Difference between revisions of "Equipment"

From OakthorneWiki
Jump to navigationJump to search
Line 11: Line 11:
  
 
===Stun===
 
===Stun===
Some Weapons can be set to Stun.  A weapon set to stin resolves any Attack Test at -1D.  Any Damage inflicted however
+
Some Weapons can be set to Stun.  A weapon set to stin resolves any Attack Test at -1D.  Any Damage inflicted however cannot be reduced using INjuries or Wounds, and the the Consequence of the encounter cannot be the characters Death.
  
 
===Ion===
 
===Ion===

Revision as of 22:38, 19 October 2014

Lightsabers

Blasters

Archaric Weapons

New Weapons and Armor Qualities

Energy

Energy based weapons dominate combat in the Galaxy, and thus are assumed to be the standard. Therefore this Quality, in and of itself, provides no mechanical benefits, but interactions with many other rules in the game are determined by the presence of this Qualty. There is, however, a downside to these weapons. Whenever you Critically Fail when using these weapons, the power supply has become depleted and must be changed. This requires a Reload (Lesser) Action.

Stun

Some Weapons can be set to Stun. A weapon set to stin resolves any Attack Test at -1D. Any Damage inflicted however cannot be reduced using INjuries or Wounds, and the the Consequence of the encounter cannot be the characters Death.

Ion

Resilient

Close Range

Long Range