Ravimarga

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"Ravimarga" means "Path of the Sun"

  • Fantasy setting with ships that move among the stars.
    • They are called "sunships."
  • Solar system with four suns, each quite distant from one another, appearing only as very bright stars in the night sky.
    • Each generates its own gravity, with multiple planets orbiting it.
  • System of planets, designed according to "Points of Light" design - few settlements, most of them large, with most shipping and transportation arranged by sunships.

The Ravimarga

  • A band of "solar winds" upon which ships may sail to move quickly from one place to the other in the Ravimarga system.
    • Requires the use of "sun sails," sails of various colors that shimmer with golden pearlescence, which can catch the solar winds and propel a ship quickly.
    • The longer a ship remains in the solar winds, the hotter it gets, with heatstroke and even spontaneous combustion of wood and cloth after too long.
    • Ships that are crafted of the "divine gold" - thevaqan - are immune to this effect, and in fact move faster than other ships within the Solar Wind.
  • Forms a lemniscate path, with "windstop" points along it that provide access to the myriad systems.
  • At its center is Barhis, a great port of call for many of the sun-ships.

The Golden Sun

  • Called Varijaia, a name which means "the Golden Sun."
  • System of 9 planets.
  • Considered the cradle of civilization because it is the source of thevaqan, the strange gold that is reactive to the solar winds.

The Rastram Kanaqa

  • "The Golden Empire" made up of six of the nine planets of the system, though they control all nine (the other three are a colony world, a penal world, and an uninhabited protectorate).
  • Advanced civilization that produces and uses most of the thevaqan in the Four Suns.
  • Once a solar theocracy, their culture has long since separated its thevaqan-technologies from its religious orders, forming the Suryavarna faith, and the Sunwrights, the engineers who craft thevaqan into useful ships and tools.
  • Native Races: Humans, thevana; other races found in the Ravimarga can be found here, however.
  • Themes: Imperial India, solarpunk, glass & gold
  • Adhivirajate: "Surpassing in Brightness." The planet closest to the sun, considered holy for its proximity to the Golden Sun.
    • The faithful make pilgrimages here, and only those aligned with the Suryavarna may dwell here.
    • The original homeworld of the thevana (all thevana are born into the Suryavarna by default).
    • Very sandy, the sand of which is used to craft qamani, the colored glass iconic of the Rastram.
  • Tejabrabha: "Sword's Lustre." A military industrial planet, headquarters of the Rastram's shipyards and munitions factories.
  • Kanaqa: "Golden." The homeworld of the Rastram Kanaga, and home to the Kanaqa Sajkara, the Imperial Emanation, who is an emanation of the Golden Sun itself. It is also the source of thevaqan.
  • Alambusa: "Garden." A water world where a great deal of agriculture takes place in great floating garden-barges, each acres across and turned into their own miniature biomes.
  • Grahpana: "The Bazaar." A small mountainous world that acts as the headquarters of the Sunwrights. Connector point to the Ravimarga. Almost entirely covered in industrial or mercantile settlements.
  • Suksetra: "The Good Fields." The breadbasket of the Rastram, where most common food items are grown.

The Outer Three

  • Lagudyavati: "New Home." A still largely-wild colony world with a handful of settlements. Lawbreakers who do not warrant imprisonment may instead find themselves assigned dwellings at the edges of these settlements and expected to do work for the community as a whole while demonstrating their fitness to rejoin society.
  • Bandipala: "Keeper of the Imprisoned." A world with a very thin atmosphere, dotted with various prison complexes.
  • Vadyazila: "Execution Stone." An uninhabited protectorate world with an almost non-existent atmosphere. Once a place where criminals being executed were abandoned, but that practice has gone out of use in the Rastram.

The Blood Sun

  • System of 13 planets.

The Frost Sun

  • A pale blue sun that doesn't give much heat
  • System of 5 planets, three of which are frozen.

The Dragon Sun

  • System of 8 planets