Template:South Ward Nightlife

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Inns

  • House of Good Spirits: Vintners' Distillers' & Brewers Guild, Inn, Tavern (2c•5p•2a). A brewery, winery and inn noted for its wide variety of liquors and strong drink from across the Realms. Its specialty is Waterdhavian zzar, and it serves as the guildhouse for the Vintners' Guild as well.

GONE

  • The Safehaven Inn: Inn

Taverns

  • The Red Gauntlet: Tavern (2c•3p) Mercenary and caravan guard tavern.
  • The Sword's Rest: Tavern (3c•4p). A tavern for strong drink, strong arms and thick skulls (for when that burly fighter cracks a mug over your head - which is often!).
  • Tymora's Blessing: Tavern. A seedy dive frequented by caravan drovers and noted for all-too-frequent brawls.
  • The Beer Golem: Tavern

GONE

  • The Midnight Sun: Tavern
  • The Spouting Fish: Tavern (3c•2p). A loud, rambunctious tavern that owes its success to its relentless street-cryer advertising and its location by South Gate.
  • The Full Cup: Tavern (2p•1p)

Festhalls

  • The Jade Dancer: Festhall (4c•4p) A festhall well worth the high price for its entertaining dancer-escorts and excellent drinks.