Difference between revisions of "Bas Yagg"
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Jump to navigationJump to searchLine 5: | Line 5: | ||
|Career=Consular | |Career=Consular | ||
|Specializations=Healer (Consular) & Doctor (Colonist) | |Specializations=Healer (Consular) & Doctor (Colonist) | ||
− | |OtherTraits='''Motivations:''' | + | |OtherTraits='''Motivations:''' Help the Helpless (Cause)<br> |
− | '''Morality:''' 50 • '''Emotional Strength:''' | + | '''Morality:''' 50 • '''Emotional Strength:''' Compassion • '''Emotional Weaknesses:''' Weakness<br> |
− | '''Obligation:''' ''Blackmail'' (5) & ''Oath'' ( | + | '''Obligation:''' ''Blackmail'' (5), ''Favor'' (5) & ''Oath'' (5)<br>'''Lifestyle:''' x |
|Brawn=3 | |Brawn=3 | ||
|Agility=1 | |Agility=1 | ||
Line 52: | Line 52: | ||
|Talents='''Surgeon:''' 3<br>'''Physician:''' 3<br>'''Resolve:''' 2<br>'''Grit:''' 1<br>'''Additional Limbs:''' (species) | |Talents='''Surgeon:''' 3<br>'''Physician:''' 3<br>'''Resolve:''' 2<br>'''Grit:''' 1<br>'''Additional Limbs:''' (species) | ||
|ForcePowers=''Sense:'' Basic, ''Move:'' Basic | |ForcePowers=''Sense:'' Basic, ''Move:'' Basic | ||
− | |Soak= | + | |Soak=4 |
− | |Armor= | + | |Armor=Concealing Robes |
− | |RangedDefense= | + | |RangedDefense=0 |
− | |MeleeDefense= | + | |MeleeDefense=0 |
|WoundThreshold=15 | |WoundThreshold=15 | ||
|StrainThreshold=10 | |StrainThreshold=10 | ||
Line 64: | Line 64: | ||
==Equipment== | ==Equipment== | ||
− | *'''Equipped:''' | + | *'''Equipped:''' concealing robes |
− | *'''Carried:''' comlink, databad, medpack/physicians kit | + | *'''Carried:''' comlink, databad, species database, medpack/physicians kit, 2x stimpacks |
*'''Stored:''' | *'''Stored:''' | ||
*'''Pets:''' Naru & Lura (voorpaks) | *'''Pets:''' Naru & Lura (voorpaks) | ||
*'''Credits:''' zilch | *'''Credits:''' zilch | ||
+ | |||
==Contact Networks== | ==Contact Networks== | ||
{| border="0" cellpadding="5" cellspacing="0" align="center" | {| border="0" cellpadding="5" cellspacing="0" align="center" |
Revision as of 14:47, 7 December 2020
Bas Yagg
|
Species: Besalisk • Career: Consular • Specializations: Healer (Consular) & Doctor (Colonist) Motivations: Help the Helpless (Cause) Morality: 50 • Emotional Strength: Compassion • Emotional Weaknesses: Weakness |
Characteristics
|
Brawn | 3 | Agility | 1 | Intellect | 3 |
Cunning | 1 | Willpower | 2 | Presence | 2 |
Skills
|
Talents
|
Surgeon: 3 Physician: 3 Resolve: 2 Grit: 1 Additional Limbs: (species) |
The Force
|
Force Rating: 1 |
Force Powers: Sense: Basic, Move: Basic |
Combat
|
Soak: 4 • Armor: Concealing Robes Ranged Defense: 0 • Melee Defense: 0 Wound Threshold: 15 • Strain Threshold: 10 |
Weapons
|
x |
Experience Points
|
Earned: xx (Racial xx• PreGame xx • Current Game xx) |
Spent Experience
|
xx (Unspent: xx) |
Equipment
- Equipped: concealing robes
- Carried: comlink, databad, species database, medpack/physicians kit, 2x stimpacks
- Stored:
- Pets: Naru & Lura (voorpaks)
- Credits: zilch
Contact Networks
Guardians of the Whills: Scope: 1 • Expertise: 1 • Debt: 0 | |
A sect of mendicant preachers and ascetics who revere the Force. Found throughout the Halo Frontier, but particularly among the poor in Halo Station. | |
Brother Telermos Mendicant Though not the only one of the Halo Station's Guardians, he is been there the longest and is easily the best known. Telermos is very invested in assisting the poor, and doesn't hesitate to speak out against Imperial predation. He has been rounded up and questioned by stormtroopers before, though he's always been released with a warning. | |
Slayn & Kopril: Scope: 1 • Expertise: 1 • Debt: 0 | |
A verpine tech corporation based out of Roche, the verpine homeworld. They have set up several hive-factories on Sacaya, where they purchase raw ore and do the smelting themselves for their own industrial process. | |
Zix'itz'l Vrix InfoTech for Slayn & Kopril One of the data technicians at Slayn & Kopril, Zix is very fascinated with other cultures, and quite enjoys living aboard the Halo Station. |