Traveler's Quintan

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  • The Traveler's Gate (1)
  • Lesser Market (2)
  • Sweet Heather House (3):
  • The Rose & Thorn (4)
  • The Scythe & Flail (5)
  • The Devil's Due (6)
  • Dalryn's Tower (7)
  • The Sojourner's Shrine (8)
  • The Swords of the Road (9)

Gates & Other Landmarks

  • The Traveler's Gate (1): The southeastern gate into Liminal.

Shops

  • Lesser Market (2): Local markets, for more typical goods as well as food.

Government & Nobility

  • Sweet Heather House (3): An estate belonging to House Caelmont, Sweet Heather House is the favored abode of the younger generation of Caelmont nobles. Here they often host parties that last well into the morning light, usually with whatever guests they take a fancy to from the local taverns and inns - a scandalous proposition to their elders, naturally.

Taverns & Inns

  • The Rose & Thorn (4): One of the largest inns of the Traveler's Quintan.
  • The Scythe & Flail (5): A large, somewhat rowdy tavern favored by those farmers who are in town for the market. It sees folk from all over the countryside, and as such is a good place to hear about trouble before it is commonly known about.
  • The Devil's Due (6): A tavern on the edge of the Hellsward, the Devil's Due is a shady place indeed. Despite its name, it doesn't often see devils, though tieflings, priests of the Talion gods and similar...severe folk are not uncommon here.

Mages & the Arcane

  • Dalryn's Tower (7): Dalryn Silverwright is a well-known wizard and one of the emeritus instructors at the Spellwright's Guildhall. He makes his quarters in the Traveler's Domain, overlooking the Lesser Market, with a few apprentices who have shown promise. Services: Magical item creation, identification of arcane items and writings, removal of curses.

Temples & Monasteries

  • The Sojourner's Shrine (8): A small temple space to Aldinmure, this is the temple favored by those who've come to Liminal for the small market, and are uncomfortable with the opulence of the Empyros temples.

Military & Mercenaries

  • The Swords of the Road (9): One of the biggest mercenary companies in Liminal, the Swords hire out for contracts guarding merchant caravans and the like. As such, they specialize in much smaller bands, anywhere from one or two guards to a small force - whatever is necessary for the job at hand.

Underworld

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The Crossroads City
Quintains
Districts
Imbricate Cities