Difference between revisions of "K-IG-4n"
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| + | __NOTOC__ | ||
{{FAD-StarWars-CharSheet | {{FAD-StarWars-CharSheet | ||
|CharacterName=K-IG-4n (Keigan) | |CharacterName=K-IG-4n (Keigan) | ||
| − | |Image=[[Image: | + | |Image=[[Image:K-IG-4n.jpg|center|350px]] |
|Race=Droid | |Race=Droid | ||
|Career=Soldier | |Career=Soldier | ||
| Line 13: | Line 14: | ||
|Willpower=3 | |Willpower=3 | ||
|Presence=2 | |Presence=2 | ||
| − | |Force= | + | |Force= - |
|Astrogation= - | |Astrogation= - | ||
|Athletics= 1(C/S) | |Athletics= 1(C/S) | ||
| Line 36: | Line 37: | ||
|Mechanics= - | |Mechanics= - | ||
|Medicine= 1(C) | |Medicine= 1(C) | ||
| − | |Melee= | + | |Melee= 3(C) |
|Negotiation= - | |Negotiation= - | ||
|Perception= - | |Perception= - | ||
|Pilot-Planet= - | |Pilot-Planet= - | ||
|Pilot-Space= - | |Pilot-Space= - | ||
| − | |Ranged-Light= | + | |Ranged-Light= 1(C) |
| − | |Ranged-Heavy= | + | |Ranged-Heavy= 2(C) |
|Resilience= 2(S) | |Resilience= 2(S) | ||
|Skullduggery= - | |Skullduggery= - | ||
| Line 49: | Line 50: | ||
|Survival= -(C) | |Survival= -(C) | ||
|Vigilance= 2(S) | |Vigilance= 2(S) | ||
| − | |Talents= | + | |Talents= Enduring, Body Guard (x2), Improved Body Guard, Toughened (x3), Moving Target, Conditioned, Dedication |
| − | |ForcePowers= | + | |ForcePowers= - |
| − | |Soak= | + | |Soak=4 |
| − | |Armor= | + | |Armor=0 |
| − | |RangedDefense= | + | |RangedDefense=- |
| − | |MeleeDefense= | + | |MeleeDefense=- |
|WoundThreshold=19 | |WoundThreshold=19 | ||
|StrainThreshold=13 | |StrainThreshold=13 | ||
| − | |Weapons= | + | |Weapons='''Blaster Rifle''' • Heavy • Dam 9 • Crit 3 • Long • Stun Setting |
| − | |EarnedXP=0 (Racial 175• PreGame 50 • Current Game | + | |EarnedXP=0 (Racial 175• PreGame 50 • Current Game 150) |
| − | |SpentXP= | + | |SpentXP=355 (Unspent: 20) |
|}} | |}} | ||
| + | ==Background== | ||
| + | |||
| + | |||
| + | ==Motivation== | ||
| + | ; | ||
| + | |||
| + | |||
| + | ==Weapons & Gear== | ||
| + | '''Encumbrance Threshold:''' 5/8<br> | ||
| + | ===Weapons=== | ||
| + | ;Blaster Rifle | ||
| + | :Heavy • Dam 9 • Crit 3 • Long • Enc 1 • HP 2/4 • Stun Setting | ||
| + | :'''Stripped Down''' (1 HP) Encumbrance -1; +1 setback die to find weapon when hidden | ||
| + | ::'''Mods:''' Encumbrance -1 (x2) | ||
| + | :'''SoroSuub "Bantha's Eye" Laser Sight''' (1 HP) +1Advantage on combat checks with weapon | ||
| + | ::'''Mods:''' None | ||
| + | <BR> | ||
| + | ;Electrostaff | ||
| + | :Melee • Dam 7 • Crit 3 • Engagned • Enc 4 • HP 0/3 • Cortosis, Cumbersome 3, Linked 1, Stun setting, Unwieldy 3 | ||
| + | <br> | ||
| + | ===Armor=== | ||
| + | None | ||
| + | <br> | ||
| + | ===Integrated Equipment=== | ||
| + | *Comlink | ||
| + | |||
| + | ===Equipment Carried=== | ||
| + | <br> | ||
| + | ===Equipment Stored=== | ||
| + | |||
| + | ==Talents== | ||
| + | |||
| + | <u><big>'''Racial'''</big></u> | ||
| + | ;Droid | ||
| + | :Droids do not need to eat, sleep, or breathe, and are unaffected by toxins and poisons. | ||
| + | :Droids have a cybernetic implant cap of 6 instead of their Brawn rating. | ||
| + | ;Enduring | ||
| + | :The character gains + 1 soak value per rank of Enduring | ||
| + | |||
| + | <u><big>'''Soldier/Vanguard'''</big></u> | ||
| + | ;Body Guard (2 Ranks - 5 XP, 15 XP) | ||
| + | :Once per round, perform the Body Guard maneuver to guard an engaged character. Suffer a number of strain no greater thank ranks of Body Guard, then until the beginning of the next turn upgrade the difficulty of combat checks targeting the character by that number. | ||
| + | ;Toughened (3 Ranks - 5 XP, 10 XP, 15 XP) | ||
| + | :Gain +2 wound threshold. | ||
| + | ;Moving Target (10 XP) | ||
| + | :In the character has already acted this round, increase ranged defense by 1 per rank of Moving Target. | ||
| + | ;Conditioned (15 XP) | ||
| + | :Remove [[Image:Setback-die.png|18px]] per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from failing by 1 per rank of Conditioned. | ||
| + | ;Improved Body Guard (20 XP) | ||
| + | :Once per session, when an ally protected by the Body Guard manuever suffers a hit, suffer the hit instead. | ||
| + | ;Dedication (25 XP, Agility) | ||
| + | :Gain +1 to a single characteristic. This cannot bring a characteristic above 6. | ||
| + | |||
| + | ==Experience Expenditures== | ||
| + | {| | ||
| + | |valign="top" width="30%"| | ||
| + | '''Starting XP:''' 225 (175 Racial/50 Bonus) | ||
| + | *50 XP - Brawn 1->3 | ||
| + | *50 XP - Agility 1->3 | ||
| + | *50 XP - Willpower 1->3 | ||
| + | *20 XP - Presence 1->2 | ||
| + | *10 XP - Cool 1->2 | ||
| + | *10 XP - Vigilance 1->2 | ||
| + | *10 XP - Ranged (Heavy) 1->2 | ||
| + | *10 XP - Melee 1->2 | ||
| + | *5 XP - Bodyguard (Soldier/Vanguard) | ||
| + | *10 XP - Toughened (Soldier/Vanguard) | ||
| + | |||
| + | '''Campaign Catch-up XP''' 115 | ||
| + | *10 XP - Resilience 1->2 | ||
| + | *5 XP - Toughened (Soldier/Vanguard) | ||
| + | *10 XP - Moving Target (Soldier/Vanguard) | ||
| + | *15 XP - Body Guard (Soldier/Vanguard) | ||
| + | *15 XP - Conditioned (Soldier/Vanguard) | ||
| + | *20 XP - Improved Bodyguard (Soldier/Vanguard) | ||
| + | *25 XP - Dedication (Agility) (Soldier/Vanguard) | ||
| + | *15 XP - Toughened (Soldier/Vanguard) | ||
| + | |valign="top" width="5%"| | ||
| + | |valign="top" width="30%"| | ||
| + | '''Begin Campaign XP''' | ||
| + | |||
| + | |} | ||
Latest revision as of 01:07, 13 August 2018
K-IG-4n (Keigan)
|
| Species: Droid • Career: Soldier • Specializations: Vanguard Motivations: xxx Duty: xx (x) |
Characteristics
|
| Brawn | 3 | Agility | 4 | Intellect | 1 |
| Cunning | 1 | Willpower | 3 | Presence | 2 |
Skills
|
General Skills
| ||||
| Skill (Char) | Rating | Error creating thumbnail: Unable to save thumbnail to destination |
Skill (Char) | Rating |
| Astrogation (Int) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Athletics (Brn) | 1(C/S) |
| Charm (Prs) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Coercion (Will) | - |
| Computers (Int) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Cool (Prs) | 2(S) |
| Coordination (Agl) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Deception (Cun) | - |
| Discipline (Will) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Leadership (Prs) | - |
| Mechanics (Int) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Medicine (Int) | 1(C) |
| Negotiation (Prs) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Perception (Cun) | - |
| Pilot:Planetary (Agl) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Pilot:Space (Agl) | - |
| Resilience (Brn) | 2(S) | Error creating thumbnail: Unable to save thumbnail to destination |
Skullduggery (Cun) | - |
| Stealth (Agl) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Streetwise (Cun) | - |
| Survival (Cun) | -(C) | Error creating thumbnail: Unable to save thumbnail to destination |
Vigilance (Will) | 2(S) |
Combat Skills
| ||||
| Skill (Char) | Rating | Error creating thumbnail: Unable to save thumbnail to destination |
Skill (Char) | Rating |
| Brawl (Brn) | 1(C) | Error creating thumbnail: Unable to save thumbnail to destination |
Gunnery (Agl) | - |
| Lightsaber (Brn) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Melee (Brn) | 3(C) |
| Ranged:Light (Agl) | 1(C) | Error creating thumbnail: Unable to save thumbnail to destination |
Ranged:Heavy (Agl) | 2(C) |
Knowledge Skills
| ||||
| Skill (Char) | Rating | Error creating thumbnail: Unable to save thumbnail to destination |
Skill (Char) | Rating |
| Core Worlds (Int) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Education (Int) | - |
| Lore (Int) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Outer Rim (Int) | - |
| Underworld (Int) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Warfare (Int) | 1(C) |
| Xenology (Int) | - | Error creating thumbnail: Unable to save thumbnail to destination |
||
Talents
|
| Enduring, Body Guard (x2), Improved Body Guard, Toughened (x3), Moving Target, Conditioned, Dedication |
The Force
|
| Force Rating: - |
| Force Powers: - |
Combat
|
| Soak: 4 • Armor: 0 Ranged Defense: - • Melee Defense: - Wound Threshold: 19 • Strain Threshold: 13 |
Weapons
|
| Blaster Rifle • Heavy • Dam 9 • Crit 3 • Long • Stun Setting |
Experience Points
|
| Earned: 0 (Racial 175• PreGame 50 • Current Game 150) |
Spent Experience
|
| 355 (Unspent: 20) |
Background
Motivation
Weapons & Gear
Encumbrance Threshold: 5/8
Weapons
- Blaster Rifle
- Heavy • Dam 9 • Crit 3 • Long • Enc 1 • HP 2/4 • Stun Setting
- Stripped Down (1 HP) Encumbrance -1; +1 setback die to find weapon when hidden
- Mods: Encumbrance -1 (x2)
- SoroSuub "Bantha's Eye" Laser Sight (1 HP) +1Advantage on combat checks with weapon
- Mods: None
- Electrostaff
- Melee • Dam 7 • Crit 3 • Engagned • Enc 4 • HP 0/3 • Cortosis, Cumbersome 3, Linked 1, Stun setting, Unwieldy 3
Armor
None
Integrated Equipment
- Comlink
Equipment Carried
Equipment Stored
Talents
Racial
- Droid
- Droids do not need to eat, sleep, or breathe, and are unaffected by toxins and poisons.
- Droids have a cybernetic implant cap of 6 instead of their Brawn rating.
- Enduring
- The character gains + 1 soak value per rank of Enduring
Soldier/Vanguard
- Body Guard (2 Ranks - 5 XP, 15 XP)
- Once per round, perform the Body Guard maneuver to guard an engaged character. Suffer a number of strain no greater thank ranks of Body Guard, then until the beginning of the next turn upgrade the difficulty of combat checks targeting the character by that number.
- Toughened (3 Ranks - 5 XP, 10 XP, 15 XP)
- Gain +2 wound threshold.
- Moving Target (10 XP)
- In the character has already acted this round, increase ranged defense by 1 per rank of Moving Target.
- Conditioned (15 XP)
- Remove
per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from failing by 1 per rank of Conditioned. - Improved Body Guard (20 XP)
- Once per session, when an ally protected by the Body Guard manuever suffers a hit, suffer the hit instead.
- Dedication (25 XP, Agility)
- Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
Experience Expenditures
|
Starting XP: 225 (175 Racial/50 Bonus)
Campaign Catch-up XP 115
|
Begin Campaign XP |