Difference between revisions of "Deeleet"
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Jump to navigationJump to searchLine 48: | Line 48: | ||
|Survival= 1 | |Survival= 1 | ||
|Vigilance= 1* | |Vigilance= 1* | ||
− | |Talents='''Demolitionist:''' Powerful Blast II, Selective Detonation, Steady Nerves, Grit, '''Survivalist:''' Expert Tracker<br> | + | |Talents='''Demolitionist:''' Powerful Blast II, Selective Detonation, Steady Nerves II, Grit, '''Survivalist:''' Expert Tracker<br> |
|ForcePowers=None | |ForcePowers=None | ||
|Soak=2 (3) | |Soak=2 (3) | ||
Line 56: | Line 56: | ||
|WoundThreshold=12 | |WoundThreshold=12 | ||
|StrainThreshold=12 | |StrainThreshold=12 | ||
− | |Weapons=Holdout Blaster, Frag Grenade ( | + | |Weapons=Holdout Blaster, Frag Grenade (x3), Stun Grenade (x2) |
|EarnedXP=100 (Racial 100 • Current Game x) | |EarnedXP=100 (Racial 100 • Current Game x) | ||
|SpentXP=100 | |SpentXP=100 | ||
Line 65: | Line 65: | ||
==Weapons & Gear== | ==Weapons & Gear== | ||
− | '''Carried Equipment:''' | + | '''Carried Equipment:''' backpack, utility belt, comlink, toolkit, 3x frag-grenade, 2x stun-grenade, holdout pistol, light assault rifle |
Line 83: | Line 83: | ||
** Grit: 10 XP | ** Grit: 10 XP | ||
** Powerful Blast: 10 XP | ** Powerful Blast: 10 XP | ||
+ | ** Steady Nerves: 15 XP |
Revision as of 15:41, 16 September 2015
Deeleet
|
Species: Rodian • Career: Hired Gun • Specializations: Demolitionist Motivation: Freedom • Comrades Obligations: Family: 5 Credits: 0 |
Characteristics
|
Brawn | 2 | Agility | 3 | Intellect | 2 |
Cunning | 2 | Willpower | 1 | Presence | 2 |
Skills
|
Talents
|
Demolitionist: Powerful Blast II, Selective Detonation, Steady Nerves II, Grit, Survivalist: Expert Tracker |
The Force
|
Force Rating: - |
Force Powers: None |
Combat
|
Soak: 2 (3) • Armor: Heavy Clothing Ranged Defense: 0 • Melee Defense: 0 Wound Threshold: 12 • Strain Threshold: 12 |
Weapons
|
Holdout Blaster, Frag Grenade (x3), Stun Grenade (x2) |
Experience Points
|
Earned: 100 (Racial 100 • Current Game x) |
Spent Experience
|
100 |
Background
Words go here.
Weapons & Gear
Carried Equipment: backpack, utility belt, comlink, toolkit, 3x frag-grenade, 2x stun-grenade, holdout pistol, light assault rifle
Experience Expenditures
Racial Experience: 100 XP
- +1 Ranged-Light: 10 XP
- +1 Mechanics: 10 XP
- +1 Skullduggery: 10 XP
- +1 Stealth: 10 XP
- +1 Coordination: 10 XP
- +1 Cool: 5 XP
- +1 Cool: 10 XP
- Demolionist Tree:
- Powerful Blast: 5 XP
- Selective Detonation: 5 XP
- Steady Nerves: 5 XP
- Grit: 10 XP
- Powerful Blast: 10 XP
- Steady Nerves: 15 XP