Difference between revisions of "Star Wars: Malevolence of Mandalore"

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* Sentinel: Shadow - The talent tree for this specialization has changed slightly (affects no characters)
 
* Sentinel: Shadow - The talent tree for this specialization has changed slightly (affects no characters)
 
* Sentinel: Shien Expert - The Talent Tree for this spec has changed slightly (no characters affected)
 
* Sentinel: Shien Expert - The Talent Tree for this spec has changed slightly (no characters affected)
 +
* Warrior: Aggressor - The Talent tree for this spec has changed slightly (no characters affected)
 +
* Force Power: Battle Meditation - The Power Tree for this power has changed slightly
 +
** The Last Range Upgrade has been changed to: Control (20xp) You may suffer 4 strain to change the Range of this Power to Planetary Scale.
 +
* Force Power: Bind - The Power Tree for this Power has changed slighting
 +
** The Duration Upgrade now requires 3 Force Dice committed to sustain its effects (Up from 2).
 +
* Force Power: Move - While this Power has not had any updates per the CRB, the following Rules will now apply to its use.
 +
** Successes on the Force Power Check must now be distributed to additional targets instead of equally applied. (Much like the Auto-Fire Quality).
 +
* Force Power: Protect/Unleash - The Power Tree for this Power has been completely redesigned. (Affects no Characters)
  
 
[[Basic Rules]] <br>
 
[[Basic Rules]] <br>

Revision as of 14:02, 3 August 2015

MalMand-Ep1.jpg

Player Characters

Nerra, Selonian Seer
Played by Chillos
Tehlvin Ohmidarr, Ataru Striker
Played by Joe
Nico, Jedi Guardian
Played by Chris
Roman Vechtor, Jedi Advisor
Played by Dave
Varina Rin, Sith Wars Veteran
Played by Jeff
Suri, Chiss Niman Disciple
Played by Jamie

The Galaxy

  • Coruscant: Center of the Galaxy, and home to the Jedi High Council and the site of the new Jedi Temple, currently under construction.

Outer Rim

  • Dantooine: Located in the Outer Rim. Home to one of the few remaining Jedi Enclaves - Dantooine serves as a training ground for the most promising Padawans
  • Taris: City: World in the Outer Rim. Recently admitted to the Republic and home of the Taris Academy
  • Ossus: Barren World in the Outer Rim. Once home to the Jedi, the world was nearly destroyed by the Sith, much of its knowledge lost. It is all but impossible to reach due to Hyperspace disturbances

Expansion Region

  • Teya IV: Found in the Expansion Region, home of the Teyan Praxeum

Unknown Space

  • Ilum: An Ice World in Unknown Space. This world is one of the few places where Jedi can harvest Lightsaber Crystals.

Notable NPCs

Jedi Council: High Council
The Jedi: Dantooine Enclave

Rules and Mechanics

UPDATE With the release of the official Force and Destiny Core Rulebook - the following changes are now in effect:

  • Guardian: Protector - The talent tree for this specialization has changed. (Affects no characters)
  • Guardian: Soresu Defender - The talent tree for this specialization has changed (affects Nico)
    • Remove 25xp Center of Being (Column 2, Tier 4) - Replace with 25xp Dedication
    • Add 25xp Improved Reflect in place of old Dedication (Column 3, Tier 4)
  • Sentinel: Shadow - The talent tree for this specialization has changed slightly (affects no characters)
  • Sentinel: Shien Expert - The Talent Tree for this spec has changed slightly (no characters affected)
  • Warrior: Aggressor - The Talent tree for this spec has changed slightly (no characters affected)
  • Force Power: Battle Meditation - The Power Tree for this power has changed slightly
    • The Last Range Upgrade has been changed to: Control (20xp) You may suffer 4 strain to change the Range of this Power to Planetary Scale.
  • Force Power: Bind - The Power Tree for this Power has changed slighting
    • The Duration Upgrade now requires 3 Force Dice committed to sustain its effects (Up from 2).
  • Force Power: Move - While this Power has not had any updates per the CRB, the following Rules will now apply to its use.
    • Successes on the Force Power Check must now be distributed to additional targets instead of equally applied. (Much like the Auto-Fire Quality).
  • Force Power: Protect/Unleash - The Power Tree for this Power has been completely redesigned. (Affects no Characters)

Basic Rules
Careers
Force Powers
Lightsabers

Previous Editions