Asahina Hanako

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Asahina Hanako
Asahina-hanako.jpg
Clan: Crane     Family: Asahina
School: Asahina Artificer School (3/20xp)     Rank: xxx
Titles: Emerald Magistrate (2/30xp)
Rings
Earth: 1      Air: 3
Water: 2      Fire: 2
      Void: 3
Traits
Ninjō: I wish to be recognized as an artisan worthy of great renown, to take my place among the lauded masters.
Giri: xxx
Endurance: 6
Composure: 6
Focus: 5     Vigilance: 3
Honor: 50     Glory: 37     Status: 35
Skills
Artisan Skills: Aesthetics 2, Composition –, Design 1, Smithing 1
Martial Skills: Fitness –, Martial Arts (Melee) 1, Martial Arts (Ranged) –, Martial Arts (Unarmed) –, Meditation –, Tactics –
Scholar Skills: Culture 1, Government –, Medicine –, Sentiment –, Theology 1
Social Skills: Command –, Courtesy 1, Games –, Performance 2
Trade Skills: Commerce –, Labor –, Seafaring –, Skulduggery 1, Survival –
Advantages and Disadvantages
Distinctions: Blessed Lineage (x)
Adversities: Disdain for Bushido Tenet: Courage (x)
Passions: Brushwork (x)
Anxieties: Delusions of Grandeur (x), Jealousy (x)
School Abilities
xxx
Techniques
xxx
Equipment
xxx

Invocations

  • Armor of Radiance: Fire 1. xxx
  • Inari's Blessing: Water 1. xxx
  • Trick of the Air Kami (Token of Memory): Air 1. Scheme Action: TN 2 Theology (Air) check targeting one position at range 0-1.
    • If successful, summon an illusion of one inanimate object at the target position, with a silhouette of us to your bonus successes (beginning at 0). Item appears real, but does not exist and cannot be used. Resist using TN 4 Artisan, Smithing, or Design (Earth 5, Fire 2) using a Scholar skill approach to discern its illusory nature. Object persists until end of scene.
    • Air L5R-Result-Opportunity.png: The object can appear to be a creature or person (though it does not move).
    • Air L5R-Result-Opportunity.png+: Summon one additional illusory object in range per L5R-Result-Opportunity.png spent in this way.
    • Air L5R-Result-Opportunity.pngL5R-Result-Opportunity.png: Illusory objects have mass and can be used as if they were real (though they are still inanimate and do not move on their own). Still vanish when effect ends.
  • Path to Inner Peace: Water 1. xx

Rituals

  • Commune with Spirits: x
  • Cleansing Rite: x

Shūji

  • None

Possessions

Koku: x

Weapons & Armor

x

Garments

x

Other Gear

x

Questionnaire

Part 1: Core Identity

  • 1. What clan does your character belong to? Crane (+1 Air, +1 Culture, 35 Status)
  • 2. What family does your character belong to? Asahina (+1 Void, +1 Aesthetic, +1 Theology, 40 Glory, Starting Wealth: 6 koku)

Part 2: Role & School

  • 3. What is your character's school, and what roles does that school fall into? Asahina Artificer Schhol (Shugenja • Artisan) (+1 Air, +1 Fire, +1 Aesthetics, +1 Courtesy, +1 Design, 50 Honor)
    • Techniques Available: Invocations, Rituals, Shūji
    • Starting Invocations: Armor of Radiance (Fire 1) • Inari's Blessing (Water 1) • Token of Memory (Air 1)
    • Starting RItuals: Commune with Spirits • Cleansing Rite
    • Spiritual Artisan (School Ability): When making a check to mystically summon an illusion, or to summon, augment, or awaken an object, you may add a number of kept L5R-RingDie.png set to L5R-Result-Opportunity.png results equal to your school rank.
    • Starting Outfit: Sanctified robes, wakizashi, knife, yumi, quiver of arrows, scroll satchel, traveling pack
  • 4. How does your character stand out within their school? Insight (+1 Void)
    • Hanako has a reputation as a focused, somewhat reclusive artisan, even within the Asahina school. Those who pay attention recognize that for all her retiring nature, she is capable of stunning insights into the ways that creating physical vessels for the magic they are teaching her mix and mingle. She is widely regarded as intuitive, and concerned with craftsmanship as more than merely a place that "stores" magic.

Part 3: Honor & Glory

  • 5. Who is your lord and what is your character's duty to them? (Giri)
  • 6. What does your character long for, and how might this impede their duty? (Ninjō) I wish to be recognized as an artisan worthy of great renown, to take my place among the lauded masters.
    • Hanako seems to have always had an unswerving faith in the idea that she will be lauded as one of the fine craftsman masters of history. She clearly feels that it's only a matter of time.
  • 7. What is your character's relationship with their clan? (+1 Smithing)
    • Hanako believes that personal refinement is secondary to the refinement of what one creates. People are not art – their highest calling should be the creation of something, and useless people who do nothing more than talk should not be held in highest esteem. (She is, of course, aware of how others regard her for that opinion, and learned early on not to express it too loudly or often.)
  • 8. What does your character think of bushidō? I find the insistence on people throwing themselves into danger absurd.

Part 4: Strengths & Weaknesses

  • 9. What is your character's greatest accomplishment so far? I am a well-regarded artisan, notable and related to someone of note.
    • Blessed Lineage (Distinction): xxx
  • 10. What holds your character back the most in life? I have a reputation for not just being cowardly, but for holding the courageous in some contempt.
    • Disdain for Bushido Tenet–Courage (Adversity): xxx
  • 11. What activity most makes your character feel at peace? Losing myself in my artwork, or studying the fine art of the masters.
    • Brushwork (Passion): xxx
  • 12. What concern, fear, or foible troubles your character the most? I am certain that I'm destined to take a place among the artistic masters and am convinced of my greatness.
    • Delusions of Grandeur (Adversity): xxx
  • 13. Who has your character learned the most from during their life? My grandfather, a renowned swordsmith and my mentor.
    • Skill Increase: Martial Arts (Melee)
    • Jealousy (Disadvantage): xxx

Part 5: Personality & Behavior