Difference between revisions of "WoD Conditions"

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! Skill || Dramatic Failure || Exceptional Success || Inflicted
 
! Skill || Dramatic Failure || Exceptional Success || Inflicted
 
|- valign="top"
 
|- valign="top"
| Animal Ken || - || - || -
+
| Animal Ken || - || [[Template:Condition-Beast Whisperer|Beast Whisperer]], [[Template:Condition-Seasoned Rider|Seasoned Rider]] (persistent) || -
 
|- style="background:gainsboro" valign="top"
 
|- style="background:gainsboro" valign="top"
| Empathy || - || - || -
+
| Empathy || [[Template:Condition-Obsession|Obsession]] || [[Template:Condition-Gift of Gab|Gift of Gab]], [[Template:Condition-Lie Detector|Lie Detector]], [[Template:Condition-Psychoanalyst|Psychoanalyst]] || [[Template:Condition-Guilty|Guilty]], [[Template:Condition-Worried|Worried]]
 
|- valign="top"
 
|- valign="top"
| Expression || - || - || -
+
| Expression || - || [[Template:Condition-Inspired|Inspired]], [[Template:Condition-One-Hit Wonder|One-Hit Wonder]], [[Template:Condition-Showstopper|Showstopper]] || [[Template:Condition-Obsession|Obsession]] (exceptional success)
 
|- style="background:gainsboro" valign="top"
 
|- style="background:gainsboro" valign="top"
| Intimidation || - || - || -
+
| Intimidation || - || [[Template:Condition-Feared|Feared]], [[Template:Condition-Threatening|Threatening]] || [[Template:Condition-Apprehensive|Apprehensive]], [[Template:Condition-Competitive|Competitive]] (taunts in competition), [[Template:Condition-Cowed|Cowed]] (exceptional success), [[Template:Condition-Guilty|Guilty]], [[Template:Condition-Humbled|Humbled]], [[Template:Condition-Shaken|Shaken]] (exceptional success), [[Template:Condition-Worried|Worried]]
 
|- valign="top"
 
|- valign="top"
| Persuasion || - || - || -
+
| Persuasion || - || [[Template:Condition-Gift of Gab|Gift of Gab]] || [[Template:Condition-Avarice|Avarice]], [[Template:Condition-Obsession|Obsession]] (exceptional success)
 
|- style="background:gainsboro" valign="top"
 
|- style="background:gainsboro" valign="top"
| Socialize || - || - || -
+
| Socialize || - || [[Template:Condition-Gift of Gab|Gift of Gab]], [[Template:Condition-Honorary Membership|Honorary Membership]] (persistent), [[Template:Condition-Membership Perks|Membership Perks]] || [Template:Condition-Humbled|Humbled]], [[Template:Condition-Worried|Worried]]
 
|- valign="top"
 
|- valign="top"
| Streetwise || - || - || -
+
| Streetwise || - || [[Template:Condition-Retreating|Retreating]], [[Template:Condition-Street Cred|Street Cred]] || -
 
|- style="background:gainsboro" valign="top"
 
|- style="background:gainsboro" valign="top"
| Subterfuge || - || - || -
+
| Subterfuge || - || [[Template:Condition-Backdoor|Backdoor]], [[Template:Condition-Plausible Denial|Plausible Denial]] || [[Template:Condition-Apprehensive|Apprehensive]], [[Template:Condition-Avarice|Avarice]], [[Template:Condition-Guilty|Guilty]], [[Template:Condition-Worried|Worried]]
 
|}<hr />
 
|}<hr />
* '''Animal Ken:''' ''Exceptional Success:'' [[Template:Condition-Beast Whisperer|Beast Whisperer]], [[Template:Condition-Seasoned Rider|Seasoned Rider]] (persistent)
+
 
* '''Empathy:''' ''Dramatic Failure:'' [[Template:Condition-Obsession|Obsession]]; ''Exceptional Success:'' [[Template:Condition-Gift of Gab|Gift of Gab]], [[Template:Condition-Lie Detector|Lie Detector]], [[Template:Condition-Psychoanalyst|Psychoanalyst]]; ''Inflicting:'' [[Template:Condition-Guilty|Guilty]], [[Template:Condition-Worried|Worried]]
 
* '''Expression:''' ''Exceptional Success:'' [[Template:Condition-Inspired|Inspired]], [[Template:Condition-One-Hit Wonder|One-Hit Wonder]], [[Template:Condition-Showstopper|Showstopper]]; ''Inflicting:'' [[Template:Condition-Obsession|Obsession]] (exceptional success)
 
* '''Intimidation:''' ''Exceptional Success:'' [[Template:Condition-Feared|Feared]], [[Template:Condition-Threatening|Threatening]]; ''Inflicting:'' [[Template:Condition-Apprehensive|Apprehensive]], [[Template:Condition-Competitive|Competitive]] (taunts in competition), [[Template:Condition-Cowed|Cowed]] (exceptional success), [[Template:Condition-Guilty|Guilty]], [[Template:Condition-Humbled|Humbled]], [[Template:Condition-Shaken|Shaken]] (exceptional success), [[Template:Condition-Worried|Worried]]
 
* '''Persuasion:''' ''Exceptional Success:'' [[Template:Condition-Gift of Gab|Gift of Gab]]; ''Inflicting:'' [[Template:Condition-Avarice|Avarice]], [[Template:Condition-Obsession|Obsession]] (exceptional success)
 
* '''Socialize:''' ''Exceptional Success:'' [[Template:Condition-Gift of Gab|Gift of Gab]], [[Template:Condition-Honorary Membership|Honorary Membership]] (persistent), [[Template:Condition-Membership Perks|Membership Perks]]; ''Inflicting:'' [[Template:Condition-Humbled|Humbled]], [[Template:Condition-Worried|Worried]]
 
* '''Streetwise:''' ''Exceptional Success:'' [[Template:Condition-Retreating|Retreating]], [[Template:Condition-Street Cred|Street Cred]]
 
* '''Subterfuge:''' ''Exceptional Success:'' [[Template:Condition-Backdoor|Backdoor]], [[Template:Condition-Plausible Denial|Plausible Denial]]; ''Inflicting:'' [[Template:Condition-Apprehensive|Apprehensive]], [[Template:Condition-Avarice|Avarice]], [[Template:Condition-Guilty|Guilty]], [[Template:Condition-Worried|Worried]]
 
 
===Gained by...===
 
===Gained by...===
 
* '''Aggravated Damage:''' [[Template:Condition-Arm Disability|Arm Disability]], [[Template:Condition-Blind|Blind]], [[Template:Condition-Chronic Agony|Chronic Agony]], [[Template:Condition-Deaf|Deaf]], [[Template:Condition-Disabled|Disabled]], [[Template:Condition-Leg Disability|Leg Disability]], [[Template:Condition-Mute|Mute]], [[Template:Condition-Radiation Poisoning|Radiation Poisoning]]
 
* '''Aggravated Damage:''' [[Template:Condition-Arm Disability|Arm Disability]], [[Template:Condition-Blind|Blind]], [[Template:Condition-Chronic Agony|Chronic Agony]], [[Template:Condition-Deaf|Deaf]], [[Template:Condition-Disabled|Disabled]], [[Template:Condition-Leg Disability|Leg Disability]], [[Template:Condition-Mute|Mute]], [[Template:Condition-Radiation Poisoning|Radiation Poisoning]]

Revision as of 14:15, 13 October 2022

Skill Conditions

  • Exceptional Success: Steadfast
  • Extended Tests: Frustrated (when rolling a failure but wishing to continue)

Mental

Skill Dramatic Failure Exceptional Success Inflicted
Academics Misinformed
Obsession
Informed
Researcher
Well Read
None
Computer - Backdoor
Codehead
None
Crafts - Inspired
Legacy Builder
Pride in Your Work
None
Investigation Misinformed
Obsession
Attentive
Informed
Pattern Recognition
None
Medicine - Caregiver
Surgical
Glowing Health (exceptional success)
Health Crisis (dramatic failure)
Occult Misinformed
Obsession
Conduit (Persistent)
Informed
Whispered Secrets
None
Politics - Kingmaker
Honorary Membership (Persistent)
None
Science Misinformed
Obsession
Informed
Methodical
Researcher
None

Physical

Skill Dramatic Failure Exceptional Success Inflicted
Athletics - Adrenaline Rush
MVP Injury
Warmed Up
-
Brawl - Adrenaline Rush
Badass
Critical
Lethal Intent
Shaken (exceptional success)
Drive Lost (navigation) Stunt Enthusiast
White Knuckled
-
Firearms - Critical
Precise Shooter
Tactical
Shaken (exceptional success)
Larceny - Attentive
Locksmith
Quick Fingers
-
Stealth - Retreating
Slow Moving
Traceless
-
Survival Lost (navigation) Forecaster
Prepper
-
Weaponry - Adrenaline Rush
Critical
Prepared to Kill
Warrior Minded
Shaken (exceptional success)

Social

Skill Dramatic Failure Exceptional Success Inflicted
Animal Ken - Beast Whisperer, Seasoned Rider (persistent) -
Empathy Obsession Gift of Gab, Lie Detector, Psychoanalyst Guilty, Worried
Expression - Inspired, One-Hit Wonder, Showstopper Obsession (exceptional success)
Intimidation - Feared, Threatening Apprehensive, Competitive (taunts in competition), Cowed (exceptional success), Guilty, Humbled, Shaken (exceptional success), Worried
Persuasion - Gift of Gab Avarice, Obsession (exceptional success)
Socialize - Gift of Gab, Honorary Membership (persistent), Membership Perks Humbled]], Worried
Streetwise - Retreating, Street Cred -
Subterfuge - Backdoor, Plausible Denial Apprehensive, Avarice, Guilty, Worried

Gained by...


Social Conditions

BondedCharmedConnectedDay Job/Store OwnerDominatedEmbarrassing SecretEnthralledHuntedLeveragedMarginalizedMesmerizedNotorietyOminousPerson of InterestSubservientSwooningWantonWard

Crafting Conditions

FragileVolatile

Influence Conditions

Conditions inflicted by ephemeral entities.
AnchorClaimedControlledFamiliarFetteredMaterializedOpenPossessedReachingResonantShadow GateUnderworld GateUrged

Mage Conditions

  • Attuned, from exceptional success on Mage Sight.
  • Decisive Willed, from exceptional success on a Clash of Wills.
  • Exarchal Dreams, for characters who receive omens from the Exarchs.
  • Mystery Commands, for characters who have accepted service to the Exarchs, and receive commands from them.
  • Obligation, for characters who gain additional Mana from oaths or vows.
  • Pneuma-Souled, for newly-Awakened mages whose pneuma has not resolved into mana yet.
  • Rampant, for mages who lose Wisdom and seek to use magic for everything.
  • Soul Shocked, for mages whose subtle bodies are destroyed while outside their physical forms.

Mage Duel Conditions: DefeatedTriumphant

Paradox Conditions: Abyssal BacklashAbyssal ImagoAbyssal Nimbus

Wisdom Loss: Megalomaniacal

Arcanum Conditions (Negative)

These are the results of Dramatic Failures on spellcasting rolls.

Arcanum Conditions (Positive)

These are the results of Exceptional Successes on spellcasting rolls.

Soulless Conditions

Soulless => Enervated => Thrall


Not-Applicable for Mage Chronicle

Victorian Conditions

The Fairer SexThe Rest

Shifter Conditions

AlphaBalancedBestialEasy PreyFeralIgnis FatuusInvisible PredatorLeashed Wolf • Lost TrackerLunaticOmegaPackboundRook-CrazedTerritorial • UnanchoredUntamedUntraceable

Sacred Hunt Conditions

New Moon Hunt • Crescent Moon HuntHalf Moon Hunt • Gibbous Moon Hunt • Full Moon Hunt

Hunter's Aspect Conditions

Resigned

Downtime Conditions

AthleticDivertedDevotedHardworkingSociableStudious

Stages of Grief Conditions

Denial => Anger => Bargaining => Depression => Acceptance

Blank Template

xxx
xxx
Possible Sources: xxx
Resolution: xxx
Beats: xxx

Condition Mechanics

  • Grant an additional Social Maneuver with a given Skill during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given target during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given goal during an interval, as long as it occurs within the area.
  • Reduce exceptional successes of a given Skill from 5 to 3 while in the place.
  • Restorative locale, granting recovery of Willpower as though fulfilling a Vice.
  • Healing locale, granting additional roll on a Healing Interval while there.
  • Exceptional successes grant specific Conditions.