Difference between revisions of "Dungeons & Dragons 5th Ed"

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The following information details the various character mechanics and options for this edition of D&D. It includes the material from the Player's Handbook (this is the default; if an entry has no abbreviation, it is from the PHB), the Dungeon Master's Guide (DMG), and other supplements.
 
The following information details the various character mechanics and options for this edition of D&D. It includes the material from the Player's Handbook (this is the default; if an entry has no abbreviation, it is from the PHB), the Dungeon Master's Guide (DMG), and other supplements.
 
==Races==
 
==Races==
 +
* Aasimar (DMG 286)
 
* Dwarf
 
* Dwarf
 
** Hill Dwarf
 
** Hill Dwarf
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** Wood Elf
 
** Wood Elf
 
** Dark Elf
 
** Dark Elf
 +
** Eladrin (DMG 286)
 
* Halfling
 
* Halfling
 
** Lightfoot
 
** Lightfoot

Revision as of 22:10, 31 January 2016

The following information details the various character mechanics and options for this edition of D&D. It includes the material from the Player's Handbook (this is the default; if an entry has no abbreviation, it is from the PHB), the Dungeon Master's Guide (DMG), and other supplements.

Races

  • Aasimar (DMG 286)
  • Dwarf
    • Hill Dwarf
    • Mountain Dwarf
  • Elf
    • High Elf
    • Wood Elf
    • Dark Elf
    • Eladrin (DMG 286)
  • Halfling
    • Lightfoot
    • Stout
  • Human
  • Dragonborn
  • Gnome
    • Forest Gnome
    • Rock Gnome
  • Half-Elf
  • Half-Orc
  • Tiefling

Classes

  • Barbarian
    • Path of the Berserker
    • Path of the Totem Warrior
  • Bard
    • College of Lore
    • College of Valor
  • Cleric
    • Death Domain (DMG)
    • Knowledge Domain
    • Life Domain
    • Light Domain
    • Nature Domain
    • Tempest Domain
    • Trickery Domain
    • War Domain
  • Druid
    • Circle of the Land
    • Circle of the Moon
  • Fighter
    • Champion
    • Battle Master
    • Eldritch Knight
  • Monk
    • Way of the Open Hand
    • Way of Shadow
    • Way of the Four Elements
  • Paladin
    • Oath of Devotion
    • Oath of the Ancients
    • Oath of Vengeance
    • Oathbreaker (DMG)
  • Ranger
    • Hunter
    • Beast Master
  • Rogue
    • Thief
    • Assassin
    • Arcane Trickster
  • Sorcerer
    • Draconic Bloodline
    • Wild Magic
  • Warlock
    • The Archfey
    • The Fiend
    • The Great Old One
  • Wizard
    • School of Abjuration
    • School of Conjuration
    • School of Divination
    • School of Enchantment
    • School of Evocation
    • School of Illusion
    • School of Necromancy
    • School of Transmutation

Backgrounds

  • Acolyte
  • Charlatan
  • Criminal
    • Spy
  • Entertainer
    • Gladiator
  • Folk Hero
  • Guild Artisan
    • Guild Merchant
  • Hermit
  • Noble
    • Knight
  • Outlander
  • Sage
  • Sailor
    • Pirate
  • Soldier
  • Urchin

Feats

  • Alert
  • Athlete
  • Actor
  • Charger
  • Crossbow Expert
  • Defensive Duelist
  • Dual Wielder
  • Dungeon Delver
  • Durable
  • Elemental Adept
  • Grappler
  • Great Weapon Master
  • Healer
  • Heavily Armored
  • Heavy Armor Master
  • Inspiring Leader
  • Keen Mind
  • Lightly Armored
  • Linguist
  • Lucky
  • Mage Slayer
  • Magic Initiate
  • Martial Adept
  • Medium Armor Master
  • Mobile
  • Moderately Armored
  • Mounted Combatant
  • Observant
  • Polearm Master
  • Resilient
  • Ritual Caster
  • Savage Attacker
  • Sentinel
  • Sharpshooter
  • Shield Master
  • Skilled
  • Skulker
  • Spell Sniper
  • Tavern Brawler
  • Tough
  • War Caster
  • Weapon Master