Difference between revisions of "Aion"

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[[Image:Lord-Aion.jpg|right|350px]]
 
[[Image:Lord-Aion.jpg|right|350px]]
Depicted as a lion-headed figure, encoiled by a serpent, and holding two devices (scepters in some depictions, key in others), and encircled by the whole of the zodiac, Aion is a master of cyclical time. Ancient sorcerous texts make mention of him as "the Star-Girded One" and "Father of Seasons." Among sorcerers, Aion often appears as his lion-headed form or as a more humanoid aspect, albeit with skin the black of the universe, sparkling with stars, and encircled by a constantly-spinning golden ring emblazoned with the symbols of the zodiac.
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The following are the Arcana of Aion. They are most often learned as a single Array, although a sorcerer may also simply learn them as individual spells as well.
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==Common Spells==
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===Abandonment of Aion===
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With an utterance of Aionian power, you curse a target to be abandoned by Aion's forward march, and time stutters and even stops around them, slowing or freezing them in place.
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* '''Affliction''' • ''4 points per rank'' • Standard Action, Perception Range, Instant • Resisted and Overcome by Will; Dazed > Stunned > Incapacitated • Cumulative, Increased Range 2 (Perception)
  
==The Arcana of Aion==
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===Absence of Aion===
* '''Abandonment of Aion:''' ''Affliction''. With an utterance of Aionian power, you curse a target to be abandoned by Aion's forward march, and time stutters and even stops around them, slowing or freezing them in place.
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Invoking Aion, you stop the flow of time around yourself and quickly move your bodily location, allowing it start back up once you have done so. To viewers, you simply teleport from one spot to another.
** ''Affliction'' • Standard Action, Perception Range, Instant, 4 p/r • Resisted and Overcome by Will; Dazed > Stunned > Incapacitated • Cumulative, Increased Range 2 (Perception)
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* '''Teleport''' • ''2 points per rank'' • Move Action, Rank Range, Instant • Accurate • Limited (Places reachable) • Rank = amount of time in which time is frozen, which can be used for moving, searching, etc.
* '''Absence of Aion:''' ''Teleport''. Invoking Aion, you stop the flow of time around yourself and quickly move your bodily location, allowing it start back up once you have done so. To viewers, you simply teleport from one spot to another.
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** ''Teleport'' • Move Action, Rank Range, Instant, 2 p/r • Accurate • Limited (Places reachable) • Rank = amount of time in which time is frozen, which can be used for moving, searching, etc.
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===Absolution of Aion===
* '''Absolution of Aion:''' ''Healing''. By Aion's power, you rewind the body of a target or object, removing damage done to them by resetting them to a previous state of existence.
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By Aion's power, you rewind the body of a person or object you can see, removing damage done to them by resetting them to a previous state of existence.
** ''Healing'' • Standard Action, Perception Range, Instant, 5 p/r • Affects Objects, Improved Range 2 (Perception)
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* '''Healing''' • ''5 points per rank'' • Standard Action, Perception Range, Instant • Affects Objects, Improved Range 2 (Perception)
* '''Analysis of Aion:''' ''Senses'' + ''Enhanced Trait''. You cast your mind and senses wide, merging them with the flow of Aion. If you cast your sight into the presence, you can predict direct attacks coming at you, and improve your ability to avoid them. If you cast your sight to the past, you gain postcognition; if you cast it into the future, you gain precognition.  
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* ''Enhanced Trait'' (Dodge + Parry) + ''Senses'' (Danger Sense 1, Postcognition 4, Precognition 4) • No Action, Personal, Permanent, 2 p/r + 9 flat
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===Analysis of Aion===
* '''Arrow of Aion:''' ''Damage''. This invocation of Aion's power stops time, giving you the chance to set up an attack against a target, placing it where it will drop on them, or hurling a projectile to strike them. When time restarts, the attack seems to appear out of nowhere for the target.
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You cast your mind and senses wide, merging them with the flow of Aion. If you cast your sight into the presence, you can predict direct attacks coming at you, and improve your ability to avoid them. If you cast your sight to the past, you gain postcognition; if you cast it into the future, you gain precognition.  
** ''Damage'' • Standard Action, Perception Range, Instant, 3 p/r + 5 flat • Increase Range 2 (Perception), Indirect 4, Variable Descriptor 1
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* '''Enhanced Trait''' (Dodge + Parry) + '''Senses''' (Danger Sense 1, Postcognition 4, Precognition 4) • ''2 p/r + 9 flat'' • No Action, Personal, Sustained • Sustained
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===Arrow of Aion===
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This invocation of Aion's power stops time, giving you the chance to set up an attack against a target, placing it where it will drop on them, or hurling a projectile to strike them. When time restarts, the attack seems to appear out of nowhere for the target.
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* '''Damage''' • ''3 p/r + 5 flat'' • Standard Action, Perception Range, Instant, MultiAttack (on Check Required roll only) Check Required (Ranged Attack), Increase Range 2 (Perception), Indirect 4, Variable Descriptor 1
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==Secrets of the Zodiac Society==
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===Archaeomancy of Aion, or Temporal Archaeology===
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'''22 points total'''<br>
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Though attributed to Aion, no Zodiac Society sorcerers have ever learned this working as a spell. Still, it is a ritual in frequent use by the Society. Although its existence is something of a common secret among Society agents, the actual ritual is closely guarded, with access granted only to trusted agents.
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When performed in a given spot, this allows the ritualist to direct their mystic senses to the different eras of history that have occurred in that area with a Perception check (DC based on what they are looking for). Once they have studied the scenes revealed to them, the magician mystically reaches into the past and snatches forward an item (no more than 4 cubic feet in volume) from that past! Though the item does not disappear from the past, for the purposes of sympathy and other mystical effects, it is the same item.
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* '''Senses''' (Postcognition) 4 ranks • ''3 p/r'' • No Action, Personal, Permanent • Affects Other, Area
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* '''Create''' (Historical Items) 2 ranks • ''3 p/r + 4 points flat'' • Standard Action, Ranged, Sustained • Continuous, Innate, Precise, Subtle 1 • Permanent

Latest revision as of 02:05, 28 September 2020

Lord-Aion.jpg

The following are the Arcana of Aion. They are most often learned as a single Array, although a sorcerer may also simply learn them as individual spells as well.

Common Spells

Abandonment of Aion

With an utterance of Aionian power, you curse a target to be abandoned by Aion's forward march, and time stutters and even stops around them, slowing or freezing them in place.

  • Affliction4 points per rank • Standard Action, Perception Range, Instant • Resisted and Overcome by Will; Dazed > Stunned > Incapacitated • Cumulative, Increased Range 2 (Perception)

Absence of Aion

Invoking Aion, you stop the flow of time around yourself and quickly move your bodily location, allowing it start back up once you have done so. To viewers, you simply teleport from one spot to another.

  • Teleport2 points per rank • Move Action, Rank Range, Instant • Accurate • Limited (Places reachable) • Rank = amount of time in which time is frozen, which can be used for moving, searching, etc.

Absolution of Aion

By Aion's power, you rewind the body of a person or object you can see, removing damage done to them by resetting them to a previous state of existence.

  • Healing5 points per rank • Standard Action, Perception Range, Instant • Affects Objects, Improved Range 2 (Perception)

Analysis of Aion

You cast your mind and senses wide, merging them with the flow of Aion. If you cast your sight into the presence, you can predict direct attacks coming at you, and improve your ability to avoid them. If you cast your sight to the past, you gain postcognition; if you cast it into the future, you gain precognition.

  • Enhanced Trait (Dodge + Parry) + Senses (Danger Sense 1, Postcognition 4, Precognition 4) • 2 p/r + 9 flat • No Action, Personal, Sustained • Sustained

Arrow of Aion

This invocation of Aion's power stops time, giving you the chance to set up an attack against a target, placing it where it will drop on them, or hurling a projectile to strike them. When time restarts, the attack seems to appear out of nowhere for the target.

  • Damage3 p/r + 5 flat • Standard Action, Perception Range, Instant, MultiAttack (on Check Required roll only) • Check Required (Ranged Attack), Increase Range 2 (Perception), Indirect 4, Variable Descriptor 1

Secrets of the Zodiac Society

Archaeomancy of Aion, or Temporal Archaeology

22 points total
Though attributed to Aion, no Zodiac Society sorcerers have ever learned this working as a spell. Still, it is a ritual in frequent use by the Society. Although its existence is something of a common secret among Society agents, the actual ritual is closely guarded, with access granted only to trusted agents.

When performed in a given spot, this allows the ritualist to direct their mystic senses to the different eras of history that have occurred in that area with a Perception check (DC based on what they are looking for). Once they have studied the scenes revealed to them, the magician mystically reaches into the past and snatches forward an item (no more than 4 cubic feet in volume) from that past! Though the item does not disappear from the past, for the purposes of sympathy and other mystical effects, it is the same item.

  • Senses (Postcognition) 4 ranks • 3 p/r • No Action, Personal, Permanent • Affects Other, Area
  • Create (Historical Items) 2 ranks • 3 p/r + 4 points flat • Standard Action, Ranged, Sustained • Continuous, Innate, Precise, Subtle 1 • Permanent