Difference between revisions of "House Yronwood"

From OakthorneWiki
Jump to navigationJump to search
Line 78: Line 78:
 
===House Drinkwater (43)===
 
===House Drinkwater (43)===
 
* a
 
* a
 +
===House Sungold (XX)===
 +
==House Forces==
 +
{|
 +
| valign="top" width=15% |
 +
'''Goldcoast Sappers'''
 +
* Stealth 4
 +
* Agility 3
 +
* Marksman 4
 +
** Defense 4
 +
** Health 6
 +
** Discipline 3
 +
** AR6 Bulk 2
 +
*** Fighting Damage: 2
 +
*** Marksman Damage: 4L
 +
 +
'''Farshine Foot'''
 +
* Athletics 4
 +
* Endurance 3
 +
* Fight 4
 +
** Defense 6
 +
** Health 9
 +
** Discipline 3
 +
** AR4 Bulk 1
 +
*** Fighting Damage: 6
 +
*** Marksman Damage: 0
 +
 +
'''Sungold Fleet'''
 +
* Awareness 3
 +
* Fighting 4
 +
** Defense 7
 +
** Health 6
 +
** Discipline 6
 +
** AR10 Bulk -
 +
*** Fighting Damage: 6
 +
*** Marksman Damage: 5L
 +
 +
| valign = "top" width=15%; |
 +
'''Goldcoast Knights'''
 +
* Fighting 4
 +
* Animal Handle 3
 +
** Defense 1
 +
** Health 6
 +
** Discipline 3
 +
** AR9 Bulk 3
 +
*** Fighting Damage: 8
 +
*** Marksman Damage: 0
 +
 +
'''Splendor Hill Knights'''
 +
* Fighting 4
 +
* Animal Handle 3
 +
** Defense 1
 +
** Health 6
 +
** Discipline 3
 +
** AR9 Bulk 3
 +
*** Fighting Damage: 8
 +
*** Marksman Damage: 0
 +
 +
| valign = "top" width=15%; |
 +
'''Splendor Hill Archers'''
 +
* Marksman 4
 +
* Agility 3
 +
** Defense 5
 +
** Health 6
 +
** Discipline 9
 +
** AR3 Bulk 0
 +
*** Fighting Damage: 2
 +
*** Marksman Damage: 6L
 +
 +
'''Goldbows'''
 +
* Marksman 4
 +
* Agility 3
 +
** Defense 5
 +
** Health 6
 +
** Discipline 9
 +
** AR3 Bulk 0
 +
*** Fighting Damage: 2
 +
*** Marksman Damage: 6L
 +
 +
'''Sunhold Garrison''' 
 +
* Awareness 3
 +
* Endurance 3
 +
* Fight 3
 +
** Defense 4
 +
** Health 9
 +
** Discipline 3/9
 +
** AR5 Bulk 2
 +
*** Fighting Damage: 4
 +
*** Marksman Damage: 0
 +
 +
|}

Revision as of 00:52, 7 September 2014

House Felton

Defense: 28 (8)
Influence: 26 (X)
Lands: 26 (X)

  • Hills + Grassland
  • Hills + Grassland + Hamlet

Law: 29
Population: 26
Power: 24 (0)
Wealth: 26 (X)

House Wayguard

Defense: 21 (X)
Influence: 25 (X)
Lands: 24 (X)

  • Mountain + Road + Hamlet

Law: 20
Population: 34
Power: 24 (X)
Wealth: 19 (X)

House Sanson

Defense: 26 (0)
Influence: 32 (X)
Lands: 24 (X)

  • Plains + Coast + Hamlet + Grassland + Road

Law: 23
Population: 18
Power: 36 (X)
Wealth: 25 (X)

House Redmont

Defense: 22 (0)
Influence: 25 (35)
Lands: 29 (0)

  • Hills + Grassland + Road
  • Plains + Grassland + Hamlet

Law: 15
Population: 24
Power: 46 (0)
Wealth: 21 (3)

House Drinkwater

Defense: 30 (8)
Influence: 26 (X)
Lands: 27 (X)

  • Plains + Grassland + River
  • Hills + Grassland + Hamlet

Law: 16
Population: 23
Power: 43 (0)
Wealth: 26 (X)

House Sungold

Forces at the Command of Lord Edgar

House Yronwood (27)

  • Green Engineers
  • Elite Heavy Cavalry
  • Elite Heavy Cavalry

House Felton (24)

  • Veteran Archers
  • Veteran Archers
  • Trained Infantry

House Wayguard (24)

  • Veteran Special
  • Veteran Special

House Sanson (36)

  • Veteran Warship
  • Veteran Warship
  • Trained Infantry
  • Trained Garrison

House Redmont (46)

  • a

House Drinkwater (43)

  • a

House Sungold (XX)

House Forces

Goldcoast Sappers

  • Stealth 4
  • Agility 3
  • Marksman 4
    • Defense 4
    • Health 6
    • Discipline 3
    • AR6 Bulk 2
      • Fighting Damage: 2
      • Marksman Damage: 4L

Farshine Foot

  • Athletics 4
  • Endurance 3
  • Fight 4
    • Defense 6
    • Health 9
    • Discipline 3
    • AR4 Bulk 1
      • Fighting Damage: 6
      • Marksman Damage: 0

Sungold Fleet

  • Awareness 3
  • Fighting 4
    • Defense 7
    • Health 6
    • Discipline 6
    • AR10 Bulk -
      • Fighting Damage: 6
      • Marksman Damage: 5L

Goldcoast Knights

  • Fighting 4
  • Animal Handle 3
    • Defense 1
    • Health 6
    • Discipline 3
    • AR9 Bulk 3
      • Fighting Damage: 8
      • Marksman Damage: 0

Splendor Hill Knights

  • Fighting 4
  • Animal Handle 3
    • Defense 1
    • Health 6
    • Discipline 3
    • AR9 Bulk 3
      • Fighting Damage: 8
      • Marksman Damage: 0

Splendor Hill Archers

  • Marksman 4
  • Agility 3
    • Defense 5
    • Health 6
    • Discipline 9
    • AR3 Bulk 0
      • Fighting Damage: 2
      • Marksman Damage: 6L

Goldbows

  • Marksman 4
  • Agility 3
    • Defense 5
    • Health 6
    • Discipline 9
    • AR3 Bulk 0
      • Fighting Damage: 2
      • Marksman Damage: 6L

Sunhold Garrison

  • Awareness 3
  • Endurance 3
  • Fight 3
    • Defense 4
    • Health 9
    • Discipline 3/9
    • AR5 Bulk 2
      • Fighting Damage: 4
      • Marksman Damage: 0