Difference between revisions of "Glim"

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* '''Saving Throws:''' Dexterity
 
* '''Saving Throws:''' Dexterity
 
'''Proficiencies'''
 
'''Proficiencies'''
* Skills: X
+
* Skills: Perception, Stealth, Deception
 
* Armor: Light and Medium Armor
 
* Armor: Light and Medium Armor
 
* Weapons: Simple weapons, hand crossbow, light crossbow, long sword, rapier, and short sword
 
* Weapons: Simple weapons, hand crossbow, light crossbow, long sword, rapier, and short sword
* Tools: Thieves Tools
+
* Tools: Thieves Tools, Disguise Tools
'''Traits & Languages'''
+
'''Traits & Languages'''  
* '''Traits:''' Speed 25
+
* '''Traits:''' Speed 25, Small Size, Brave(Advantage on saving throws versus being frightened), Halfling Nimbleness, Naturally Stealthy(hide when obscured by a size medium creature)
* '''Languages:''' X
+
** Lucky: Reroll 1's on attack roll, ability check
 +
* '''Languages:''' Common, Halfling, <Background>, <INT>
  
 
'''Interactions'''
 
'''Interactions'''

Revision as of 12:41, 8 January 2014

Evendur.jpg


Origin

Words Go Here

Appearance

Words go here.

Character Record

Chaotic Good Female Lightfoot Halfling Rogue & Street Rat???. DoB: X th day of X in the year Z.

  • Ability Scores: Strength 10, Dexterity 17, Constitution 11, Intelligence 13, Wisdom 14, Charisma 16
  • Saving Throws: Dexterity

Proficiencies

  • Skills: Perception, Stealth, Deception
  • Armor: Light and Medium Armor
  • Weapons: Simple weapons, hand crossbow, light crossbow, long sword, rapier, and short sword
  • Tools: Thieves Tools, Disguise Tools

Traits & Languages

  • Traits: Speed 25, Small Size, Brave(Advantage on saving throws versus being frightened), Halfling Nimbleness, Naturally Stealthy(hide when obscured by a size medium creature)
    • Lucky: Reroll 1's on attack roll, ability check
  • Languages: Common, Halfling, <Background>, <INT>

Interactions

  • Ideals: X
  • Flaws: X
  • Bonds: X

Combat

  • Armor Class: X
    • (Armor: X + Dex Mod: 0 + Shield: 0 + Other: 0)
    • Armor: X, AC: X, Weight: xx
  • Hit Points: 8, Hit Dice: 1dX
  • Initiative: xx, Speed: xx
  • Attacks
    • Weapon: Bonus: xx, Damage & Effects: xx, Weight: xx


Resources

Moneys: 175 GP

Carried Equipment:


Important Individuals


Projects and/or Downtime

Experience Points

Earned: 0

  • Session x.x.14