Kezi Nemm
Kezi Nemm
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Species: Chadra Fan • Career: Technician • Specializations: Slicer (1st), Force Emergent (2nd) Motivations: Relationships: Comrades Morality: 50 |
Characteristics
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Brawn | 1 | Agility | 3 | Intellect | 3 |
Cunning | 2 | Willpower | 2 | Presence | 2 |
Skills
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Talents
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Codebreaker 5, Bypass Security 5,Technical Aptitude 5, Defensive Slicing 10, Uncanny Senses 5, Indistinguishable 5, Slight of Mind 10 |
The Force
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Force Rating: 1 |
Force Powers: |
Combat
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Soak: 1 • Armor: 0 Ranged Defense: 0 • Melee Defense: 0 Wound Threshold: 10 • Strain Threshold: 12 |
Weapons
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Experience Points
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Earned: (Racial 90 • Bonus 60 • Current Game ) |
Spent Experience
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75 Spent (75 Unspent) |
Background
Kezi was born into a clan of mechanics and tinkerers, which is to say the whole race, but specifically his clan worked with the humans on Chad to maintain their ships and equipment.
From an early age Kezi showed a particularly strong aptitude to mechanics and computers, even more so than other members of his tribe. The clan elders noticed that his ability went beyond normal ability. Born during the Clone Wars, and in the Outer Rim, there was never really any chance for him to get tested by the Jedi as a force sensitive so he was never brought to the attention of the temple, the elders suspected he had Force ability. With the eradication of the Jedi following the Clone Wars is was decided that his aptitude should be hidden from the humans on Chad.
As he grew up he was kept separate from the humans but still worked on their equipment, just not when they were around. He learned to slice into their computers and get information on the galaxy at large from their data terminals. He grew up hearing stories of the Clone Wars, and later the takeover of the Empire. He longed to see these far off planets and species.
Weapons & Gear
Encumbrance Threshold: 0/6
Experience Expenditures
Starting XP 150 (90 Racial/10 Middle Morality/50 Bonus)
- 20 XP - Willpower 1->2
- 10 XP - Force Sensitive Emergent Specialization
- 5 XP - Codebreaker (Technician/Slicer)
- 10 XP - Defensive Slicing (Technician/Slicer)
- 5 XP - Technical Aptitude (Technician/Slicer)
- 5 XP - Bypass Security (Technician/Slicer)
- 5 XP - Uncanny Senses (Force Emergent)
- 5 XP - Indistinguishable (Force Emergent)
- 10 XP - Slight of Mind (Force Emergent)