, counts as one stimpack; All Medicine checks to heal wearer gain [[Image:Boost-die.png|12px]] |
| + | |Successful Medicine checks to heal wearer heal 1 additional wound. x2 |
| + | |2,500cr |
| + | |2 |
| + | |DC p53 |
| + | |
| + | |- |
| + | |Integrated Scanner |
| + | |Any Helmet |
| + | |Grants benefits of a general purpose scanner. ; Adds [[Image:Boost-die.png|12px]] to Perception checks made to detect movement or hidden enemies |
| + | | +1 Perception |
| + | |1,000cr |
| + | |1 |
| + | |DC p54 |
| + | |
| + | |- |
| + | |Integrated Targeting Computer |
| + | |Any Helmet (some models also gloves/gauntlets) |
| + | |Add [[Image:Boost-die.png|12px]] to all Ranged attacks at long or extreme range |
| + | |Innate Talent (Natural Marksman) |
| + | |3,000cr |
| + | |1 |
| + | |DC p54 |
| | | |
| |- | | |- |
Line 85: |
Line 121: |
| |2 | | |2 |
| |AoRCore p206; EoECore p195 | | |AoRCore p206; EoECore p195 |
| + | |
| + | |- |
| + | |Range Finder |
| + | |Any Helmet |
| + | |Innate Talent (Sniper Shot) |
| + | | +1 Innate Talent (Sniper Shot) |
| + | |1,500cr |
| + | |0 |
| + | |DC p54 |
| | | |
| |- | | |- |
Revision as of 23:37, 11 March 2017
Book Resources: AoRCore (Age of Rebellion Core Book) • DC (Dangerous Covenants) • EoECore (Edge of Empire Core Book) • FaDCore (Force & Destiny Core Book) •
Not Added: EV (Endless Vigil) • ND (No Disintegrations) • FC (Fly Casual) • FiB (Forged in Battle) • KtP (Keeping the Peace) • LNH (Lords of Nal Hutta) • SM (Special Modifications) • SoR (Strongholds of Resistance) • SS (Savage Spirits)
Melee Weapons
Name
|
Attachment Type
|
Benefit
|
Mod Options
|
Cost
|
Hardpoints
|
Sourcebook
|
Biofeedback System
|
Any full-body armor
|
Increase strain threshold by 4
|
Innate Talent (Rapid Recovery)
|
3,330cr
|
2
|
FaDCore p201
|
Comlink
|
Any helmet
|
A long-range comlink is integrated into the helmet
|
None
|
200cr
|
0
|
CD p53
|
Cortosis Weave
|
Any armor
|
Armor gains Cortosis quality
|
None
|
10,000cr
|
2
|
AoRCore p205; EoECore p194
|
Energy Dispersion System
|
Any armor
|
When reducing damage dealt to wearer, count soak value as 2 higher.
|
None
|
500cr
|
1
|
FaDCore p201
|
Enhanced Optics Suite
|
Helmet
|
Removes up to added to Perception, Vigilance, and Combat skill checks due to darkness, smoke, of other vision obscuring effects.
|
+1 Vigilance
|
1,750cr
|
1
|
AoRCore p206; EoECore p194
|
Hands-Free Weapon System
|
Any armor; Weapon must be modified costing 1 HP; Can mount any Ranged (Light) or Ranged (Heavy) weapon with ENC of 4 or less.
|
Mounts a single weapon to the armor that can be aimed and fired without using hands or arms.
|
None
|
1,000cr
|
2
|
DC p53
|
Heating System
|
Any armor that covers entire body and can be sealed
|
Reduces difficulty on extreme cold Resilience checks by 1; Removes up to added to checks due to extreme cold.
|
None
|
1,000cr
|
1
|
AoRCore p206; EoECore p194; FaDCore p201
|
In-Helmet Scanner
|
Any helmet
|
Remove imposed on checks due to darkness, smoke or fog; Allows user to detect heat sources and motion within medium range
|
Install a hands-free comlink
|
750cr
|
1
|
FaDCore p201
|
Integrated Med-Systems
|
Any armor that covers the majority of the body
|
Activate once per session as an incidental, counts as one stimpack; All Medicine checks to heal wearer gain
|
Successful Medicine checks to heal wearer heal 1 additional wound. x2
|
2,500cr
|
2
|
DC p53
|
Integrated Scanner
|
Any Helmet
|
Grants benefits of a general purpose scanner. ; Adds to Perception checks made to detect movement or hidden enemies
|
+1 Perception
|
1,000cr
|
1
|
DC p54
|
Integrated Targeting Computer
|
Any Helmet (some models also gloves/gauntlets)
|
Add to all Ranged attacks at long or extreme range
|
Innate Talent (Natural Marksman)
|
3,000cr
|
1
|
DC p54
|
Optical Camouflage System
|
Any armor; useless on laminate and plastiod heavy armor
|
Upgrades the ability of all Stealth checks twice
|
Innate Talent (Master of Shadows); +1 Stealth
|
5,500cr
|
2
|
AoRCore p206; EoECore p195
|
Range Finder
|
Any Helmet
|
Innate Talent (Sniper Shot)
|
+1 Innate Talent (Sniper Shot)
|
1,500cr
|
0
|
DC p54
|
Strength Enhancing System
|
Laminate armor or similar full-body hard armor
|
Increases wearer's Brawn by 1; does not increase soak or wound threshold
|
+1 Athletics x2; Innate Talent (Brace) x2
|
5,500cr
|
2
|
AoRCore p206; EoECore p194
|
Superior Armor Customization
|
Any
|
Gives Superior quality
|
None
|
5,000CR
|
1
|
AoRCore p206; EoECore p195; FaDCore p201
|
Thermal Shielding System
|
Any medium or heavy armor that covers the entire body and can be sealed.
|
Reduces the difficulty of Resilience checks for fire and extreme heat by 1; Removes up to added to checks due to extreme heat or fire
|
None
|
1,000cr
|
1
|
AoRCore p207; EoECore p194; FaDCore p201
|
Vacuum Sealed
|
Only laminate and battle armor
|
Ignore effects of vacuum or poisonous atmospheric environments for up to 10 minutes
|
None.
|
1,000cr
|
1
|
AoRCore p207; EoECore p195
|
x
|
x
|
x
|
x
|
x
|
x
|
x
|
Dice
Setback:
Difficulty:
Challenge:
Boost:
Ability:
Proficiency:
Force:
Results
Success:
Advantage:
Triumph:
Failure:
Threat:
Despair: