Sources: AoRCore (Age of Rebellion Core Book) • CaM (Cyphers and Masks) • DA (Desperate Allies) • DC (Dangerous Covenants) • DoH (Disciples of Harmony) • EoECore (Edge of Empire Core Book) • EtU (Enter the Unknown) • EV (Endless Vigil) • FaDCore (Force and Destiny Core Rulebook) • FC (Fly Casual) • FH (Far Horizons) • FiB (Forged in Battle) • FLT (Friends Like These) • FO (Fully Operational) • KtP (Keeping the Peace) • LbE (Lead by Example) • LoNH (Lords of Nal Hutta) • ND (No Disintegrations) • NoP (Nexus of Power) • SaS (Ships and Speeders) • SM (Special Modifications) • SoF (Suns of Fortune) • SoR (Strongholds of Resistance) • SoT (Stay on Target) • SS (Savage Spirits)
Corvette
CEC CR90 Corvette
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1,200,000 credits • Rarity 5
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Hyperdrive: Class 2 • Navicomputer: Yes • Sensor Range: Long
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: One (1) dorsal and one (1) ventral turret-mounted twin medium turbolaser batteries, two (2) port and two (2) starboard turret-mounted light turbolasers
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A versatile, light capital ship, this is a multi-purpose vessel popular with both militaries and civilian organizations. Distinctive long, sleek, and wasp-waisted, the CR90 has a bank of eleven ion turbine engines aft and a broad, hammerhead bridge and crew section forward. The vessel is remarkably swift and agile, and can be configured as a troop carrier, cargo hauler, passenger liner, consular ship, or even heavily armed escort vessel.
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Source: EoECore266
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Sienar "Marauder"-class Corvette
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3 million credits • Rarity 5R
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Hyperdrive: Class 2 • Navicomputer: Yes • Sensor Range: Medium
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: Four (4) forward-mounted and four (4) turret-mounted light double turbolasers, three (3) forward-mounted light tractor beam emitters
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A favorite of governmental, paramilitary, and pirate organizations throughout the Outer Rim, the Marauder saw use in the days of the Galactic Republic. A fast, flexible patrol and escort vessel, the Republic Navy passed on the design, which was promptly sold to the Corporate Sector Authority and slowly trickled its way out of CSA territories. The ships themselves are quick and agile for their size, with good handling, and the ability to carry a squadron of fightercraft.
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Source: EoECore267
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Freighters
CEC "Action VI" Bulk Transport
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200,000 credits • Rarity 5
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Hyperdrive: Class 3 (Backup 20) • Navicomputer: Yes • Sensor Range: Medium
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: None
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Heavy, slow, and ponderous, the Action VI has an angular, lightly armored hull and a tall, narrow-cross section. Two main cargo holds (one aft, one forward) that can be configured to carry anything from sealed shipping containers to palletized cargo to livestock. Though the Action VI carries no weapons and only rudimentary shields, it is highly customizable.
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Source: EoECore260
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Gallofree Yards GR-75 Medium Transport
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180,000 credits • Rarity 4
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Hyperdrive: Class 4 (Backup 15) • Navicomputer: Yes • Sensor Range: Medium
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: None
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One of the most common bulk freighters found in the spacelanes and used by both military and commercial concerns as a heavy lifter and long-haul transport. Hull design consists of a unique central spar that holds the ship's reactor, connecting to a network of automated cargo racks that can be easily adapted to carry cargo containers or even passenger pods, locked into place with magnetic shields. The cramped command pod perched along the spine supports the seven crew.
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Source: EoECore261
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Kuat "Space Master" Medium Transport
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150,000 credits • Rarity 4
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Hyperdrive: Class 4 (Backup 15) • Navicomputer: Yes • Sensor Range: Medium
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: One (1) dorsal and one (1) ventral turret-mounted dual light laser cannon
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Like the GR-75, the Space Master is built around a central spar with copious attachment points for modular cargo pods. It bears a bulbous engine assemly that provides mediocre thrust, and a saucer-shaped command section as the ship's bow. Though it is slower and has less capacity for hauling than the GR-75, it does have more spacious facilities for crew, as well as integral weapon mounts for defense.
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Source: EoECore262
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Kuat "Wayfarer"-class Medium Freighter
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120,000 credits • Rarity 5
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Hyperdrive: Class 2 (Backup 14) • Navicomputer: Yes • Sensor Range: Medium
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: Dorsal quad laser cannon (forward)
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Built around the notion of highly-customizable modular shipping containers, bad schedules and worse budgets negatively impacted the implementation of these shipping vessels. Specifically, only a single type of module – the bulk cargo container – was ever developed. Despite this, some engineers have taken great delight in modding those containers to serve a variety of functions, from troop transport to livestock movement to medical triage response bay.
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Source: EoECore263
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Frigates
CEC DP20 Gunship
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150px |
3,200,000 credits • Rarity 6
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Hyperdrive: Class 2 (Backup 16) • Navicomputer: Yes • Sensor Range: Long
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: Eight (8) turret-mounted light twin turbolaser batteries, six (6) retractable turret-mounted quad laser cannons, two (2) port and two (2) starboard concussion missile launchers
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Also referred to as the "Corellian Gunship," the DP20 was built as a pure single-purpose military vessel for the fleets of the Galactic Republic. Working as a dedicated starfighter-killer, they are heavily shielded and equipped with powerful targeting computers. Despite this utility, the Empire retained almost none of the Republic's DP20s, preferring less-iconic gunships.
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Source: EoECore266
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Yachts
Kuat "Starwind" Pleasure Yacht
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210,000 credits • Rarity 6
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Hyperdrive: Class 1 (Backup 15) • Navicomputer: Yes • Sensor Range: Medium
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: One (1) dorsal and one (1) ventral turret-mounted medium laser cannon
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Initially designed as a freighter, the design was changed partway through, though it never quite shook the silhouette of a rough freighter body. Despite this, the Starwind has done well enough, with its trident-shaped form. One side houses the ship's crew quarters, while the other boasts the decent-sized cargo hold. The central spar contains the bridge, guest quarters, stateroom, lounge, galley, conference room, holotheater, and even a zero-G relaxation table. The real limiter is the vessel's cost, although it has found favor with some crime lords thanks to its speed, decent shields, and weaponry.
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Source: EoECore263
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xxx
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150px |
xxx credits • Rarity xx
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Hyperdrive: xxx • Navicomputer: xx • Sensor Range: xxx
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: xxx
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xxx
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Source: xxx
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