Neona's Mentorship

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These are the topics Neona is willing to teach the PCs.

Spirit Lore (Skill: Occult)

  • She provides a very basic rundown of how spirits are organized. She grants auto successes on the following Research topics:
  • PCs may use this education as justification for purchasing an additional dot of Occult.

Spirit Ranks

§ Five Spirit Nations: Natural, Elemental, Celestial, Conceptual, Artificial. □ Imidhal Aerovaia: The Children of the Mother, the First Breath, the Dancers of the Eternal Cycle (Nature) □ Dagosh Ilaz'kai: The Primordial Scourge, the Great Makers, the Ancient Ones (Elementals) □ Khavli'im Im'Bratha: The Hand-Born, the Victory of Men, the Spirits of Artifice (Artificials) □ Yfil Yfan Dalosh: The Nation of Stars, the Destinywrights, Swimmers in the Eternal Sea (Celestials) □ Bodun Rogatha: The Ineffable, the First & Last, the Ur-Spirits (Conceptuals)



○ Rites: Neona has extensive knowledge of Rites, acting as the Crater Lake Pack's ritemistress. She has an extensive body of knowledge regarding them. ○ Spirits and Shadow: She can explain: ○ First Tongue: She has a very solid mastery of the First Tongue (••••), and can certainly act as a mentor for those who wish to learn it. ○ Gifts: She explains that as being of part-spirit, they can learn certain spiritual "tricks" from spirits. § These are called "Gifts," and though both the Cult of the Moon and the Spirit Lodges teach unique ones, there are some Gifts that are simply part of their legacy as werewolves, and can be learned simply through undertaking either Vision Quests, or Sacred Hunts. § There are three categories: Gifts of Change (a legacy of their mastery over their shapechanging ability), Gifts of Hunting (a measure of their connection with their primal spirits), and Gifts of Pack (a measure of how connected they are to their pack). ○ Lodges: The lodges are semi-secret societies within larger werewolf society. § They often have specific esoteric, spiritual goals, intended to draw them closer to specific goals or philosophies. § Each one is aligned with a specific Nation of spirits, and often focuses their interest down to a small part of that Nation. § They all teach unique Gifts and Rites that come from those esoteric pursuits. ○ Cults of the Moon: The closest thing that werewolves have to a native religion, it is actually a group of five cults, each with their own rites and mysteries. § They also teach werewolves how to create Balance within themselves, finding the point between Wolf and Man, rather than slowly watching their sanity erode as their Feral Wolf tries to take over. § They also teach certain Gifts and Rites within their membership. § They also hold the remnants of old werewolf culture, though how long that goes back, and how legitimately real it actually is is a source of disagreement among their kind. § The practices of the Cults of the Moon can often mitigate or even entirely assuage some of the lunar weaknesses inherent in the Curse. She holds up a bracelet of eight silver beads, which do not seem to burn her.