Difference between revisions of "Gamhuin"
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|Background=Charlatan | |Background=Charlatan | ||
|Alignment=Neutral | |Alignment=Neutral | ||
− | |Patron Deity= | + | |Patron Deity=Abbathor |
|Ability Scores=Strength 12 (+1), Dexterity 16 (+3), Constitution 17 (+3);<br> Intelligence 9 (-1), Wisdom 13 (+1), Charisma 16 (+3) | |Ability Scores=Strength 12 (+1), Dexterity 16 (+3), Constitution 17 (+3);<br> Intelligence 9 (-1), Wisdom 13 (+1), Charisma 16 (+3) | ||
|Bonus=2 | |Bonus=2 | ||
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|Weapons=battleaxe, handaxe, throwing hammer, warhammer, simple weapons, hand crossbows, longswords, rapiers, shortswords | |Weapons=battleaxe, handaxe, throwing hammer, warhammer, simple weapons, hand crossbows, longswords, rapiers, shortswords | ||
|Traits=Darkvision, Dwarven Resilience, Stonecunning, Dwarven Toughness, Expertise, Sneak Attack (2d6), Thieves' Cant, Cunning Action, Fast Hands, False Identity, | |Traits=Darkvision, Dwarven Resilience, Stonecunning, Dwarven Toughness, Expertise, Sneak Attack (2d6), Thieves' Cant, Cunning Action, Fast Hands, False Identity, | ||
− | |Armor Class= | + | |Armor Class=15 |
− | |Initiative= | + | |Initiative=+3 |
|Speed=25 | |Speed=25 | ||
|Hit Points= | |Hit Points= | ||
|Hit Dice=3d8 | |Hit Dice=3d8 | ||
− | |Ideals= | + | |Ideals=Greed is Good |
− | |Bonds= | + | |Bonds=valuable objects, Abbathor's Commandment (cannot steal from dwarves, nor harm worshipers of Abbathor or their wealth) |
− | |Flaws= | + | |Flaws=beneath it all, he's a big 'ol softie |
}} | }} | ||
__NOTOC__ | __NOTOC__ | ||
− | ''" | + | ''"There are only three people in life you can never fool--pawnbrokers, whores, and your mother." - Father Chains, The Lies of Locke Lamora'' |
==Origin== | ==Origin== | ||
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==Appearance== | ==Appearance== | ||
− | + | Gamhuin is unusually tall for a gold dwarf, standing at four and a half feet in height. He has a bold, noble nose, warm walnut colored skin, long straw colored hair that he meticulously grooms and eyes the color of wet sand. His clothing and equipment is finely detailed and of high quality. He has the bearing of a lord and everything about him is fastidiously tidy and perfectly placed and organized, from the placement of his gear to the way his cloak folds and lays over his shoulders. | |
==Resources== | ==Resources== | ||
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'''Moneys:''' | '''Moneys:''' | ||
− | '''Carried Equipment:''' | + | '''Carried Equipment:''' travel clothes, studded leather, 2x short sword, whip, hand crossbow, scrollcase, coin purse, backpack, bag of ball bearings, 10' string, bell, crowbar, hammer, 10x piton, 2x flask of oil, 2x flask, 5x day-ration, tinderbox, waterskin, 50' rope, common clothes, fine clothes, disguise kit, forgery kit, thieves' tools, smith's tools |
'''Stored Equipment:''' | '''Stored Equipment:''' | ||
− | '''Lifestyle:''' | + | '''Lifestyle:''' Poor, 2sp/day (secret). |
− | * Description | + | * Description: Most of the time Gamhuin lives in the attic of a not-so-reputable tavern, having earned the favor of the owner by forging some documents and pulling some strings in the past for her. He occasionally gets to stay in nicer accommodations when he is playing the role of someone of a higher status. |
<br> | <br> |
Revision as of 15:14, 30 September 2014
Gamhuin of Clan Delzimmer
|
Race: Gold Dwarf, Class: Rogue (Thief) Background: Charlatan, Alignment: Neutral Patron Deity: Abbathor Factions: {{{Factions}}} |
Ability Scores
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Strength 12 (+1), Dexterity 16 (+3), Constitution 17 (+3); Intelligence 9 (-1), Wisdom 13 (+1), Charisma 16 (+3) |
Proficiencies
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Bonus: 2 Saving Throws: Dexterity & Intelligence Skills: Deception, Insight, Perception, Persuasion, Sleight of Hand, Stealth Tools: smith's tools, thieves' tools, disguise kit, forgery kit Languages: Common, Riftspeak Armor: Light Weapons: battleaxe, handaxe, throwing hammer, warhammer, simple weapons, hand crossbows, longswords, rapiers, shortswords |
Traits
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Darkvision, Dwarven Resilience, Stonecunning, Dwarven Toughness, Expertise, Sneak Attack (2d6), Thieves' Cant, Cunning Action, Fast Hands, False Identity, |
Feats
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{{{Feats}}} |
Combat
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Attacks: {{{Attacks}}} Armor Class: 15, Initiative: +3, Speed: 25 Hit Points: , Hit Dice: 3d8 |
Social
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Personality Traits: {{{Personality}}} Ideals: Greed is Good Bonds: valuable objects, Abbathor's Commandment (cannot steal from dwarves, nor harm worshipers of Abbathor or their wealth) Flaws: beneath it all, he's a big 'ol softie |
"There are only three people in life you can never fool--pawnbrokers, whores, and your mother." - Father Chains, The Lies of Locke Lamora
Origin
Words go here.
Appearance
Gamhuin is unusually tall for a gold dwarf, standing at four and a half feet in height. He has a bold, noble nose, warm walnut colored skin, long straw colored hair that he meticulously grooms and eyes the color of wet sand. His clothing and equipment is finely detailed and of high quality. He has the bearing of a lord and everything about him is fastidiously tidy and perfectly placed and organized, from the placement of his gear to the way his cloak folds and lays over his shoulders.
Resources
Moneys:
Carried Equipment: travel clothes, studded leather, 2x short sword, whip, hand crossbow, scrollcase, coin purse, backpack, bag of ball bearings, 10' string, bell, crowbar, hammer, 10x piton, 2x flask of oil, 2x flask, 5x day-ration, tinderbox, waterskin, 50' rope, common clothes, fine clothes, disguise kit, forgery kit, thieves' tools, smith's tools
Stored Equipment:
Lifestyle: Poor, 2sp/day (secret).
- Description: Most of the time Gamhuin lives in the attic of a not-so-reputable tavern, having earned the favor of the owner by forging some documents and pulling some strings in the past for her. He occasionally gets to stay in nicer accommodations when he is playing the role of someone of a higher status.
Other Important Individuals
Projects, Goals and/or Downtime
Experience Points
Earned: 0 xp |