Zashto Tis
From OakthorneWiki
Zashto Tis
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| Species: Togruta • Career: Sentinel • Specializations: Sentry/Shien Expert Motivations: Injustice - Oppression Morality: 45 • Emotional Strength: Malleability • Emotional Weaknesses: Weariness |
Characteristics
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| Brawn | 1 | Agility | 2 | Intellect | 2 |
| Cunning | 5 | Willpower | 2 | Presence | 2 |
Skills
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General Skills
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| Skill (Char) | Rating | Error creating thumbnail: Unable to save thumbnail to destination |
Skill (Char) | Rating |
| Astrogation (Int) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Athletics (Brn) | 1* |
| Charm (Prs) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Coercion (Will) | - |
| Computers (Int) | 1* | Error creating thumbnail: Unable to save thumbnail to destination |
Cool (Prs) | - |
| Coordination (Agl) | 1* | Error creating thumbnail: Unable to save thumbnail to destination |
Deception (Cun) | 1* |
| Discipline (Will) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Leadership (Prs) | - |
| Mechanics (Int) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Medicine (Int) | - |
| Negotiation (Prs) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Perception (Cun) | 2* |
| Pilot:Planetary (Agl) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Pilot:Space (Agl) | - |
| Resilience (Brn) | 1* | Error creating thumbnail: Unable to save thumbnail to destination |
Skullduggery (Cun) | 2* |
| Stealth (Agl) | 2* | Error creating thumbnail: Unable to save thumbnail to destination |
Streetwise (Cun) | - |
| Survival (Cun) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Vigilance (Will) | 2* |
Combat Skills
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| Skill (Char) | Rating | Error creating thumbnail: Unable to save thumbnail to destination |
Skill (Char) | Rating |
| Brawl (Brn) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Gunnery (Agl) | - |
| Lightsaber (Brn) | 2* | Error creating thumbnail: Unable to save thumbnail to destination |
Melee (Brn) | - |
| Ranged:Light (Agl) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Ranged:Heavy (Agl) | - |
Knowledge Skills
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| Skill (Char) | Rating | Error creating thumbnail: Unable to save thumbnail to destination |
Skill (Char) | Rating |
| Core Worlds (Int) | 1* | Error creating thumbnail: Unable to save thumbnail to destination |
Education (Int) | - |
| Lore (Int) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Outer Rim (Int) | - |
| Underworld (Int) | - | Error creating thumbnail: Unable to save thumbnail to destination |
Warfare (Int) | - |
| Xenology (Int) | - | Error creating thumbnail: Unable to save thumbnail to destination |
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Talents
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| Sentry: Toughened, Uncanny Reactions, Slight of Mind, Dodge, Fear the Shadows, Improved Reflect, Force Rating, Grit, Reflect, Saber Throw Shien Expert: Reflect, Street Smarts, Shien Technique, Reflect, [Improved Reflect], Reflect, Disruptive Strike Racial: Pack Instincts |
The Force
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| Force Rating: 2 |
| Force Powers: Primary: Alter Move: Basic Bind: Basic, Range (left), Magnitude (l.center), Control (right) Secondary: Sense Sense Basic, Control (left), Duration (left), Strength (left) Tertiary: Control Enhance: Basic, Control (Right) |
Combat
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| Soak: 1 • Armor: 0 Ranged Defense: 0 • Melee Defense: 0 Wound Threshold: 11 • Strain Threshold: 12 |
Weapons
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| Lightsaber |
Experience Points
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| Earned: 0 (Racial 0• PreGame 0 • Current Game 0) |
Spent Experience
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| 0 (Unspent: 0) |
Background
Motivation
Conflict
Weapons & Gear
- Standard Lightsaber: 4/5 HP • Dam 7 • Crit 1 • Breach 1, Sunder, Relflect, Superior, Accurate +1
- Attachments:
- Etaan Crystal¹: Vicious +1 [0/1] • Damage +1 [0/2] • Crit -1 [1/1] • Innate Parry [0/1] • Innate Reflect [1/1]
- Refocusing Lens: Accurate +1 • Accurate +1 [0/1]
- Shien Reverse Grip Customization: Add
to all Lightsaber (Cunning) checks, add
to all other Lightsaber checks - Superior Hilt¹: Add
to all checks made with it • Damage +1
- Attachments:
- ¹Used Mod point to replace
Talents
Racial
- Pack Instinct
- When performing the assist maneuver, Togrutas grant
instead of
. - Special Abilities
- Togrutas begin the game with one rank in Perception
Languages
- Languages
- Togruti
- Basic
Sentinel/Sentry
- Toughened (1,1)
- Gain +2 wound threshold
- Uncanny Reactions (1,2)
- Add
per rank to Vigilance Checks - Slight of Mind (1,3)
- Add
per rank to Stealth checks, unless immune to force powers - Dodge (1,4)
- When targeted in combat, may perform a Dodge incidental. Suffer strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number.
- Fear the Shadows (2,4)

- Perform the Fear the Shadows action; make a Hard (


) Deception check to force a single minion group or rival to flee the encounter. - Improved Reflect
- When parrying a hit that generated
or
, may hit one attacker in medium range with the same damage as the initial hit, after original attack resolves. - Force Rating
- Gain +1 Force Rating
- Grit
- Gain +1 strain threshold
- Reflect
- When hit by a ranged attack while wielding a lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
- Saber Throw
- As an action, make a Lightsaber attack as a ranged attack at a target within medium range. Add
up to Force rating. Must spend
and succeed to hit target. Spend
to return weapon to hand.
Sentinel/Shien Expert
- Reflect (4,1)
- When hit by a ranged attack while wielding a lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
- Street Smarts (3,1)
- Remove
per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks. - Shien Technique (3,2)
- When making a check using the Lightsaber skill, the character may use Cunning instead of Brawn.
- Reflect (4,2)
- When hit by a ranged attack while wielding a lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
- Improved Reflect (4,3) Purchased in Sentry
- When parrying a hit that generated
or
, may hit one attacker in medium range with the same damage as the initial hit, after original attack resolves. - Reflect (4,4)
- When hit by a ranged attack while wielding a lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
- Saber Throw (4,3) Purchased in Sentry
- As an action, make a Lightsaber attack as a ranged attack at a target within medium range. Add
up to Force rating. Must spend
and succeed to hit target. Spend
to return weapon to hand. - Disruptive Strike (3,5)
- As an action, make a Lightsaber (Cunning) attack. Add
up to Force rating. Spend
to add
to the next combat check the target makes.
Ranked Talents total
- Reflect 4 (5 with lightsaber)
- Dodge 1
- Grit 1
- Toughened 1
- Force Rating 1
Force Powers
Alter Group Powers
50 XP
Move
- Basic Power
- The Force user can move small objects via the power of the Force.
- The user may spend
to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Bind
- Basic Power 15xp
- The Force user restrains an enemy, preventing the target from acting.
- The user may spend
to immobilize a target within short range until the end of the user’s next turn. If the user used any
to generate
, the target also suffers 1 wound per
spent on the check (ignoring soak). - Range 10xp
- Spend
to increase power’s range by a number of range bands equal to Range upgrades purchased. - Magnitude 15xp
- Spend
to affect 1 additional target within range per rank of Magnitude purchased. - Control 10xp
- Spend
. While affected by Bind, a target suffers strain equal to the user’s Willpower whenever the target takes an action.
Sense Group Powers
30 XP
Sense
- Basic Power
- The Force User can sense the Force interacting with the world around him.
- The user may spend
to sense all living things within short range (including sentient and non-sentient beings). - The user may spend
to sense the current emotional state of one living target with whom he is engaged. - Control 10xp
- Ongoing effect: Commit
. Once per round, when an attack targets the Force user, he upgrades the difficulty of the pool once. - Duration 10xp
- Sense’s ongoing effects may be triggered one additional time per round.
- Strength 10xp
- When using Sense’s ongoing effects, upgrade the pool twice, instead of once.
Control Group Powers
10 XP
Enhance
- Basic
- When making an Athletics check, the Force user may roll an Enhance power check as part of the pool.
- The user may spend
to gain
or
(user’s choice) on the check. - Control 10xp
- Take a Force leap action; make an Enhance power check. The user may spend
to jump horizontally to any location in short range.
Experience Expenditures
System Symbols
Dice
Setback:
Difficulty:
Challenge:
Results
Light Side Point:
Dark Side Point:
Force Point (Either):