Difference between revisions of "SW Cybernetics"
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| − | + | __NOTOC__ | |
| − | + | {{StarWarsBookReference}} | |
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{| border="0" cellpadding="5" cellspacing="0" align="center" | {| border="0" cellpadding="5" cellspacing="0" align="center" | ||
|-style="background:black; color:white" | |-style="background:black; color:white" | ||
| Line 23: | Line 22: | ||
|3000cr/8 | |3000cr/8 | ||
|SM49 | |SM49 | ||
| + | |- | ||
| + | |Cortex Bomb | ||
| + | |Internal cerebral bombs that kill the bearer instantly when they speak, hear, or see a pre-determined code word or signal. The detonation is entirely internal, and rarely causes much visible damage. | ||
| + | |1200cr/6R | ||
| + | |CaM44 | ||
| + | |||
|-style="background:bisque" | |-style="background:bisque" | ||
|Cybernetic Arms (Mod V and VI) | |Cybernetic Arms (Mod V and VI) | ||
| Line 38: | Line 43: | ||
|775cr/3R | |775cr/3R | ||
|FC48 | |FC48 | ||
| + | |- | ||
| + | |Cyber Disguise | ||
| + | |Systems that allow change of bodily features. Counts as a disguise kit, plus grants +2 ranks of Indistinguishable talent. To mimic a specific target requires a thorough study and then a Deception ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]) to set the disguise. | ||
| + | |18,000cr/8R | ||
| + | |CaM44 | ||
|- | |- | ||
|Cybernetic Eyes | |Cybernetic Eyes | ||
| Line 98: | Line 108: | ||
|3750cr/6 | |3750cr/6 | ||
|LoNH106 | |LoNH106 | ||
| + | |||
| + | |- | ||
| + | |Lockbreaker Hand | ||
| + | |Hand packed with tools meant for bypassing common mechanical and electronic locks. Provides +1 rank of Bypass Security talent, and adds [[Image:Boost-die.png|12px]] to Skulduggery and Computers checks made to defeat locks. | ||
| + | |2200cr/6R | ||
| + | |CaM44 | ||
| + | |- | ||
| + | |Multi-Tool Hand | ||
| + | |Hand packed with suite of basic tools. Acts as a tool kit. | ||
| + | |650cr/4 | ||
| + | |CaM44 | ||
| + | |||
|- | |- | ||
|Networked Slicing Uplink | |Networked Slicing Uplink | ||
| Line 118: | Line 140: | ||
|600cr/4 | |600cr/4 | ||
|SoR112 | |SoR112 | ||
| + | |- | ||
| + | |Pain Damper | ||
| + | |Nerve implants that help overcome pain and fatigue. Upgrade ability of all checks made to resist pain or physical torture once. | ||
| + | |1800cr/6 | ||
| + | |CaM44 | ||
|- | |- | ||
|Prosthetic Replacement (Limb) | |Prosthetic Replacement (Limb) | ||
| Line 138: | Line 165: | ||
|4750cr/7 | |4750cr/7 | ||
|LoNH106 | |LoNH106 | ||
| + | |- | ||
| + | |Retinal Implant | ||
| + | |Optic implants intended to fool retinal ID scanners. Can be programmed with up to six different retina patterns; Perception ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]) check to study and add a new retina pattern to eye. Cool or Deception ([[Image:Difficulty-die.png|12px]]) test to fool a retina scanner, though more advanced may have a higher Difficulty. If scanner operator has reason to be suspicious, may require opposed Deception vs Computers test. | ||
| + | |1250cr/6R | ||
| + | |CaM44 | ||
| + | |||
|- | |- | ||
|Surge Override Switch | |Surge Override Switch | ||
| Line 153: | Line 186: | ||
|8000cr/6 | |8000cr/6 | ||
|SoF101 | |SoF101 | ||
| + | |- | ||
| + | |Vessel Implant | ||
| + | |Subdermal data storage implant consisting of high-capacity memstik with integrated power cell and data jack. Can only be sliced if user is incapacitated or implant removed. | ||
| + | |900cr/4 | ||
| + | |CaM44 | ||
| + | |- | ||
| + | |Vocal Emulator Implant | ||
| + | |EFFECTS | ||
| + | |1300cr/5 | ||
| + | |CaM44 | ||
|} | |} | ||
| Line 163: | Line 206: | ||
|COST | |COST | ||
|SRCBK | |SRCBK | ||
| + | |||
| + | +++ | ||
Latest revision as of 17:14, 1 December 2020
Sources: AoRCore (Age of Rebellion Core Book) • CaM (Cyphers and Masks) • DA (Desperate Allies) • DC (Dangerous Covenants) • DoH (Disciples of Harmony) • EoECore (Edge of Empire Core Book) • EtU (Enter the Unknown) • EV (Endless Vigil) • FaDCore (Force and Destiny Core Rulebook) • FC (Fly Casual) • FH (Far Horizons) • FiB (Forged in Battle) • FLT (Friends Like These) • FO (Fully Operational) • KtP (Keeping the Peace) • LbE (Lead by Example) • LoNH (Lords of Nal Hutta) • ND (No Disintegrations) • NoP (Nexus of Power) • SaS (Ships and Speeders) • SM (Special Modifications) • SoF (Suns of Fortune) • SoR (Strongholds of Resistance) • SoT (Stay on Target) • SS (Savage Spirits)
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|NAME
|EFFECTS
|COST
|SRCBK
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