Difference between revisions of "SW Weapons Ranged"
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| − | '''Book Resources:''' AoRCore (Age of Rebellion Core Book) • DC (Dangerous Covenants) • DoH (Disciples of Harmony) • EoECore (Edge of Empire Core Book) • EtU (Enter the Unknown) • FaDCore (Force and Destiny Core Rulebook) • FiB (Forged in Battle) • FLT (Friends Like These) • ND (No Disintegrations) • SoR (Strongholds of Resistance) • SoT (Stay on Target) | + | '''Book Resources:''' AoRCore (Age of Rebellion Core Book) • DC (Dangerous Covenants) • DoH (Disciples of Harmony) • EoECore (Edge of Empire Core Book) • EtU (Enter the Unknown) • FaDCore (Force and Destiny Core Rulebook) • FH (Far Horizons) • FiB (Forged in Battle) • FLT (Friends Like These) • ND (No Disintegrations) • SoR (Strongholds of Resistance) • SoT (Stay on Target) |
==Weapon Charts== | ==Weapon Charts== | ||
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| + | |||
| + | |- | ||
| + | |Gee-Tech 12 Defender | ||
| + | |Light | ||
| + | |5 | ||
| + | |5 | ||
| + | |Short | ||
| + | |1 | ||
| + | |0 | ||
| + | |25cr/4 | ||
| + | |Inferior, Limited Ammo 2; Concealed [[Image:Setback-die.png|12px]][[Image:Setback-die.png|12px]] against Perception and Computers; may not be reloaded | ||
| + | |FH41 | ||
| + | |- | ||
| + | |Merr-Sonn Model Q4 Quickfire Holdout Blaster | ||
| + | |Light | ||
| + | |5 | ||
| + | |3 | ||
| + | |Short | ||
| + | |1 | ||
| + | |0 | ||
| + | |250cr/4 | ||
| + | |Stun setting; Concealed [[Image:Setback-die.png|12px]][[Image:Setback-die.png|12px]]; may not be reloaded | ||
| + | |FH41 | ||
| + | |- | ||
| + | |Telex-Delcor SWE/2 Sonic Rifle | ||
| + | |Heavy | ||
| + | |8 | ||
| + | |6 | ||
| + | |Long | ||
| + | |4 | ||
| + | |3 | ||
| + | |1200cr/6 | ||
| + | |Concussive 1, Slow Firing 1, Stun Damage; cannot be Reflected by lightsabers | ||
| + | |FH41 | ||
Revision as of 18:48, 17 December 2017
Book Resources: AoRCore (Age of Rebellion Core Book) • DC (Dangerous Covenants) • DoH (Disciples of Harmony) • EoECore (Edge of Empire Core Book) • EtU (Enter the Unknown) • FaDCore (Force and Destiny Core Rulebook) • FH (Far Horizons) • FiB (Forged in Battle) • FLT (Friends Like These) • ND (No Disintegrations) • SoR (Strongholds of Resistance) • SoT (Stay on Target)
Weapon Charts
- Energy Weapons: For weapons that launch beams or pulses of energy.
- Slugthrower Weapons: For weapons that launch ultrasonic physical rounds.
- Explosives & Ordnance: For weapons that use fire or explosives.
- Projectiles & Thrown Weapons: For weapons that launch subsonic physical projectiles, or for weapons that are launched by strength of arm.
|-
|Gee-Tech 12 Defender
|Light
|5
|5
|Short
|1
|0
|25cr/4
|Inferior, Limited Ammo 2; Concealed ![]()
against Perception and Computers; may not be reloaded
|FH41
|-
|Merr-Sonn Model Q4 Quickfire Holdout Blaster
|Light
|5
|3
|Short
|1
|0
|250cr/4
|Stun setting; Concealed ![]()
; may not be reloaded
|FH41
|-
|Telex-Delcor SWE/2 Sonic Rifle
|Heavy
|8
|6
|Long
|4
|3
|1200cr/6
|Concussive 1, Slow Firing 1, Stun Damage; cannot be Reflected by lightsabers
|FH41
|- |NAME |SKILL |DAM |CRIT |RANGE |ENC |HARDP |COST |QUAL |SOURCE
Dice
Setback:
Difficulty:
Challenge: