Difference between revisions of "Dusken Glade Treasury"

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===Magic Items===
 
===Magic Items===
 
Sickle of Warning (1d6 slashing, light)<br>
 
Sickle of Warning (1d6 slashing, light)<br>
&nbsp;&nbsp;•''This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 feet of you can’t be surprised, except when incapacitated by something other than nonmagical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.''
+
&nbsp;&nbsp;•''This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 feet of you can’t be surprised, except when incapacitated by something other than nonmagical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.''<br>
 
Feather Token - Malachite Disc (Casts ''feather fall'' if bearer falls more than 10 ft, is destroyed in use)<br>
 
Feather Token - Malachite Disc (Casts ''feather fall'' if bearer falls more than 10 ft, is destroyed in use)<br>
 
&nbsp;&nbsp;•''Rare, not many wizards know how to craft them''<br>
 
&nbsp;&nbsp;•''Rare, not many wizards know how to craft them''<br>

Revision as of 06:51, 1 June 2019

Waterdhavian-coins.jpg

Dusken Group Loot

Coinage

Waterdhavian
Harbor Moons: 0
Suns: 24
Dragons: 432
Taols: 0
Shards: 1507
Nibs: 85

Other
xxx: 0
xxx: 0
xxx: 0
xxx: 0

Trade Bars
xxx: 0
xxx: 0
xxx: 0
xxx: 0

Gems and Art

Potions and Scrolls

Potions
Potion of Growth
Potion of Knowledge (All four Elemental languages for 24 hours)

Scrolls
Animal Messenger Scroll (2nd Level Bard/Druid/Ranger)
Beast Sense Scroll (2nd Level Druid/Ranger)
Protection from Poison Scroll (2nd Level Cleric/Druid/Paladin/Ranger)

Magic Items

Sickle of Warning (1d6 slashing, light)
  •This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 feet of you can’t be surprised, except when incapacitated by something other than nonmagical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.
Feather Token - Malachite Disc (Casts feather fall if bearer falls more than 10 ft, is destroyed in use)
  •Rare, not many wizards know how to craft them

Equipment and Tools

Sickle Component pouch
Holy Symbol of Bane

Favors, Information, etc.