Difference between revisions of "Aldimar"
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| − | ==Frostmane== | + | ==Merits== |
| − | [[Image:Frostmane.jpg| | + | |
| + | Familiar •••, Influence •••, Language ••• (Old Realm, High Realm, Rivertongue), Martial Artist ••••, Mentor •• (Exigent Exalt), Resources •• | ||
| + | |||
| + | ===Frostmane (Familiar •••)=== | ||
| + | [[Image:Frostmane.jpg|right|400px]] | ||
* In the icy Frostveldt Plain outside of Svartsten there is a herd of horses sacred to that god of that plain, Samehfadh, who appears as a great horse of frost and stone. | * In the icy Frostveldt Plain outside of Svartsten there is a herd of horses sacred to that god of that plain, Samehfadh, who appears as a great horse of frost and stone. | ||
* Because it is a tradition among the best riders and horsemen of Svartsten to stalk the herds and make off with one of their foals to train to take a mount, Aldimar decided to do likewise when he was not quite an adult, though was obviously a skilled horseman already. | * Because it is a tradition among the best riders and horsemen of Svartsten to stalk the herds and make off with one of their foals to train to take a mount, Aldimar decided to do likewise when he was not quite an adult, though was obviously a skilled horseman already. | ||
Revision as of 22:51, 22 January 2016
Aldimar
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| Concept: The Melancholy Prince, Caste: None Anima: None |
Attributes
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| Strength | ••• | Error creating thumbnail: Unable to save thumbnail to destination |
Charisma | •• | Error creating thumbnail: Unable to save thumbnail to destination |
Perception | •• |
| Dexterity | ••• | Error creating thumbnail: Unable to save thumbnail to destination |
Manipulation | •• | Error creating thumbnail: Unable to save thumbnail to destination |
Intelligence | •• |
| Stamina | ••• | Error creating thumbnail: Unable to save thumbnail to destination |
Appearance | ••• | Error creating thumbnail: Unable to save thumbnail to destination |
Wits | •• |
Abilities
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| Archery | Error creating thumbnail: Unable to save thumbnail to destination |
Athletics | •• | |
| Awareness | • | Error creating thumbnail: Unable to save thumbnail to destination |
Brawl | •• |
| Bureaucracy | • | Error creating thumbnail: Unable to save thumbnail to destination |
Craft | |
| Dodge | Error creating thumbnail: Unable to save thumbnail to destination |
Integrity | •• | |
| Investigation | • | Error creating thumbnail: Unable to save thumbnail to destination |
Larceny | |
| Linguistics | •• (Poetry) | Error creating thumbnail: Unable to save thumbnail to destination |
Lore | ••• (Teaching) |
| Martial Arts | ••• (Swords) | Error creating thumbnail: Unable to save thumbnail to destination |
Medicine | |
| Melee | Error creating thumbnail: Unable to save thumbnail to destination |
Occult | •• | |
| Performance | Error creating thumbnail: Unable to save thumbnail to destination |
Presence | •• | |
| Resistance | Error creating thumbnail: Unable to save thumbnail to destination |
Ride | ••• (Horses) | |
| Sail | Error creating thumbnail: Unable to save thumbnail to destination |
Socialize | •• | |
| Stealth | Error creating thumbnail: Unable to save thumbnail to destination |
Survival | • | |
| Thrown | Error creating thumbnail: Unable to save thumbnail to destination |
War | ||
| Other Abilities: Martial Arts (Shining Point in the Void) ••• Caste Abilities: None Favored Abilities: None Supernal Ability: None | ||||
Other Traits
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| Willpower: 3 |
| Merits: Familiar •••, Influence •••, Language ••• (Old Realm, High Realm, Rivertongue), Martial Artist ••••, Mentor •• (Exigent Exalt), Resources •• |
| Flaws: Derangement (Megrims - Defining) |
Exaltation Traits
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| Essence: 1 • Personal Motes: 0 • Peripheral Motes: 0 • Invested Motes: 0 |
| {{{CasteAnima}}} |
| Limit: 0 • Limit Trigger: None |
Intimacies
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Minor (+2) • Major (+3) • Defining (+4)
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Principles
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| {{{Principles}}} |
Ties
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| {{{Ties}}} |
Combat Traits
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| Health Levels: -0 • -1 • -1 • -2 • -2 • -4 • INC |
| Soak: xxx Natural: xxx • Armored: xxx • Total: xxx • Hardness: xxx |
| Defenses: Parry: xxx • Evasion: xxx • Resolve: xxx • Guile: xxx |
Weapons
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| Weapon | Accuracy | Damage | Defense | Overw |
| ' | ||||
| Tags: | ||||
| ' | ||||
| Tags: | ||||
| ' | ||||
| Tags: | ||||
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| Tags: | ||||
Charms
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| None |
Experience
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General
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| Experience Total: x Experience Unspent: x |
Solar
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| Experience Total: x Experience Unspent: x |
Crafting
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| Experience Total: x Experience Unspent: x |
Important Figures
| King Bjarn King of Svartsten • Father xxx | |
| Soaring Hymn Exisgent Exalted • Mentor xxx |
Merits
Familiar •••, Influence •••, Language ••• (Old Realm, High Realm, Rivertongue), Martial Artist ••••, Mentor •• (Exigent Exalt), Resources ••
Frostmane (Familiar •••)
- In the icy Frostveldt Plain outside of Svartsten there is a herd of horses sacred to that god of that plain, Samehfadh, who appears as a great horse of frost and stone.
- Because it is a tradition among the best riders and horsemen of Svartsten to stalk the herds and make off with one of their foals to train to take a mount, Aldimar decided to do likewise when he was not quite an adult, though was obviously a skilled horseman already.
- After nearly a week of getting near the herd and making them accustomed to his presence, he saw the foal he wanted: a beautiful grey-blue foal with a white mane. Eventually, he made his move, roping the foal and then escaping back home, where he was lauded for his find.
- Several days later, when he was training with [MENTOR], a furious blizzard blew in on them, heralding the arrival of Samehfadh. He was angry at Aldimar's theft of what turned out to be a god-blooded son. The god of the Frostveldt apparently bred a god-blooded foal to grow into a strong stallion or mare to lead his herd every generation.
- Fortunately, Samehfadh was unsure of his ability to defeat [MENTOR], and so went away, grumbling.