Difference between revisions of "WoD Conditions"

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* '''Brawl:''' ''Exceptional Success:'' [[Template:Condition-Adrenaline Rush|Adrenaline Rush]], [[Template:Condition-Badass|Badass]], [[Template:Condition-Critical|Critical]], [[Template:Condition-Lethal Intent|Lethal Intent]]; ''Inflicting:'' [[Template:Condition-Shaken|Shaken]] (exceptional success)
 
* '''Brawl:''' ''Exceptional Success:'' [[Template:Condition-Adrenaline Rush|Adrenaline Rush]], [[Template:Condition-Badass|Badass]], [[Template:Condition-Critical|Critical]], [[Template:Condition-Lethal Intent|Lethal Intent]]; ''Inflicting:'' [[Template:Condition-Shaken|Shaken]] (exceptional success)
 
* '''Drive:''' ''Dramatic Failure:'' [[Template:Condition-Lost|Lost]]; ''Exceptional Success:'' [[Template:Condition-Stunt Enthusiast|Stunt Enthusiast]], [[Template:Condition-White Knuckled|White Knuckled]]
 
* '''Drive:''' ''Dramatic Failure:'' [[Template:Condition-Lost|Lost]]; ''Exceptional Success:'' [[Template:Condition-Stunt Enthusiast|Stunt Enthusiast]], [[Template:Condition-White Knuckled|White Knuckled]]
* '''Firearms:''' ''Exceptional Success:'' ''Inflicting:'' [[Template:Condition-Shaken|Shaken]] (exceptional success)
+
* '''Firearms:''' ''Exceptional Success:'' [[Template:Condition-Critical|Critical]], [[Template:Condition-Precise Shooter|Precise Shooter]], [[Template:Condition-Tactical|Tactical]]; ''Inflicting:'' [[Template:Condition-Shaken|Shaken]] (exceptional success)
* '''Larceny:''' x
+
* '''Larceny:''' ''Exceptional Success:'' [[Template:Condition-Attentive|Attentive]], [[Template:Condition-Locksmith|Locksmith]], [[Template:Condition-Quick Fingers|Quick Fingers]]
* '''Stealth:''' x
+
* '''Stealth:''' ''Exceptional Success:'' [[Template:Condition-Retreating|Retreating]],  [[Template:Condition-Slow Moving|Slow Moving]], [[Template:Condition-Traceless|Traceless]]
* '''Survival:''' ''Dramatic Failure:'' [[Template:Condition-Lost|Lost]] (navigation)
+
* '''Survival:''' ''Dramatic Failure:'' [[Template:Condition-Lost|Lost]] (navigation); ''Exceptional Success:'' [[Template:Condition-Forecaster|Forecaster]], [[Template:Condition-Prepper|Prepper]]
* '''Weaponry:''' ''Inflicting:'' [[Template:Condition-Shaken|Shaken]] (exceptional success)
+
* '''Weaponry:''' ''Exceptional Success:'' [[Template:Condition-Adrenaline Rush|Adrenaline Rush]], [[Template:Condition-Critical|Critical]], [[Template:Condition-Prepared to Kill|Prepared to Kill]], [[Template:Condition-Warrior Minded|Warrior Minded]]; ''Inflicting:'' [[Template:Condition-Shaken|Shaken]] (exceptional success)
 
===Social===
 
===Social===
 
* '''Animal Ken:''' x
 
* '''Animal Ken:''' x

Revision as of 13:40, 13 October 2022

Skill Conditions

  • Exceptional Success: Steadfast
  • Extended Tests: Frustrated (when rolling a failure but wishing to continue)

Mental

Physical

Social

Gained by...


Social Conditions

BondedCharmedConnectedDay Job/Store OwnerDominatedEmbarrassing SecretEnthralledHuntedLeveragedMarginalizedMesmerizedNotorietyOminousPerson of InterestSubservientSwooningWantonWard

Crafting Conditions

FragileVolatile

Influence Conditions

Conditions inflicted by ephemeral entities.
AnchorClaimedControlledFamiliarFetteredMaterializedOpenPossessedReachingResonantShadow GateUnderworld GateUrged

Mage Conditions

  • Attuned, from exceptional success on Mage Sight.
  • Decisive Willed, from exceptional success on a Clash of Wills.
  • Exarchal Dreams, for characters who receive omens from the Exarchs.
  • Mystery Commands, for characters who have accepted service to the Exarchs, and receive commands from them.
  • Obligation, for characters who gain additional Mana from oaths or vows.
  • Pneuma-Souled, for newly-Awakened mages whose pneuma has not resolved into mana yet.
  • Rampant, for mages who lose Wisdom and seek to use magic for everything.
  • Soul Shocked, for mages whose subtle bodies are destroyed while outside their physical forms.

Mage Duel Conditions: DefeatedTriumphant

Paradox Conditions: Abyssal BacklashAbyssal ImagoAbyssal Nimbus

Wisdom Loss: Megalomaniacal

Arcanum Conditions (Negative)

These are the results of Dramatic Failures on spellcasting rolls.

Arcanum Conditions (Positive)

These are the results of Exceptional Successes on spellcasting rolls.

Soulless Conditions

Soulless => Enervated => Thrall


Not-Applicable for Mage Chronicle

Victorian Conditions

The Fairer SexThe Rest

Shifter Conditions

AlphaBalancedBestialEasy PreyFeralIgnis FatuusInvisible PredatorLeashed Wolf • Lost TrackerLunaticOmegaPackboundRook-CrazedTerritorial • UnanchoredUntamedUntraceable

Sacred Hunt Conditions

New Moon Hunt • Crescent Moon HuntHalf Moon Hunt • Gibbous Moon Hunt • Full Moon Hunt

Hunter's Aspect Conditions

Resigned

Downtime Conditions

AthleticDivertedDevotedHardworkingSociableStudious

Stages of Grief Conditions

Denial => Anger => Bargaining => Depression => Acceptance

Blank Template

xxx
xxx
Possible Sources: xxx
Resolution: xxx
Beats: xxx

Condition Mechanics

  • Grant an additional Social Maneuver with a given Skill during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given target during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given goal during an interval, as long as it occurs within the area.
  • Reduce exceptional successes of a given Skill from 5 to 3 while in the place.
  • Restorative locale, granting recovery of Willpower as though fulfilling a Vice.
  • Healing locale, granting additional roll on a Healing Interval while there.
  • Exceptional successes grant specific Conditions.