Difference between revisions of "Vox Regina Group Loot"
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:Holomessenger system | :Holomessenger system | ||
:250 Credits worth of Medical/Security equipment | :250 Credits worth of Medical/Security equipment | ||
− | : | + | :4,015 Credits |
− | |||
:20 Doses of Booster Blue Spice (R) 750/6 - Grants an upgrade any single Agl, Int, or Cunn in scene that you take it, for the rest of the session you cannot make the end of scene fatigue recover checks | :20 Doses of Booster Blue Spice (R) 750/6 - Grants an upgrade any single Agl, Int, or Cunn in scene that you take it, for the rest of the session you cannot make the end of scene fatigue recover checks | ||
:2 arakyd ind. recon remotes 250cr each | :2 arakyd ind. recon remotes 250cr each | ||
Line 15: | Line 14: | ||
:10 PTP links 100cr each | :10 PTP links 100cr each | ||
:Credit Case - 50 peggats Credit | :Credit Case - 50 peggats Credit | ||
+ | :2200 Credits worth of equipment Armor/weapon/attachments | ||
+ | :Hologlide Camdroid 800cr | ||
==Crafting Resource== | ==Crafting Resource== |
Latest revision as of 18:14, 4 July 2018
Loot
- Ship Inventory
- 2 Spare Comlink
- Holomessenger system
- 250 Credits worth of Medical/Security equipment
- 4,015 Credits
- 20 Doses of Booster Blue Spice (R) 750/6 - Grants an upgrade any single Agl, Int, or Cunn in scene that you take it, for the rest of the session you cannot make the end of scene fatigue recover checks
- 2 arakyd ind. recon remotes 250cr each
- 10 surveillance taggers 165cr each (R)
- 8 dataspikes 100cr each (R)
- 2 comm jammers 400cr each
- 10 PTP links 100cr each
- Credit Case - 50 peggats Credit
- 2200 Credits worth of equipment Armor/weapon/attachments
- Hologlide Camdroid 800cr
Crafting Resource
- Basic Shipboard workshop
- 1775 Credits worth of armor components
- 2450 Credits worth of weapon components
- 1010 Credits worth of electronic components
- 13,400 Credits worth of droid components
Weapons
- CSPL-12 Projectile Launcher Light • Dam as grenade • Crit as grenade • Medium • Enc 2 • Limited Ammo 3, plus as grenade
- AP Grenade Qty 20 Light • Dam 13 • Crit 4 • Short • Enc 1 • Blast 4, Limited Ammo 1, Pierce 3, Trigger (Impact, pressure, timer 3)
- Kirgo Blastworks Nova40 Plasma Grenade Qty 20 Light • Dam 12 • Crit 3 • Short • Enc 1 • Blast 10, Limited Ammo 1
- Blaster Rifle Heavy • Dam 9 • Crit 3 • Long • Enc 4 • HP 4 • Stun Setting
- Blaster Rifle Heavy • Dam 9 • Crit 3 • Long • Enc 4 • HP 4 • Stun Setting