Ulwyck Mace

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"Quote" - Person

{Background Info}

Ulwyck the Mace

Ulwyck is a large and powerfully built man. He is 42 years of age. Born the son of a miner in the Demense of Irongarde Hills, Ulwyck spent a couple of years as an apprentice miner befroe enlisting in the Graben Household guard. During Robert's Rebellion, Ulwyck was present at one of the major battles for Storms end and save the life of Lord Waltyr. As a result of his heroics, Ulwyck was Knighted by Lord Waltyr.

Rumors & Tendencies

Ser Ulwyck is a drunkard, illiterate, lacking in social grace, and has little respect for the nobility as a whole. But, he is also a skilled warrior and one of the best natural tactitians I have known. Given that their can be no question of his loyalty to you and your family, my Lord, I think he is a natural choice to replace <Name>
- Ser Lucias, discussing the Ser Ulwyck Mace's promotion to Master at Arms.


There are a variety of local rumors about Ser Ulwyck:

  • Ulwyck married Beth after getting her pregnant. Lord Waltyr strong armed him telling him that none of his Knights was going to have a bastard if he could help it.
  • Ulwyck is a drunkard. He has been dragged back to his chamber by Ser Lucias more then once after spending an evening drinking with the garrison.
  • X

Ulwyck's Family

  • Beth: His Wife. They have been married since AL 284. (XX years)
  • Marq: His Oldest Son. Named after Ulwyck's Father. (13 years)
  • Waltyr: His Son. (12 years)
  • Owen: His Son. (7 years)
  • Kyra: His Daughter. (5 years)

Abilities

  • Agility - 3;
  • Animal Handling - 3; Ride 1b
  • Athletics - 4; Strength 2b
  • Awareness - 2;
  • Cunning - 3;
  • Deception - 2;
  • Endurance - 4;
  • Fighting - 5; Bludgeon 3b, Spears 1b
  • Healing - 2;
  • Language - 2;
  • Knowledge - 3; Streetwise 1b
  • Marksmanship - 1;
  • Persuasion - 3; Intimidate 1b
  • Status - 3;
  • Stealth - 2;
  • Survival - 3;
  • Thievery - 2;
  • Warfare - 5; Command 1b
  • Will - 3; Dedication 1b


Intrigue & Combat

  • Intrigue Defense: 8 (Awareness+Cunning+Status)
  • Composure: 9 (Will Ranks x3)
  • Combat Defense: 8 Naked / 5 in Armor / 9 Armored With Shield (Agility+Athletics+Awareness+Defensive Bonus-Armor Penalty)
  • Health: 12 (Endurance Ranks x3)
  • Armor: Splint Mail (Arm: 7, AP: -3, Bulk: 3(2))
  • Armor Rating: 7 (8)
  • Armor Penalty: -3
  • Weapons
    • Warhammer: Test 5b3, Damage Athletics, Keywords: Bulk 1, Powerful(+ Str damage), Shattering 2, Slow(May not make Divided attacks), Two-Handed
    • Ball and Chain: Test 5b2, Damage Athletics, Keywords: Powerful(+ Str damage), Shattering 1, Castle Forged (+1 to results)
    • War Lance: Test 4, Damage 9, Keywords: Bulk 2, Impale, Mounted, Powerfull, Slow, Viscious
    • Dragon's Bundle, 5 Superior Tourney Lances: Test 4, Damage 8, Keywords: Bulk 1, fragile, Mounted, Powerful, Reach, Slow, +1 to test
    • Large Shield: Test 3, Damage 2, Keywords: Bulk 1, Defensive 2


Qualities

  • Bludgeon Fighter 1: Shattering +1
  • Bludgeon Fighter 2: Sacrifice Bonus dice to knock opponent senseless, if attack hits, Opponent Can only take lesser Actions and has -1 from all test results.
  • Armor Mastery: Increase Armors AR by +1, Reduce Bulk by 1.
  • Connections(Marchwater Veil): +1D to all Knowledge Tests made while in the Marchwater Veil.


Drawbacks & Flaws

  • Old Wounds (Flaw-Agility): -1D to all Agility Tests.
  • Honor Bound: Reroll all 6's on Deception tests and take the second roll.
  • Bound to the Bottle: When Troubled make a Formidable(12) Will test or drink to Drunkeness. WHile Intoxicated, -2 to all tests, If Roaring Drunk (happens while drinking with others) -2D on all tests. See pg. 92 for full details.


Possessions

Possessions: 0 Gold Dragons, 94 Silver Stags, 5 Copper Stars, 11 Copper pennies, Warhammer, Castle Forged Ball and Chain, War Lance, Large Shield, Splint Mail, Thunder (Horse, Rounsey), Common Clothing, Travelers Garb, Courtier's Garb (30 SS), Pavillion tent, Flask, Whetstone, Flint & Steel

Perspective

  • For each scene that you submit to the Narrator that is brought into play, you gain one Destiny Point. This can go above your normal allotment of Destiny Points, but these can only be spent, not burnt. Submit such scenes to the Narrator by email, please.
  • You may also use Destiny Points to "buy in" a character into a scene, editing the scene so that it includes the character.

Goals

Please list three to five goals for your character. These can be goals the character has, or your goals for your character as a player. Please mark them as (Character) or (Player) as appropriate.

  • X
  • X
  • X


Advancement

Earned: 15xp+2gl
  • Session 4.23.13: 4XP 2GL
  • Session 4.29.13: 3XP
  • Session 5.20.13: 8XP +1 Gl


Spent: 10xp+0gl; Unspent: 0xp+0gl

  • Specialty: Spears +1, 10 XP