Trades Point North

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Waterdeep
The Gem of the North
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• People • 
• Wards • 
• Locations • 
• Calendar • 
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• City Map • 
Map-waterdeep-sm-1491DR.jpg

Nightlife

Businesses

  • A Cut Above Clothiers (3): Seamstress. A clothier shop owned by a pair of drow sisters who have gained a reputation for fine garments that cater to swordswomen and lady-venturers. They even sell some garments with an enchantment that allows the clothing to repair itself, though the price for such is of course high. (A three story (no basement) ground-floor shop with apartments above (C) that is well-worn with heavy daily use.)
  • Cinderworth's Fine Chapeaus + Ilindamar's Mantleworks (4): Haberdasher/Cloakmaker. The fire genasi Cinderworth is a haberdasher whose designs are all the rage right now in certain circles. In the same building is the tailor Ilindamar Daymoot, a sun elf who specializes in waistcoats, coats, cloaks, and capes. (A three story (with basement) ground-floor shop with apartments above (B) that is brand new, entirely without wear.)
  • Amphail's Finest (15): Stables. An Ilzimmer-owned stables, Amphail's Finest does sell some horses, notably the fine Amphail grey. For the most part, however, they simply rent out stable space and animal care to those folk in the city who own horses and need a place to house them. (A two story (no basement) former warehouse (B) that is well-worn with heavy daily use)
  • The Elbor Sisters Confectionary (24): Confectionary. The plump Elbor Sisters have run their confectionary in this spot for thirty years, and everyone in the neighborhood knows them well. They delight in good manners, and all the children in the neighborhood know that if they see one of the sisters and quickly run up with a greeting showing off good manners, they're likely to be rewarded with an apron-pocket sweet. (A two story (with basement) ground-floor shop with offices and apartments above (C) that is undergoing renovations due to age.)
  • Old Summerleaf's Pipes (28): Tobacconist. The Summerleaf halfling family is well-known throughout the Delimbyr Vale for the quality of their smokeleaf. Minda Summerleaf sells her family's goods here, and her husband Rudley hand-carves fine wooden pipes for their customers as well. (A two story (no basement) large shop with storage above (C) that is in good condition, well-kept and clean)

Residences

  • Sammerza Margaster's Residence (7): Private Residence. The residence of noted socialite and merchant princess Sammerza Margaster. Rumors say that she attempted to be named the heir for House Margaster through blackmail and intrigues, but was discovered and effectively banished from the Margaster household. Regardless, her residence is opulent and frequently sees guests at all hours, with the added splendor of a large dinner party at least once a tenday. (A one story (with basement) residence of a noble individual (B) that is well-worn with heavy daily use)
  • Mothers Drimmolle Rooming House (8): Boarding House (???). The Mothers Drimmolle – a kindly pair of ladywives named Mishaelle and Irinna – run their rooming house for artists and musicians. They cultivate a rarified environment where their residents can be inspired and left in peace to create, and the Mother Drimmolle consider themselves patrons of the arts in their own way. (A two story (no basement) rooming house (B) that is in good condition, well-kept and clean.)
  • Amethyst Eaves (13): Boarding House (Poor). A rundown and ramshackle boarding house best known for the garish hue of purple paint used on the eaves and shutters of the building. It always appears freshly touched up, even as the rest of the paint weathers and flakes badly. (A two story (with basement) rooming house (B) that is ramshackle and in need of repair)
  • Droverhall (16): Boarding House (Poor). A large establishment with small rooms and the very basic necessities, Droverhall tends to rent mostly to caravan guards and workers, who often spend weeks away from their residences at a time. The establishment not only provides good locks for long-term security while a resident is away, but if their paid-in-advance coin runs out, the management vows to store their goods for up to two years before getting rid of anything. (A three story (with basement) rooming house (C) that is well-worn with heavy daily use)
  • Andamar Estates (17 - 19): Apartment Blocks (Poor). "The Estates" are a trio of large buildings, with very basic living spaces for those who struggle to make ends meet. Unfortunately, they have something of a reputation as a den for thieves, drug-users, and other shady sorts. Though they are three separate buildings, some of the residents have constructed temporary bridges between windows, providing ins and outs of all sorts. (North is a three story (no basement) apartment block (C) that is in pristine condition, recently upkept; Central is a two story (no basement) apartment block (C) that is ramshackle and in need of repair; South is a two story (no basement) apartment block (C) that is well-worn with heavy daily use)
  • Ithilien's Corner: Boarding House (Modest). A modest, tidy rooming house run by Ithilien Mistseer, a moon elf proprietor of advanced age. (A one story (no basement) rooming house (D) that is in good condition, well-kept and clean)
  • Hin-Home: Boarding House (Modest). Though a relatively small building, this rooming house is set up to accommodate hin (as halfling folk often refer to themselves). (A one story (with basement) rooming house (D) that is undergoing renovations due to age)
  • Cragsmere Residence (32): Private Residence. After the corner house was purchased, it was nearly a year before the army of workers finished renovations. The last thing they did was affix a brass plaque with the Cragsmere heraldry; the very next day, the family moved in. A married couple, expecting their first child, have taken residence, along with a cousin, all of whom seem to be delighted to be away from the main Cragsmere villa. (A three story (with basement) residence of a family of noble birth (B) that is in pristine condition, recently upkept)

Temples

  • Monastery of the Sun: Order of the Sun Soul Monks. xxx

Warehouses

  • Warehouse (9): A one story (with basement) warehouse (D) that is well-worn with heavy daily use
  • Warehouse (10): A three story (with basement) warehouse (B) that is well-worn with heavy daily use
  • Warehouse (14): A two story (no basement) warehouse (B) that is ramshackle and in need of repair
  • Warehouse (21): A two story (with basement) warehouse (B) that is ramshackle and in need of repair
  • Warehouse (26): A three story (with basement) warehouse (C) that is in good condition, well-kept and clean
  • Warehouse (27): A one story (with basement) warehouse (D) that is well-worn with heavy daily use
  • Warehouse (29): A one story (with basement) warehouse (D) that is in pristine condition, recently upkept