Difference between revisions of "Sedona"
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** '''Asphalt Cyst: Teleport 2 (6 PP)''' Extended, Reaching; Awakened Cities only) • Reaching allows the Invested to spend extra time in transit to places their teleportation can't quite reach; increase the Time of 0 by +1 per rank of additional Distance needed to reach target Awakened City. | ** '''Asphalt Cyst: Teleport 2 (6 PP)''' Extended, Reaching; Awakened Cities only) • Reaching allows the Invested to spend extra time in transit to places their teleportation can't quite reach; increase the Time of 0 by +1 per rank of additional Distance needed to reach target Awakened City. | ||
** '''City Creature (4 PP):''' Immunity 2 (starvation & thirst), Regeneration 6 (Source: urban) | ** '''City Creature (4 PP):''' Immunity 2 (starvation & thirst), Regeneration 6 (Source: urban) | ||
+ | |||
+ | ===Flying Rock (5 PP)=== | ||
+ | You stand atop a chunk or slab of rock you levitate and move with your powers, providing you with a flying platform. If you use your flying rock for a slam attack (Hero’s Handbook, page 198) you lose the use of it and have to reactivate your power. | ||
+ | *'''Flight 5:''' Speed: 60 mph, 900 ft/round; Platform | ||
==Background== | ==Background== |
Revision as of 19:53, 1 August 2020
Sedona
|
Identity: xxx • Affiliation: xxx • Base of Operations: Sedona, AZ |
Ethnicity: xxx • Nationality: xxx |
Age: xxx • Gender: xxx • Height: xxx • Weight: xxx lb |
Eyes: xxx • Hair: xxx • Other Features: xxx |
Origin: x • Power Level: 8 (120 Points: Abilities 36, Defenses 13, Skills 8, Advantages 8, Powers 55) |
Abilities
|
Strength | 1 | Stamina | 3 |
Agility | 3 | Dexterity | 3 |
Fighting | 3 | Intellect | 1 |
Awareness | 2 | Presence | 2 |
Points: 36 (2pts per rank) |
Defenses
|
Defense | Ranks | Ability | Other | Total |
Dodge | 3 | 3 | x | 6 |
Fortitude | 3 | 3 | x | 6 |
Parry | 3 | 3 | x | 6 |
Toughness | - | 3 | 5 | 8/3 |
Will | 4 | 2 | x | 6 |
Points: 13 (1pt per rank) |
Combat
|
Initiative: 3 + 0 = +{{{InitiativeTotal}}} |
Attacks: • ATTACK: ROLL • RANGE • Damage XXX |
Skills
|
Skill | Ranks | Ability | Other | Total |
xxx | x | x (xxx) | x | +x |
xxx | x | x (xxx) | x | +x |
xxx | x | x (xxx) | x | +x |
xxx | x | x (xxx) | x | +x |
xxx | x | x (xxx) | x | +x |
xxx | x | x (xxx) | x | +x |
xxx | x | x (xxx) | x | +x |
xxx | x | x (xxx) | x | +x |
xxx | x | x (xxx) | x | +x |
xxx | x | x (xxx) | x | +x |
xxx | x | x (xxx) | x | +x |
xxx | x | x (xxx) | x | +x |
' | ||||
{{{Skill14}}} | {{{Skill14Ranks}}} | {{{Skill14Ability}}} | {{{Skill14Other}}} | {{{Skill14Total}}} |
Points: 8 (1pt per 2 ranks) |
Advantages
|
Combat: xxx |
Fortune: xxx |
General: xxx |
Skill: xxx |
Points: 8 (1pt per rank) |
Powers
|
• POWER: EFFECT • x ranks (COST/rank) • ACTION • RANGE • DURATION • EXTRAS • FLAWS • POWER: EFFECT • x ranks (COST/rank) • ACTION • RANGE • DURATION • EXTRAS • FLAWS |
Points: 55 |
Other Traits
|
Equipment: xxx |
Complications: xxx |
Powers
Invested Abilities (10 PP)
- Each Invested embodies the power of a single modern city, called an "Awakened City." Sedona's powers reflect Sedona, Arizona's earthy spirit and themes.
- Invested have a variety of small, useful abilities granted to them while they are in any Awakened City. Invested heal faster and never need to eat or drink while within an Awakened City. They can also move rapidly through cities and even retreat within a cyst of asphalt and concrete, which is absorbed by the city only to reappear in another city, transporting them to a new location. All Invested eventually develop all of these abilities, but Sedona currently has the following abilities:
- Asphalt Cyst: Teleport 2 (6 PP) Extended, Reaching; Awakened Cities only) • Reaching allows the Invested to spend extra time in transit to places their teleportation can't quite reach; increase the Time of 0 by +1 per rank of additional Distance needed to reach target Awakened City.
- City Creature (4 PP): Immunity 2 (starvation & thirst), Regeneration 6 (Source: urban)
Flying Rock (5 PP)
You stand atop a chunk or slab of rock you levitate and move with your powers, providing you with a flying platform. If you use your flying rock for a slam attack (Hero’s Handbook, page 198) you lose the use of it and have to reactivate your power.
- Flight 5: Speed: 60 mph, 900 ft/round; Platform
Background
- x
People
- x
Locations
- x