Difference between revisions of "Template:SRContactsRules"
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<div style="text-align: center; font-size: 175%; background: green; color: white">'''Using Contacts'''</div> | <div style="text-align: center; font-size: 175%; background: green; color: white">'''Using Contacts'''</div> | ||
− | Before getting benefit out of a Contact, you have to get in touch with them. Generally speaking, each Contact has a preferred means of getting in touch with them. Some Contacts have multiple means, sometimes rated by Loyalty - a friend can just drop by, but those who they barely know had best call first (as an example). | + | Before getting benefit out of a Contact, you have to get in touch with them. Generally speaking, each Contact has a preferred means of getting in touch with them. Some Contacts have multiple means, sometimes rated by Loyalty - a friend can just drop by, but those who they barely know had best call first (as an example). |
− | + | ===Legwork=== | |
− | * ''Active Knowledge:'' A Contact rolls an appropriate Knowledge Skill (0) [Social], with a bonus equal to their Connections. Each | + | Gaining information is the main function of most Contacts. |
− | * ''Willing to Share:'' A Contact is willing to give away a number of Thresholds of the information they know equal to the | + | * '''Active Knowledge:''' A Contact rolls an appropriate ''Knowledge Skill (0) [Social]'' Test, with a bonus equal to their Connections. Each hit indicates a Threshold of knowledge on a given target. |
− | * ''Willing to Sell:'' When a Contact knows more than they are willing to Share, they are usually willing to Sell it. Each Threshold of their knowledge goes for a price of 500¥, reduced by 100¥ per rank of Loyalty (minimum 100¥). | + | * '''Willing to Share:''' A Contact is willing to give away a number of Thresholds of the information they know equal to the hits on your ''Etiquette + Charisma [Social + Loyalty]'' Test. |
− | * ''Asking Around:'' A Contact that doesn't know something - or doesn't know ''enough'' of something - can find out more information by hitting up their own network. This costs 1000¥, reduced by 100¥ per rank of Loyalty (minimum 200¥). Asking Around is an ''Extended Knowledge Skill + Charisma [Social + Connections]'' Test, with an interval of 1 hour. Hits grant the Contact access to Threshold, but this is separate from the Contact's own Threshold of knowledge - if he already knows 2 Thresholds of the information, he must still cover those with this check. | + | * '''Willing to Sell:''' When a Contact knows more than they are willing to Share, they are usually willing to Sell it. Each Threshold of their knowledge goes for a price of 500¥, reduced by 100¥ per rank of Loyalty (minimum 100¥). |
− | + | * '''Asking Around:''' A Contact that doesn't know something - or doesn't know ''enough'' of something - can find out more information by hitting up their own network. This costs 1000¥, reduced by 100¥ per rank of Loyalty (minimum 200¥). | |
− | + | ** Asking Around is an ''Extended Knowledge Skill + Charisma [Social + Connections]'' Test, with an interval of 1 hour. Hits grant the Contact access to Threshold, but this is separate from the Contact's own Threshold of knowledge - if he already knows 2 Thresholds of the information, he must still cover those with this check. | |
− | + | ===Networking=== | |
− | + | ===Swag=== | |
+ | ===Favors=== | ||
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Revision as of 16:51, 11 October 2016
Using Contacts
Before getting benefit out of a Contact, you have to get in touch with them. Generally speaking, each Contact has a preferred means of getting in touch with them. Some Contacts have multiple means, sometimes rated by Loyalty - a friend can just drop by, but those who they barely know had best call first (as an example).
Contents
Legwork
Gaining information is the main function of most Contacts.
- Active Knowledge: A Contact rolls an appropriate Knowledge Skill (0) [Social] Test, with a bonus equal to their Connections. Each hit indicates a Threshold of knowledge on a given target.
- Willing to Share: A Contact is willing to give away a number of Thresholds of the information they know equal to the hits on your Etiquette + Charisma [Social + Loyalty] Test.
- Willing to Sell: When a Contact knows more than they are willing to Share, they are usually willing to Sell it. Each Threshold of their knowledge goes for a price of 500¥, reduced by 100¥ per rank of Loyalty (minimum 100¥).
- Asking Around: A Contact that doesn't know something - or doesn't know enough of something - can find out more information by hitting up their own network. This costs 1000¥, reduced by 100¥ per rank of Loyalty (minimum 200¥).
- Asking Around is an Extended Knowledge Skill + Charisma [Social + Connections] Test, with an interval of 1 hour. Hits grant the Contact access to Threshold, but this is separate from the Contact's own Threshold of knowledge - if he already knows 2 Thresholds of the information, he must still cover those with this check.