RANGED (LIGHT) WEAPONS
|
Skill
|
Dam
|
Crit
|
Range
|
Encum
|
HP
|
Cost & Rarity
|
Qualities
|
Sourcebook
|
BlasTech DL-7H Heavy Blaster Pistol
|
Light
|
8
|
3
|
Medium
|
2
|
2
|
850cr/6R
|
Out of Ammo
|
DC42
|
BlasTech DL-19C Blaster Pistol
|
Light
|
5
|
4
|
Medium
|
1
|
4
|
450cr/4
|
Stun setting; Fit for Rigging: when applying Jury Rigged talent to this item, may choose one additional option
|
SM44
|
BlasTech SE-14r Light Repeating Blaster
|
Light
|
6
|
3
|
Medium
|
2
|
3
|
1000cr/6R
|
Autofire, Stun setting; Out of Ammo
|
DC42
|
Blaster Pistol
|
Light
|
6
|
3
|
Medium
|
1
|
3
|
400cr/4
|
Stun setting
|
AoRCore173, EoECore160, FaDCore168
|
Boonta Blaster
|
Light
|
6
|
3
|
Short
|
1
|
1
|
1000cr/8
|
Stun setting; Concealed
|
LoNH101
|
Czerka Arms 411 Holdout Blaster
|
Light
|
4
|
4
|
Medium
|
1
|
1
|
350cr/5R
|
Stun setting
|
FC42
|
Czerka Arms A95 Stingbeam
|
Light
|
5
|
3
|
Engaged
|
1
|
0
|
400cr/5
|
Stun setting, Vicious 1; Concealed
|
FC42
|
Czerka Arms C-10 "Dragoneye Reaper" Heavy Blaster Pistol
|
Light
|
8
|
3
|
Medium
|
3
|
3
|
1000cr/7
|
Stun setting
|
FC42
|
Defender Sporting Blaster Pistol
|
Light
|
5
|
3
|
Medium
|
1
|
1
|
650cr/6
|
Stun setting, Accurate 1
|
DA45
|
Disruptor Pistol
|
Light
|
10
|
2
|
Short
|
2
|
2
|
300cr/6R
|
Vicious 4
|
AoRCore173, EoECore160
|
DR-45 "Dragoon" Cavalry Blaster
|
Light
|
8
|
3
|
Medium
|
1
|
3
|
1900cr/6
|
Accurate 1, Stun setting; Maneuver to switch Skill from Ranged (Light) to Ranged (Heavy) or back
|
SoT41
|
Droid Disruptor
|
Light
|
6
|
3
|
Short
|
2
|
1
|
800cr/7
|
Vicious 3 (droids only); only inflicts a slight shock and 2 Strain to organics
|
SoR105
|
ELG-3A Blaster Pistol
|
Light
|
6
|
4
|
Short
|
1
|
0
|
400cr/5
|
Stun setting, Concealed
|
DA45
|
Felebreck Droid Disabler
|
Light
|
12
|
3
|
Short
|
1
|
1
|
1050cr/5
|
Concussive 1, Ion, Limited Ammo 3
|
FC42
|
Gee-Tech 12 Defender
|
Light
|
5
|
5
|
Short
|
1
|
0
|
25cr/4
|
Inferior, Limited Ammo 2; Concealed against Perception and Computers; may not be reloaded
|
FH41
|
Greff-Timms ATA Pulse-Wave Blaster
|
Light
|
5
|
3
|
Short
|
2
|
2
|
750cr/6R
|
Vicious 3
|
LoNH101
|
Heavy Blaster Pistol
|
Light
|
7
|
3
|
Medium
|
2
|
3
|
700cr/6
|
Stun setting, Out of Ammo
|
AoRCore173, EoECore160, FaDCore168
|
HH-50 Heavy Blaster Pistol
|
Light
|
7
|
3
|
Short
|
3
|
2
|
1300cr/7
|
Linked 1, Stun setting, Vicious 1; Out of Ammo , or Overheat or causes weapon to take one step of damage
|
SoT41
|
Holdout Blaster
|
Light
|
5
|
4
|
Short
|
1
|
1
|
200cr/4
|
Stun setting, Concealed
|
AoRCore173, EoECore160, FaDCore168
|
IDX-9 Ion Stunner
|
Light
|
7
|
–
|
Medium
|
1
|
2
|
300cr/4
|
Ion, Stun Damage
|
DoH42
|
Ion Blaster
|
Light
|
10
|
5
|
Short
|
3
|
3
|
250cr/3
|
Disorient 5, Ion
|
AoRCore173, EoECore160
|
Light Blaster Pistol
|
Light
|
5
|
4
|
Medium
|
1
|
2
|
300cr/4
|
Stun setting
|
AoRCore173, EoECore160, FaDCore168
|
Liquidsilver L7 Light Blaster Pistol
|
Light
|
6
|
3
|
Medium
|
1
|
1
|
425cr/4
|
Stun setting; Concealed (not on person)
|
FC42
|
Loronar Cryoban Rifle
|
Light
|
6
|
–
|
Medium
|
2
|
1
|
450c4/6
|
Ensnare 1, Pierce 5, Stun Damage; armor sealed against cold reduces Pierce to 0; gain in melee attack against someone who has taken damage from this
|
DoH42
|
Merr-Sonn 44 Blaster Pistol
|
Light
|
6
|
3
|
Medium
|
1
|
4
|
500cr/4
|
Stun setting
|
DC42
|
Merr-Sonn 53 "Quicktrigger" Blaster Pistol
|
Light
|
6
|
3
|
Medium
|
1
|
4
|
450cr/4
|
Stun setting; Easy Repair (Mechanics -1 diff repair or upgrade)
|
FC42
|
Merr-Sonn 80 Blaster Pistol
|
Light
|
6
|
2
|
Medium
|
2
|
3
|
550cr/5
|
Stun setting; Time to draw, holster, or stow cannot be reduced by talents
|
DC42
|
Merr-Sonn IR-5 "Intimidator" Blaster Pistol
|
Light
|
5
|
3
|
Medium
|
2
|
2
|
750cr/6R
|
Autofire, Inaccurate 1
|
DC42
|
Merr-Sonn Q4 Quickfire Holdout Blaster
|
Light
|
5
|
3
|
Short
|
1
|
0
|
250cr/4
|
Stun setting; Concealed ; may not be reloaded
|
FH41
|
Military Holdout Blaster
|
Light
|
6
|
3
|
Short
|
1
|
0
|
500cr/5
|
Stun setting, Concealed ; Out of Ammo
|
DA45
|
Mon Cal Battle Baton
|
Light
|
5
|
4
|
Medium
|
1
|
1
|
250cr/6
|
Stun setting
|
SoR105
|
Raider Arms Model-1 "Nova Viper" Blaster Pistol
|
Light
|
7
|
3
|
Medium
|
2
|
2
|
4500cr/9
|
Accurate 2, Pierce 2, Stun setting; Difficult Repair (Mechanics +1 diff repair or upgrade)
|
FC42
|
"Renegade" Heavy Blaster Pistol
|
Light
|
8
|
3
|
Medium
|
2
|
3
|
950cr/4
|
Inaccurate 1, Stun setting
|
SoR105
|
SE-14C Blaster Pistol
|
Light
|
5
|
4
|
Short
|
1
|
2
|
650cr/6
|
Autofire, Stun setting
|
FiB42
|
SoroSuub X-30 Lancer Precision Blast Pistol
|
Light
|
5
|
4
|
Long
|
1
|
3
|
100cr/5
|
Accurate 1, Pierce 2
|
EtU38
|
Variable Holdout
|
Light
|
1 to 7
|
4
|
Short
|
1
|
0
|
400cr/7
|
Limited Ammo 12; set damage from 1 to 7, consumes that much ammo; Concealed
|
SoR105
|
RANGED (HEAVY) WEAPONS
|
Skill
|
Dam
|
Crit
|
Range
|
Encum
|
HP
|
Cost & Rarity
|
Qualities
|
Sourcebook
|
A280 C Heavy Blaster Rifle
|
Heavy
|
9
|
4
|
Long
|
5
|
2
|
1800cr/7
|
Accurate 1, Cumbersome 3, Stun setting, Repair Difficulty -1
|
FiB42
|
AJ-23 Concussive Rifle
|
Heavy
|
3
|
5
|
Short
|
4
|
2
|
8000cr/4
|
Blast 7, Concussive 2, Inaccurate 2, Knockdown, Stun Damage
|
DoH42
|
Arakyd Industries ACP Array Gun
|
Light
|
6
|
3
|
Short
|
3
|
3
|
890cr/6
|
Blast 5, Stun setting
|
DC42
|
Arakyd Industries ACP Repeater Blaster
|
Heavy
|
7
|
3
|
Medium
|
3
|
1
|
1000cr/6
|
Autofire, Stun setting
|
LoNH101
|
BlasTech DH-X Heavy Blaster Rifle
|
Heavy
|
10
|
3
|
Long
|
7
|
4
|
1900cr/6
|
Cumbersome 3, Pierce 2
|
DC42
|
BlasTech E-11s Sniper Rifle
|
Heavy
|
10
|
3
|
Extreme
|
6
|
3
|
3500cr/7R
|
Accurate 1, Cumbersome 3, Pierce 2, Slow Firing 1
|
EtU38
|
BlasTech LBR-9 Stun Rifle
|
Heavy
|
10
|
–
|
Long
|
6
|
4
|
2800cr/4
|
Disorient 2, Stun Damage
|
EtU38
|
Blaster Carbine
|
Heavy
|
9
|
3
|
Medium
|
3
|
4
|
850cr/5
|
Stun setting
|
AoRCore173, EoECore160, FaDCore168
|
Blaster Rifle
|
Heavy
|
9
|
3
|
Long
|
4
|
4
|
900cr/5
|
Stun setting
|
AoRCore173, EoECore160, FaDCore168
|
Bola Carbine
|
Heavy
|
8
|
3
|
Medium
|
3
|
3
|
1600cr/6
|
Accurate 1, Ensnare 1
|
SoR105
|
Corondexx VES-700 Pulse Rifle
|
Heavy
|
8
|
3
|
Medium
|
4
|
3
|
950cr/6
|
Blast 6, Stun setting
|
FC42
|
DDC-MR6 Modular Rifle
|
Heavy
|
7
|
3
|
Medium
|
3
|
6
|
1000cr/6
|
Stun setting; Modular: may take Mechanics action to add or remove attachments instead of normal time
|
SM44
|
DH-17 Blaster Carbine
|
Heavy
|
8
|
3
|
Medium
|
2
|
3
|
900cr/6
|
Autofire, Inaccurate 1, Stun setting
|
FiB42
|
Disruptor Rifle
|
Heavy
|
10
|
2
|
Long
|
5
|
4
|
5000cr/6R
|
Cumbersome 2, Vicious 5
|
AoRCore173, EoECore160
|
E5 Blaster Carbine
|
Heavy
|
9
|
3
|
Medium
|
3
|
4
|
550cr/3
|
Inaccurate 1, Stun setting; Overheat or causes weapon to take one step of damage
|
SoT41
|
Heavy Blaster Rifle
|
Heavy
|
10
|
3
|
Long
|
6
|
4
|
1500cr/6
|
Autofire, Cumbersome 3
|
AoRCore173, EoECore160
|
Herloss HBt-4 Hunting Blaster
|
Heavy
|
10
|
3
|
Medium
|
5
|
2
|
900cr/6
|
Cumbersome 2, Stun setting
|
FC42
|
Kyuzo Energy Bow
|
Heavy
|
9
|
4
|
Long
|
6
|
1
|
2400cr/8
|
Cumbersome 3, Knockdown, Pierce 5
|
FiB42
|
Light Repeating Blaster
|
Heavy
|
11
|
3
|
Long
|
7
|
4
|
2250cr/7R
|
Autofire, Cumbersome 4, Pierce 1
|
AoRCore173, EoECore160
|
Mon Cal Spear Blaster
|
Heavy
|
8
|
3
|
Long
|
5
|
3
|
1350cr/5
|
Stun setting; Spear Mode: Melee, Dam +2, Crit 3, Engaged, Pierce 1
|
SoR105
|
Nova Design "Impact" Repulsor Cannon
|
Heavy
|
3
|
6
|
Medium
|
5
|
1
|
100cr/7
|
Blast 5, Concussive 1, Knockdown, Prepare 1, Slow Firing 1
|
ND44
|
"Precision-X" Marksman Rifle
|
Heavy
|
9
|
3
|
Long
|
5
|
1
|
1500cr/8
|
Pierce 1, Stun setting (Medium instead of Short)
|
ND44
|
Pulse Cannon
|
Heavy
|
9
|
3
|
Extreme
|
5
|
1
|
2750cr/6R
|
Cumbersome 3, Pierce 2, Slow Firing 1, Prime Shot (all ammo: Breach 1, Vicious 3)
|
FiB42
|
SoroSuub OK-98 Blaster Carbine
|
Heavy
|
9
|
3
|
Medium
|
4
|
3
|
1100cr/5
|
Stun setting; ignore first Out of Ammo without expending a maneuver; Mechanics to modify for +2 damage but lose ability to ignore Out of Ammo, causes to overheat and explode instead, inflicting one hit from damage and destroying weapon
|
DC42
|
"Subduer-9" Riot Blaster
|
Heavy
|
5
|
2
|
Short
|
6
|
3
|
1250cr/5
|
Blast 6, Cumbersome 3, Stun damage
|
ND44
|
T-7 Ion Disruptor
|
Heavy
|
12
|
2
|
Long
|
6
|
2
|
8000cr/9R
|
Blast 6, Breach 2, Cumbersome 3, Slow Firing 1, Vicious 6; Minimum Crit (Crippled) or (Component Hit)
|
FiB42
|
Telex-Delcor SWE/2 Sonic Rifle
|
Heavy
|
8
|
6
|
Long
|
4
|
3
|
1200cr/6
|
Concussive 1, Slow Firing 1, Stun Damage; cannot be Reflected by lightsabers
|
FH41
|
Weequay Blaster Lance
|
Heavy
|
8
|
3
|
Extreme
|
5
|
2
|
850cr/6
|
Accurate 1, Cumbersome 2
|
LoNH101
|
Z-6 Rotary Blaster Cannon
|
Heavy
|
12
|
4
|
Long
|
6
|
3
|
3000cr/7R
|
Autofire (only), Cumbersome 3, Prepare 1; Overheat ( or , gain 2 Strain + 1 level of weapon damage)
|
FiB42
|
GUNNERY WEAPONS
|
Skill
|
Dam
|
Crit
|
Range
|
Encum
|
HP
|
Cost & Rarity
|
Qualities
|
Sourcebook
|
Atgar SpaceDefense 1.8FD Autoturret
|
Gunnery
|
17
|
3
|
Extreme
|
25
|
0
|
12,000cr/6R
|
Autofire, Slow Firing 1, Limited Ammo 8 (negated if wired to power source)
|
FiB42
|
Heavy Repeating Blaster
|
Gunnery
|
15
|
2
|
Long
|
9
|
4
|
600cr/8R
|
Autofire, Cumbersome 5, Pierce 2, Vicious 1
|
AoRCore173, EoECore160
|
J-10 Dual Blaster Cannon
|
Gunnery
|
13
|
2
|
Long
|
8
|
3
|
6750cr/7R
|
Cumbersome 5, Inaccurate 1, Linked 1; Overheat ( or , gain 2 Strain + 1 level of weapon damage)
|
FiB42
|
Reciprocating Quad Blaster Cannon
|
Gunnery
|
10
|
2
|
Long
|
8
|
4
|
9950cr/8R
|
Autofire (only), Breach 1, Cumbersome 4, Inaccurate 1, Prepare 2; Recoil Injuries ( or , receive Crit at -50 to check, min 01)
|
FiB42
|
SakTek D-29 Repulsor Rifle
|
Gunnery
|
8
|
4
|
Medium
|
3
|
3
|
1550cr/7
|
Disorient 3, Knockdown, Stun Damage
|
LoNH101
|
SoroSuub VX Sidewinder Repeating Blaster
|
Gunnery
|
12
|
3
|
Long
|
8
|
4
|
3350cr/7R
|
Autofire, Cumbersome 5, Pierce 1, Vicious 1
|
DC42
|
SoroSuub HOB Heavy Repeating Blaster
|
Gunnery
|
15
|
3
|
Extreme
|
10
|
4
|
6500cr/8R
|
Autofire, Cumbersome 6, Pierce 2, Vicious 1; Mechanics +; includes a tripod; setup requires 2 Prepare maneuvers for gun, and 2 Prepare maneuvers for tripod
|
DC42
|