Difference between revisions of "Rayna"
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|Image=[[Image:Rayna.jpg|center|350 px]] | |Image=[[Image:Rayna.jpg|center|350 px]] | ||
|Race=Human | |Race=Human | ||
− | |Class=Adept | + | |Class=Adept 5 |
|Background=Aldin | |Background=Aldin | ||
|SocialClass=Rich, born to a noble family | |SocialClass=Rich, born to a noble family | ||
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|Destiny= Queen of Chalices "Devoted" | |Destiny= Queen of Chalices "Devoted" | ||
|Fate= Three of Chalices "Inhibited" | |Fate= Three of Chalices "Inhibited" | ||
− | |Conviction= | + | |Conviction=5 |
|Corruption=0 | |Corruption=0 | ||
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|AccFocus=Brawling | |AccFocus=Brawling | ||
− | |Communication= | + | |Communication=3 |
|CommFavored= | |CommFavored= | ||
− | |CommFocus=Persuasion | + | |CommFocus=Persuasion, animal handling |
|Constitution=2 | |Constitution=2 | ||
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|Dexterity=3 | |Dexterity=3 | ||
|DexFavored= | |DexFavored= | ||
− | |DexFocus= Riding | + | |DexFocus= Riding, Acrobatics |
|Fighting=-1 | |Fighting=-1 | ||
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|FgtFocus= | |FgtFocus= | ||
− | |Intelligence= | + | |Intelligence=5 |
|IntFavored= | |IntFavored= | ||
− | |IntFocus= | + | |IntFocus= Arcane Lore, Shaping, Healing |
|Perception=2 | |Perception=2 | ||
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|Willpower=4 | |Willpower=4 | ||
|WillFavored= | |WillFavored= | ||
− | |WillFocus= | + | |WillFocus= Self-Dicipline |
− | |Health= | + | |Health=51 |
|Speed=12 | |Speed=12 | ||
|Defense=13 | |Defense=13 | ||
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|Powers=Arcane Channeling (skillful channeling arcane stunt is 1 sp, Powerful Channeling stunt gets +1 sp added) | |Powers=Arcane Channeling (skillful channeling arcane stunt is 1 sp, Powerful Channeling stunt gets +1 sp added) | ||
− | |Talents=Shaping ( | + | |Talents=Shaping (MS), Healing (JM), Medicine (NV) |
− | |Specializations= | + | |Specializations= Shaper (Plants) |
− | |Arcana='''Shaping:''' Psychic Shield, Second Sight, Move Object, Fire Shaping, Earth Shaping, Plant Shaping <br>'''Healing:'''Cure, Body | + | |Arcana='''Shaping:''' Psychic Shield, Second Sight, Move Object, Fire Shaping, Earth Shaping, Plant Shaping, Summon Spirits, Cold Shaping <br>'''Healing:'''Cure, Body Control, Flesh Shaping |
|Possessions= | |Possessions= | ||
}} | }} | ||
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==Talents== | ==Talents== | ||
− | * '''Shaping:''' '' | + | * '''Shaping:''' ''Master'' |
− | * '''Healing:''' '' | + | * '''Healing:''' ''Journeyman:'' |
− | * '''Medicine:''' ''Novice'' | + | * '''Medicine:''' ''Novice'' - Heal is a minor action for me. |
==Specializations== | ==Specializations== | ||
− | + | Shaper (Plant)- (Nv) - Novice - +2 dmg to my weapon or ally (touch) for minor action. Also becomes plant type dmg. | |
==Arcana== | ==Arcana== | ||
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'''Healing''' | '''Healing''' | ||
*Cure | *Cure | ||
− | *Body | + | *Body Control |
*Flesh Shaping | *Flesh Shaping | ||
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*Earth Shaping | *Earth Shaping | ||
*Plant Shaping | *Plant Shaping | ||
− | + | *Summon Spirits | |
+ | *Cold Shaping | ||
==Possessions== | ==Possessions== | ||
− | * | + | *Elixir, healing |
+ | *Elixir, recovery | ||
+ | *healer kits | ||
+ | *Mom's ointment | ||
==Relationships== | ==Relationships== | ||
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==Advancement== | ==Advancement== | ||
+ | '''1st level''' | ||
+ | *shaping and healing talents | ||
+ | *shaping ability focus | ||
'''2nd Level''' | '''2nd Level''' | ||
*Increased Will from 3 to 4. | *Increased Will from 3 to 4. | ||
− | *Gained | + | *Gained self dicipline ability focus |
*Gained Shaping (Journeyman) talent. | *Gained Shaping (Journeyman) talent. | ||
*The Sun - Healing watch over an injured gryphon | *The Sun - Healing watch over an injured gryphon | ||
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'''3rd Level''' | '''3rd Level''' | ||
*Increased dexterity from 2 to 3. | *Increased dexterity from 2 to 3. | ||
− | * | + | *gained acrobatics ability focus |
− | *Upgraded Healing talent | + | *Upgraded Healing talent (Journeyman) |
*The World and The Wheel | *The World and The Wheel | ||
+ | '''4th Level''' | ||
+ | *Increased Intelligence from 4 to 5 | ||
+ | *Gained Shaper (plant) specialization | ||
+ | *Gained Healing ability focus. | ||
+ | *gained Heroes Armor for adept class (always 1 armor rating even without armor on) | ||
+ | '''5th level''' | ||
+ | *Increased Communication from 2 to 3 | ||
+ | *Gained Shaping (Master) talent | ||
+ | *Gained ability focus animal handling |
Latest revision as of 19:08, 24 March 2018
Rayna Olearion
|
Race: Human, Class: Adept 5 Background: Aldin, Social Class: Rich, born to a noble family Calling: The Empress "Protection of Nature" Destiny: Queen of Chalices "Devoted" Fate: Three of Chalices "Inhibited" Conviction: 5 • Corruption: 0 |
Abilities
|
Accuracy |
1
| |
Focuses: Brawling | ||
Communication |
3
| |
Focuses: Persuasion, animal handling | ||
Constitution |
2
| |
Focuses: | ||
Dexterity |
3
| |
Focuses: Riding, Acrobatics | ||
Fighting |
-1
| |
Focuses: | ||
Intelligence |
5
| |
Focuses: Arcane Lore, Shaping, Healing | ||
Perception |
2
| |
Focuses: | ||
Strength |
0
| |
Focuses: | ||
Willpower |
4
| |
Focuses: Self-Dicipline |
Combat Traits
| ||||
Health | Speed | Defense | Armor | Penalty |
51 | 12 | 13 | Light | |
Move: 12 • Charge: • Run: |
Attacks
| ||||
Attack | Roll | Damage | Range | Other |
Brawling (Martial Arts) | Accuracy (+3) | 1d6 | Melee | |
Staff | Fighting (-1) | 1d6 | Melee | |
' | ||||
{{{Attack4}}} | {{{Roll4}}} | {{{Damage4}}} | {{{Range4}}} | {{{Other4}}} |
Class Powers
|
Arcane Channeling (skillful channeling arcane stunt is 1 sp, Powerful Channeling stunt gets +1 sp added) |
Talents
|
Shaping (MS), Healing (JM), Medicine (NV) |
Specializations
|
Shaper (Plants) |
Arcana
|
Shaping: Psychic Shield, Second Sight, Move Object, Fire Shaping, Earth Shaping, Plant Shaping, Summon Spirits, Cold Shaping Healing:Cure, Body Control, Flesh Shaping |
Possessions
|
Companions
|
{{{Companions}}} |
History
Born: July 21st (23yrs old)
Born in Aldis's High Ward to parents Jayna and Albus Olearion, Rayna had a bright future from the start. A respected traveling noble family, the olearions' have a strong history of spreading justice, honor, and peace to the edges of Aldian lands. Rayna was always a curious girl. She had a sharp mind but was always a bit too analytic and aloof in her demeanor. She was drawn to animals, plants, and helping others from an early age. She enjoyed the forests at the edges of the city and had a best friend growing up named Atha to be mischievous with. Rayna was always strikingly bored in her classes, using her extra IQ points to find ways to sneak out of class with Atha to learn martial arts from the house guards. That was, until they got caught. In the middle of their teen years the two girls were found hanging in taverns, starting fights, avoiding their diplomacy and writing classes, and starting to try tumnus weed! By 16 the girls were out of control, and Rayna was shamed by her family. She was sent to the college to learn the Arcane arts.
- A terrible depression speared Rayna's heart and mind. In response to the shunning of her family, she shut herself in her room and threw herself into her studies. She had to get back in the good graces of her family! She excelled at the college but professors worried she was pushing herself too much. While learning plant shaping she got so passionate about it that she lost control almost killed herself and her whole dormitory floor in the explosion of roots and vegetation! If professor Cneasai wasn't there she surly would have died in the choking brambles and roots. This intense situation started their bond a few years ago at the college. Now she hopes to someday become a traveling noble, to regain her honor with her family, and help protect the plants and animals from harm.
Goals
- STG - Join a temple order. Help Pavin Weald restore balance and protect it with Cneasai
- STG - Start to train to become a noble (study, study, study)
- LTG - Become a protector of Rhydon in the Griffin Mountains. Become a traveling noble for the mts north of Aldis. Make my family proud of me by keeping our legacy of being traveling nobles.
Racial & Adept Class Powers
- Trained in Riding and Martial Arts (brawling) by the Noble Guards. Proficient with a bow staff.
- Arcane Channeling: Adept power
Talents
- Shaping: Master
- Healing: Journeyman:
- Medicine: Novice - Heal is a minor action for me.
Specializations
Shaper (Plant)- (Nv) - Novice - +2 dmg to my weapon or ally (touch) for minor action. Also becomes plant type dmg.
Arcana
Psychic
- Psychic Shield
- Second Sight
Healing
- Cure
- Body Control
- Flesh Shaping
Shaping
- Move Object
- Fire Shaping
- Earth Shaping
- Plant Shaping
- Summon Spirits
- Cold Shaping
Possessions
- Elixir, healing
- Elixir, recovery
- healer kits
- Mom's ointment
Relationships
- Rhy-bond, Intensity 3, Rayna studies with Cneasai to improve her healing abilities. They fight to protect the Pavin Weald
- Parents Jayna and Albus Olearion, Intensity 2, though we are having a rough patch their approval means the world to Rayna
- Atha, Intensity 1, though we haven't seen each other in a few years, she is still my best friend. I miss our adventures.
Advancement
1st level
- shaping and healing talents
- shaping ability focus
2nd Level
- Increased Will from 3 to 4.
- Gained self dicipline ability focus
- Gained Shaping (Journeyman) talent.
- The Sun - Healing watch over an injured gryphon
3rd Level
- Increased dexterity from 2 to 3.
- gained acrobatics ability focus
- Upgraded Healing talent (Journeyman)
- The World and The Wheel
4th Level
- Increased Intelligence from 4 to 5
- Gained Shaper (plant) specialization
- Gained Healing ability focus.
- gained Heroes Armor for adept class (always 1 armor rating even without armor on)
5th level
- Increased Communication from 2 to 3
- Gained Shaping (Master) talent
- Gained ability focus animal handling