Difference between revisions of "Nico FAD"
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Jump to navigationJump to search (New page: Race: '''Characteristics''' <br> * '''Brawn:''' * '''Agility:''' * '''Intellect:''' * '''Cunning:''' * '''Willpower:''' * '''Presence:''' '''Skills''' <br> * * * '''Talents''' <br> * * ...) |
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| − | Race | + | __NOTOC__ |
| − | + | {{FAD-StarWars-CharSheet | |
| − | + | |CharacterName=Nico | |
| − | * | + | |Image=[[Image:Nico_SWMM.jpg|center|350px]] |
| − | * | + | |Race=Human |
| − | * | + | |Career=Guardian |
| − | * | + | |Specializations=Soresu Defender | Niman Disciple |
| − | * ''' | + | |Morality=47 |
| − | + | |EmoStrength=Discipline | |
| − | + | |EmoWeakness=Hatred | |
| − | + | |Brawn=2 | |
| − | + | |Agility=2 | |
| − | + | |Intellect=3 | |
| − | + | |Cunning=2 | |
| + | |Willpower=3 | ||
| + | |Presence=2 | ||
| + | |Force=2 | ||
| + | |Astrogation= - | ||
| + | |Athletics= - | ||
| + | |Brawl= - | ||
| + | |Charm= - | ||
| + | |Coercion= - | ||
| + | |Computers= - | ||
| + | |Cool= 2* | ||
| + | |Coordination= 1 | ||
| + | |Deception= - | ||
| + | |Discipline= 2* | ||
| + | |Gunnery= - | ||
| + | |Kn-Core-Worlds= - | ||
| + | |Kn-Education= - | ||
| + | |Kn-Lore= - | ||
| + | |Kn-Outer-Rim= - | ||
| + | |Kn-Underworld= - | ||
| + | |Kn-Xenology= - | ||
| + | |Leadership= - | ||
| + | |Lightsaber= 3* | ||
| + | |Mechanics= - | ||
| + | |Medicine= - | ||
| + | |Melee= - | ||
| + | |Negotiation= - | ||
| + | |Perception= 2 | ||
| + | |Pilot-Planet= - | ||
| + | |Pilot-Space= - | ||
| + | |Ranged-Light= - | ||
| + | |Ranged-Heavy= - | ||
| + | |Resilience= 1* | ||
| + | |Skullduggery= - | ||
| + | |Stealth= - | ||
| + | |Streetwise= - | ||
| + | |Survival= 2 | ||
| + | |Vigilance= 2* | ||
| + | |Talents=x | ||
| + | |ForceTalents=x | ||
| + | |ForcePowers=x | ||
| + | |Soak=2 (3) | ||
| + | |Armor=Armored Clothing (Defense 1, Soak 1) | ||
| + | |RangedDefense=3 | ||
| + | |MeleeDefense=4 | ||
| + | |WoundThreshold=12 | ||
| + | |StrainThreshold=13 | ||
| + | |Weapons='''Lightsaber:''' Damage 7 • Critical 2 • Breach 1, Sunder, Defensive 3, Deflection 2 • Lorrdian Gemstone(''Blue'') • Deflect 2 Upgrades, Defensive 1 Upgrade. | ||
| + | |EarnedXP=495 | ||
| + | |SpentXP=490<br>[[Image:Nico_SWMM.jpg|center|350px]] | ||
| + | |}} | ||
'''Talents''' <br> | '''Talents''' <br> | ||
| − | * | + | * Parry (Rank 4) - You may suffer 3 Strain to reduce incoming Melee Damage by 6. |
| − | * | + | * Defensive Training - Your melee weapons gain Defensive 1 |
| − | * | + | * Improved Parry - When you are attacked, if your opponent rolls a Despair or 3 Disadvantages, you immediately inflict your Weapons Base Damage. |
| + | * Defensive Stance (Rank 1) - Maneuver: You may suffer 1 Strain to '''Upgrade''' 1 Difficulty Die to a Challenge Die on attacks that target you until the end of the of your NEXT turn. | ||
'''Force Talents''' <br> | '''Force Talents''' <br> | ||
| − | * | + | * Soresu Technique - You may now use Intellect instead of Brawn for the Lightsaber Skill |
| − | * | + | * Center of Being - You may take the Center of Being Maneuver to increase the Critical Rating of attacks against you by 1. |
| − | * | + | * Improved Center of Being - Center of Being is now an Incidental Action. |
| + | * Reflect (Rank 3) - You may suffer 3 Strain to reduce incoming Ranged Damage by 5. | ||
| + | * Improved Reflect - When you are attacked, if your opponent rolls a Despair or 3 Disadvantages, you immediately inflict the initial attack's Damage to 1 target up to Medium Range. | ||
| + | * Force Rating - Increase your Force Rating by 1. | ||
| + | * Defensive Circle - You may make a Hard Lightsaber (Int) Action. Gain +1 Defense and +1/Two Advantages. This also applies to additional Allies per Success. | ||
| + | * Strategic Form - Action: Make a Hard (3) Combined Force Lightsaber (Int). If successful, you may spend Force Results to cause 1 Target up to Short Range to attack only you for a number of rounds equal to the Force Results spent. | ||
'''Force Powers''' <br> | '''Force Powers''' <br> | ||
| − | * | + | * ''Forsee'' |
| − | * | + | ** Make a Force Power Check, you may spend Force Results to gain vague hints for the next 24 hours. |
| − | * | + | ** Control - Initiative Checks are now Combined Force Power Checks. Force Results count as Successes |
| + | |||
| + | * ''Heal/Harm'' | ||
| + | ** Heal (Light User Only) - Make a Force Power Check. You may spend 1 Force Result to restore a number of Wounds equal to your Intellect on 1 Engaged Ally. | ||
| + | ** Harm - Make a Force Power Check. You may spend 1 Force Result to inflict a number of Wounds (ignores soak) equal to your Intellect on 1 Engaged Enemy. In gain 1 additional Conflict. | ||
| + | |||
| + | * ''Move:'' | ||
| + | ** Make a Force Power Test. You may spend 1 Force Result to move a small object (up to Silhouette 0) up to Short Range. | ||
| + | ** Range - You may spend up to 2 Force Results to increase the Range of this power 1 Range Band per Result Spent (Max Medium). | ||
| + | ** Strength - You may spend 1 Force Result to increase the Silhouette of the object to 1. | ||
| + | ** Control - You may now hurl objects as an Action. Make a Combined Power (Discipline) Check. Base Damage is equal to 10 times the Silhouette. | ||
| + | |||
| + | * ''Control Beasts'' | ||
| + | ** Make a Force Power Check. You may spend 1 Force Result, allowing you to communicate with 1 animal at Short Range. In addition you may now use Social Skills against them until the end of the next turn. | ||
| + | ** Control - You may now make Survival Checks with animals as Combined Force (Survival) Checks. | ||
| + | ** Range - You may now Spend 1 Force Result to increase the Range of this Power by 1 Range Band. | ||
| + | ** Control - You may Spend Force Results to inflict Setback Dice on Animals effected by this Power should they attack you. | ||
| + | |||
| + | |||
| + | =='''Equipment'''== | ||
| + | ''Jedi Utility Belt'' | ||
| + | * Commlink, Rebreather, Climbing Gear, Imager, Glowrod, Toolkit | ||
| + | * Stimpack x3 - Single Use, Heal 5 Wounds (Subsequent uses reduce Wounds regained by 1) | ||
| − | ''' | + | '''XP'''<br> |
| − | * ''' | + | * '''Earned:''' 495 |
| − | * | + | ** '''Character Creation:''' 490 |
| − | * ''' | + | ** '''7/21/15:''' 5 |
| − | * | ||
| − | * ''' | ||
| − | |||
| − | |||
| − | |||
| − | |||
Latest revision as of 23:13, 3 August 2015
Nico
|
Error creating thumbnail: Unable to save thumbnail to destination |
| Species: Human • Career: Guardian • Specializations: Soresu Defender {{{OtherTraits}}} |
Characteristics
|
| Brawn | 2 | Agility | 2 | Intellect | 3 |
| Cunning | 2 | Willpower | 3 | Presence | 2 |
Skills
|
General Skills
| ||||
| Skill (Char) | Rating | Error creating thumbnail: Unable to save thumbnail to destination |
Skill (Char) | Rating |
| Astrogation (Int) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Athletics (Brn) | - |
| Charm (Prs) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Coercion (Will) | - |
| Computers (Int) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Cool (Prs) | 2* |
| Coordination (Agl) | 1 | Error creating thumbnail: Unable to save thumbnail to destination |
Deception (Cun) | - |
| Discipline (Will) | 2* | Error creating thumbnail: Unable to save thumbnail to destination |
Leadership (Prs) | - |
| Mechanics (Int) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Medicine (Int) | - |
| Negotiation (Prs) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Perception (Cun) | 2 |
| Pilot:Planetary (Agl) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Pilot:Space (Agl) | - |
| Resilience (Brn) | 1* | Error creating thumbnail: Unable to save thumbnail to destination |
Skullduggery (Cun) | - |
| Stealth (Agl) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Streetwise (Cun) | - |
| Survival (Cun) | 2 | Error creating thumbnail: Unable to save thumbnail to destination |
Vigilance (Will) | 2* |
Combat Skills
| ||||
| Skill (Char) | Rating | Error creating thumbnail: Unable to save thumbnail to destination |
Skill (Char) | Rating |
| Brawl (Brn) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Gunnery (Agl) | - |
| Lightsaber (Brn) | 3* | Error creating thumbnail: Unable to save thumbnail to destination |
Melee (Brn) | - |
| Ranged:Light (Agl) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Ranged:Heavy (Agl) | - |
Knowledge Skills
| ||||
| Skill (Char) | Rating | Error creating thumbnail: Unable to save thumbnail to destination |
Skill (Char) | Rating |
| Core Worlds (Int) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Education (Int) | - |
| Lore (Int) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Outer Rim (Int) | - |
| Underworld (Int) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Warfare (Int) | {{{Kn-Warfare}}} |
| Xenology (Int) | - | Error creating thumbnail: Unable to save thumbnail to destination |
||
Talents
|
| x |
The Force
|
| Force Rating: 2 |
| Force Powers: x |
Combat
|
| Soak: 2 (3) • Armor: Armored Clothing (Defense 1, Soak 1) Ranged Defense: 3 • Melee Defense: 4 Wound Threshold: 12 • Strain Threshold: 13 |
Weapons
|
| Lightsaber: Damage 7 • Critical 2 • Breach 1, Sunder, Defensive 3, Deflection 2 • Lorrdian Gemstone(Blue) • Deflect 2 Upgrades, Defensive 1 Upgrade. |
Experience Points
|
| Earned: 495 |
Spent Experience
|
| 490 Error creating thumbnail: Unable to save thumbnail to destination |
Talents
- Parry (Rank 4) - You may suffer 3 Strain to reduce incoming Melee Damage by 6.
- Defensive Training - Your melee weapons gain Defensive 1
- Improved Parry - When you are attacked, if your opponent rolls a Despair or 3 Disadvantages, you immediately inflict your Weapons Base Damage.
- Defensive Stance (Rank 1) - Maneuver: You may suffer 1 Strain to Upgrade 1 Difficulty Die to a Challenge Die on attacks that target you until the end of the of your NEXT turn.
Force Talents
- Soresu Technique - You may now use Intellect instead of Brawn for the Lightsaber Skill
- Center of Being - You may take the Center of Being Maneuver to increase the Critical Rating of attacks against you by 1.
- Improved Center of Being - Center of Being is now an Incidental Action.
- Reflect (Rank 3) - You may suffer 3 Strain to reduce incoming Ranged Damage by 5.
- Improved Reflect - When you are attacked, if your opponent rolls a Despair or 3 Disadvantages, you immediately inflict the initial attack's Damage to 1 target up to Medium Range.
- Force Rating - Increase your Force Rating by 1.
- Defensive Circle - You may make a Hard Lightsaber (Int) Action. Gain +1 Defense and +1/Two Advantages. This also applies to additional Allies per Success.
- Strategic Form - Action: Make a Hard (3) Combined Force Lightsaber (Int). If successful, you may spend Force Results to cause 1 Target up to Short Range to attack only you for a number of rounds equal to the Force Results spent.
Force Powers
- Forsee
- Make a Force Power Check, you may spend Force Results to gain vague hints for the next 24 hours.
- Control - Initiative Checks are now Combined Force Power Checks. Force Results count as Successes
- Heal/Harm
- Heal (Light User Only) - Make a Force Power Check. You may spend 1 Force Result to restore a number of Wounds equal to your Intellect on 1 Engaged Ally.
- Harm - Make a Force Power Check. You may spend 1 Force Result to inflict a number of Wounds (ignores soak) equal to your Intellect on 1 Engaged Enemy. In gain 1 additional Conflict.
- Move:
- Make a Force Power Test. You may spend 1 Force Result to move a small object (up to Silhouette 0) up to Short Range.
- Range - You may spend up to 2 Force Results to increase the Range of this power 1 Range Band per Result Spent (Max Medium).
- Strength - You may spend 1 Force Result to increase the Silhouette of the object to 1.
- Control - You may now hurl objects as an Action. Make a Combined Power (Discipline) Check. Base Damage is equal to 10 times the Silhouette.
- Control Beasts
- Make a Force Power Check. You may spend 1 Force Result, allowing you to communicate with 1 animal at Short Range. In addition you may now use Social Skills against them until the end of the next turn.
- Control - You may now make Survival Checks with animals as Combined Force (Survival) Checks.
- Range - You may now Spend 1 Force Result to increase the Range of this Power by 1 Range Band.
- Control - You may Spend Force Results to inflict Setback Dice on Animals effected by this Power should they attack you.
Equipment
Jedi Utility Belt
- Commlink, Rebreather, Climbing Gear, Imager, Glowrod, Toolkit
- Stimpack x3 - Single Use, Heal 5 Wounds (Subsequent uses reduce Wounds regained by 1)
XP
- Earned: 495
- Character Creation: 490
- 7/21/15: 5