Difference between revisions of "Taig"
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===Gear=== | ===Gear=== | ||
*''Carried:'' Regular Ammo (20 shots), Sony Emperor, Standard Credstick | *''Carried:'' Regular Ammo (20 shots), Sony Emperor, Standard Credstick | ||
− | *''Stored:'' Maglocked (Rating 3) Lockbox for Drugs and Paraphernalia, Cram (12 doses), Psyche (2 doses) | + | *''Stored:'' Esmerelda, A Biometric Maglocked (Rating 3) Lockbox for Drugs and Paraphernalia, Cram (12 doses), Psyche (2 doses) |
+ | {| align="none" border="0" style="background: white" | ||
+ | |[[Image:TaigLockbox.JPG|left|200 px]] | ||
+ | |- | ||
+ | |} | ||
===Clothing=== | ===Clothing=== |
Revision as of 01:13, 9 September 2016
Taig
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Legal Name: probably not Taig Metatype: Human, Ethnicity: German Irish Age: 22, Sex: Male, Height: 5' 10", Weight: 163 lbs. Street Cred: 0, Notoriety: 0, Public Awareness: 0 Karma: 0, Total Karma: 28 |
Lifestyle
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Primary Lifestyle: Nuyen: ¥225 Licenses: None Other Identities: None |
Combat Info
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Armor: 12 (Armor Jacket) Ranged: Ares Predator V Melee: Knife Condition Monitors Physical: 10 Stun: 10 Overflow: 3 |
Attributes
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Body: 3, Agility: 2, Reaction: 2, Strength: 2 Willpower: 4, Logic: 5, Intuition: 2, Charisma: 2 Edge: 3, Essence: 6, Magic: 6, Resonance: 0 Initiative: 4+1d6, Matrix Initiative: -, Astral Initiative: 4+2d6 Composure: 6, Judge Intentions: 4, Memory: 9, Lift/Carry: 5, Movement: Walk 4, Run 8, Sprint +2m/hit Physical Limit: 3, MentalLimit: 6, SocialLimit: 5 |
Skills
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Active Skills: Agility: Blades 1, Pistols 2 (Semi-Automatics +2) Charisma: Negotiation 2, Performance 1 Intuition: Assensing 3, Perception 2 Logic: Arcane 3 Willpower: Astral Combat 3 Magic: Spellcasting 6, Counterspelling 4, Ritual Spellcasting 1, Alchemy 3, Artificing 3, Disenchanting 1, Summoning Skill Group 2 (Summoning, Binding, Banishing) Knowledge Skills: Logic: Magical Theory 4, Physics 4, Chemistry 4, Engineering 3 (Chemical Engineering +2), Corporate Politics 1 (Saeder-Krupp +2) Intuition: Drug Dealers 1 (Cram +2) Languages: English N, German 2 |
Qualities
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Positive: College Education, Focused Concentration 2 Negative Qualities: Cram Addiction (Moderate), National SIN (UCAS), Records on File (Saeder-Krupp) |
Augmentations
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None |
Contacts
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Solace (1/1) Crux (4/3) |
Commlink or Cyberdeck
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Sony Emperor |
Vehicle
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None |
Spells
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Death Touch, Ice Spear, Stunbolt, Ice Storm, Manaball, Ice Wall, Clairvoyance, Mindlink, Heal, Decrease Agility, Increase Reflexes, Armor, Control Thoughts, Magic Fingers |
Background
Born: April 3, 2048
Taig showed up at x a little over a year ago looking for work. He had no discernible talents beyond a willingness to take his clothes off for money, but that was enough to get him onstage. At first he kept his work and private life separate, leaving the club every night, but after a while, admirers enticed him to stay with offers of extra nuyen and party favors. Before long, he was too wasted by the end of the night to go anywhere, and he became a fixture in the dark corners of the club once the action wound down.
His stage presence has evolved a little over the year, enough to incorporate better costumes to strip off, but not any greater care for musicality. The real show comes after the stage anyway, when Taig works a crowd who knows anyone generous enough--especially with his favorite, cram--can score his personal attention. Taig has given up any pretense of living anywhere else, but he sometimes disappears for days at a time with anyone well-supplied enough to lure him away.
The manic energy of a cram session often leads Taig to take on projects around x once most of the customers have left. He keeps the place clean, but soapmaking and baking are two of his most common distractions. He's talked about making his own drugs, but Solace discourages him (mainly because she doesn't believe he can), pointing out that he might draw the wrong attention with such talk.
Taig's name is pronounced with a long "i," but most people find that awkward and just call him Tag. He doesn't object as long as they're holding.
Combat Gear
Armor
- Armor Jacket
Weapons
- Ares Predator V (Laser Sight, Concealable Holster)
- Knife
Lifestyle & Identity
Gear
- Carried: Regular Ammo (20 shots), Sony Emperor, Standard Credstick
- Stored: Esmerelda, A Biometric Maglocked (Rating 3) Lockbox for Drugs and Paraphernalia, Cram (12 doses), Psyche (2 doses)
Clothing
- 200¥ worth of stage clothing that doubles as daily clothing
SINs
- National: UCAS
- Licenses: -
- Credit: 0
Family, Friends, Allies & Contacts
Solace Dealer (1/1) Solace quickly took Taig under her wing once his cram habit took hold; in fact, her appearance in his life coincides uncomfortably with the start of his downward slide. She seems to have a real affection for him--she's certainly taken her share of his goods--but in the end she's pragmatic enough to recognize a good customer poised to become a liability. She'll stick with the ride as long as it's profitable, though. | |
Crux Mystery Man (4/3) Crux is one of the few people who knows that Taig is Awakened, though Taig himself has no idea how he discovered this. Crux simply started showing up infrequently at x, discomfiting Taig by alluding to this knowledge and hinting vaguely that he might be of use. The well-connected know Crux as an elusive street magician whose services are often sought in vain, so his interest in Taig would be puzzling to anyone aware of it. The circumspect mage, however, gives no clue to anyone but Taig. |