Gods of Manix

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The most widespread and commonly known and worshiped deities in Manix outside of the more racially exclusive pantheons, which are not listed here.

  • Baba Yaga: secrets, enigmas, mystery, curses, transmutation, diner food, keeper of the ways behind
    • (often a favored patron of hags and yaga ogres)
  • Mab: goddess of faerie folk, their realms and the gateways between the mortal world and Faerie
  • Novak: good dragons (and reptiles?)
  • Anoran (Dawn): birth, vitality, dawn, light, creation, chaos
    • (avatar is a shining horse made of the colors of dawn with sunlight for eyes)
  • Rokkur (Dusk): death, entropy, dusk, darkness, destruction, order
    • (avatar is a horse made of absolute darkness with "dusk colored eyes"- a horse shaped hole in the world)
  • Hades: the dead (those unclaimed or unwanted in the realms of other deities), realm of the death
  • Anubis (Jergal): judgement of the dead, fatalism, proper burial
    • (wore the identity of Jergal since the fall of Ydis)
  • Martinique: guardian of tombs, destroyer of undead, guardian & gatekeeper of the Underworld (along with Cerberus & Aelfweard)
    • NOTE: Krys hauls in the dead, Anubis admits the dead, Martinique keeps them in (or sends clergy to go hunt them down & send them back)
  • Loki: lies, intrigue, strife, deception, illusion, survival
  • Ra: the sun, evocation, truths & revelations, seeing through lies, secrets,
    • (also associated with piercing invisibility and illusions, something also in the realm of Lyst)
    • (patron/creator of the elves of Ydis)
  • Fharlanghn : navigation, travel, portals, exploration, caravans, questers, conjuration
  • Ares: war, battle, warriors, conquest, might
  • Tallon Zek: strategy
  • Vallon Zek: tactics
  • Bast: arcane familiars, awakened animals
  • Morrigan Tor: delusion, confusion & misdirection (particularly in battle), horses & cavaliers, guardian goddess of Ildathach (Katrica forest) and the sovereignty of Ravenholt
  • Aseroth (The Emperor): cold, ice & snow
    • (patron of the turost, ruler of Dontholl Mex)
  • The Mother: The lifeforce and cycle of life, death and rebirth of all natural creation, growth, wild nature, forests, forest creatures, rangers, dryads, all seasons, druids, intelligent & talking beasts of the wilds
    • (not a deity so much as a force of creation) - aka Abochia
  • Hephaestus: artifice, craft, construction, smithwork
  • Oghma: knowledge, invention, inspiration
  • Deneir Ro: literature, art, glyphs, images & cartography
  • Ayonae Ro: music, poetry, song, eloquence
  • Waukeen: commerce, trade, money, wealth, deals done above and below the table
  • Tyche (Tymorah): good fortune, skill, victory, fun, adventurers, fortune and prosperity of cities
    • (wore the identity of Tymorah for centuries)
  • Umberlee & Prexus: oceans, currents, waves, sea winds
    • (Prexus is lord of the deep places, where Umberlee governs where the sea meets the shores & the skies)
  • Talos & Karana: Karana is the god of weather, Talos is the god of natural disaster,s chaos & rebellion and the two feud over all things that may fall in between
  • Brell Serilis: caverns, darkness, the Underdark, the Nulldark
  • Mielikki: hunting & gathering, kenku, guardian goddess of Neun Katha (Blackwood/Darkwood), enemy of the hiklos
  • Lolth: murder, assassination, mundane, magical & awakened arachnids
    • (favored patron of the drow)
  • Morrell Thule: dreams
  • Terris Thule: nightmares, fear
  • Aphrodite: romantic love, beauty, social media, selfies, enchantment (shared with Dionysus)
  • Athena: wisdom, reflection, civilization, architecture, war - a patron and protector of settlers & new settlements
  • Hera: cities, civilization, nobility, politics, racial & gender equality
  • Abbathor: greed, envy, obsession, stalkers, 4chan
  • Mask (Brandobaris): thieves, thievery, pretty things, shiny things, good natured pranks
    • (priesthood secret - shhh…Brandobaris has kept Mask "alive" since the fall of the Church)
  • Lyst: moon, stars, prophecy, divination, good & neutral lycanthropes
  • The Tribunal: laws, justice
  • Demeter: agriculture, harvest, farmers, gardeners
  • Solusek Ro: elemental fire, fire elementals, purification through fire, aggression, pride
  • Akadi: movement, speed & air elementals
  • Nereus: water, water elementals, purification, mist & fog (father of nereids and water weirds)
  • The Rathe: earth, solidity, changelessness, oaths, earth elementals
  • Adnoartina: valor, duty, loyalty, obedience, knights and paladins (an Oltaran lizard deity)
  • Wuagyl: guardians, protectors, protection, abjuration, monarchs
    • (the Oltaran creator and guardian serpent god; aka the Rainbow Serpent)
  • Hestia: home, hearth, family, casseroles, peace & healing
  • Shargaas: dark, night, loss, forgetfulness, goth/industrial music (an orcish god)
  • Até: random/malicious mischief, misfortune, bad luck, lockboxes in the gaming industry, accidents & folly
  • Sobek: evil dragons & reptiles
    • (a forgotten Ydisian crocodile god that…kinda came out of nowhere and grabbed the neglected half of Novak's portfolio)
  • Talona: toxin, venom, poison & affiliated creatures
  • Bertoxxulous: plague, disease, blight, pestilence
  • Orcus: Undead, necromancy, revenants, spirits escaped from death (and thus Martinique's nemesis) & consumerist fast-food
  • Y'Akhep: hatred, tyranny
    • (an evil thri-kreen scarab goddess - a primordial tainted Ydisian goddess once known as Khepri)
  • Shevarash: revenge, retribution, poetic justice
  • Dionysus: mirth, passion, ecstasy, madness, wine, theater, enchantment (shared with Aphrodite)
  • Roykyn: pain, hurt, agony, torment, suffering, torture, cruelty & cruel pranks
    • (a gnomish goddess that once served under The Urdlen)
  • Yeenoghu: the hunt, evil lycanthropes, bestial savagery, rage, bloodlust, berserkers (a gnoll god)